Player Matchup

Erlang Shen
Erlang Shen
Platinum II
 
Erlang Shen
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Platinum I
 
Maui
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
PonyLandYAY
Morgan Le Fay
Diamond V
Level 129
God Stats
6W - 7L
1,726 SR
Queue Stats
103W - 87L
2,104 MMR
Solo
Hachiman
Hachiman
Platinum II
RawGrizzly
Hachiman
Platinum II
Level 125
God Stats
12W - 8L
1,809 SR
Queue Stats
104W - 110L
1,843 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
chiefbeef193
Cu Chulainn
Platinum III
Level 152
God Stats
11W - 11L
1,765 SR
Queue Stats
213W - 210L
1,843 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,660 SR
1,758 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,656 SR
1,939 MMR
Osiris
Osiris
Diamond IV
ElĆucuy
Osiris
Diamond IV
Level 107
God Stats
9W - 4L
1,786 SR
Queue Stats
133W - 119L
2,033 MMR
Solo
Thoth
Thoth
Platinum I
FindNadeshot
Thoth
Platinum I
Level 120
God Stats
5W - 5L
1,673 SR
Queue Stats
66W - 65L
2,009 MMR
Solo
Khepri
Khepri
Platinum III
G_FlowPR
Khepri
Platinum III
Level 167
God Stats
2W - 1L
1,547 SR
Queue Stats
139W - 136L
1,841 MMR
Solo
Izanami
Izanami
Platinum II
PavlovsBar
Izanami
Platinum II
Level 133
God Stats
37W - 15L
1,757 SR
Queue Stats
157W - 140L
1,975 MMR
Solo
Bakasura
Bakasura
Platinum II
PrefectTheReject
Bakasura
Platinum II
Level 194
God Stats
2W - 0L
1,516 SR
Queue Stats
58W - 50L
1,838 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
1 / 2 / 0
3,904
651
2,086
5,849
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Maui
 
Maui
6
0 / 1 / 0
3,557
593
813
4,126
2,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
PonyLandYAY
Morgan Le Fay
7
0 / 1 / 1
3,987
665
1,705
3,201
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
RawGrizzly
Hachiman
5
0 / 1 / 0
3,072
512
2,284
2,517
774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
chiefbeef193
Cu Chulainn
7
0 / 0 / 0
3,717
620
1,769
5,256
2,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Sun WukongThanatosThorArachne

VS

Bans
Ao KuangAwilixBellonaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ElĆucuy
Osiris
8
0 / 0 / 1
4,542
757
3,844
5,434
3,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

9
2 / 1 / 0
4,668
778
2,147
2,154
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
G_FlowPR
Khepri
7
1 / 0 / 2
4,208
701
1,578
2,592
1,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
PavlovsBar
Izanami
7
0 / 0 / 1
3,820
637
2,492
2,754
904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 0 / 2
4,060
677
1,359
4,817
1,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
5
5
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
2
0
0.5
L
Maui
 
Maui
0
1
0
0
W
Osiris
ElĆucuy
Osiris
0
0
1
0.5
W
2
1
0
2
W
Khepri
G_FlowPR
Khepri
1
0
2
2
W
Izanami
PavlovsBar
Izanami
0
0
1
0.5
L
Morgan Le Fay
PonyLandYAY
Morgan Le Fay
0
1
1
0.5
W
2
0
2
3
L
Hachiman
RawGrizzly
Hachiman
0
1
0
0
L
Cu Chulainn
chiefbeef193
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,657
Damage
11,420
20,949
Taken
17,751
8,774
Mitigated
8,344
6,654
Healing
9,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,086
1,134
0
1,437
5,849
2,607
0
349
5,181
0
19,758
L
Maui
 
Maui
813
427
0
1,447
4,126
2,053
0
651
3,400
9,389
0
W
Osiris
ElĆucuy
Osiris
3,844
1,595
0
3,063
5,434
3,605
0
0
5,434
0
31,794
W
2,147
38
0
567
2,154
580
0
1,095
1,059
27,531
445
W
Khepri
G_FlowPR
Khepri
1,578
324
0
1,628
2,592
1,685
0
435
2,157
7,429
366
W
Izanami
PavlovsBar
Izanami
2,492
1,808
0
1,529
2,754
904
0
378
2,376
0
34,099
L
Morgan Le Fay
PonyLandYAY
Morgan Le Fay
1,705
206
0
654
3,201
839
0
1,593
1,310
26,447
0
W
1,359
782
0
2,878
4,817
1,570
30
610
4,207
0
17,478
L
Hachiman
RawGrizzly
Hachiman
2,284
1,458
0
1,191
2,517
774
0
636
1,783
0
16,307
L
Cu Chulainn
chiefbeef193
Cu Chulainn
1,769
383
0
1,925
5,256
2,501
0
0
4,873
213
22,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,237
Gold Earned
21,298
166
Minions Killed
236
0
Camps Cleared
0
588,065
Distance Traveled
653,282
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,904
651
42
7
0
137,269
0
L
Maui
3,557
593
13
2
0
122,595
0
W
Osiris
4,542
757
60
10
0
116,612
0
W
Thoth
4,668
778
65
11
0
142,422
1
W
Khepri
4,208
701
10
2
0
117,107
0
W
Izanami
3,820
637
62
10
0
117,173
0
L
Morgan Le Fay
3,987
665
46
8
0
120,734
1
W
Bakasura
4,060
677
39
7
0
159,968
0
L
Hachiman
3,072
512
28
5
0
72,424
0
L
Cu Chulainn
3,717
620
37
6
0
135,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role