Player Matchup

Maui
Maui
 
Maui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
LordDunham
Ne Zha
Level 119
God Stats
26W - 27L
1,366 SR
Queue Stats
109W - 105L
1,472 Elo+
Party 1
Hachiman
Hachiman
MrPille
Hachiman
Level 121
God Stats
1W - 3L
1,407 SR
Queue Stats
27W - 30L
1,441 Elo+
Party 1
Olorun
Olorun
Skylox4368
Olorun
Level 155
God Stats
2W - 0L
1,628 SR
Queue Stats
16W - 17L
1,481 Elo+
Solo
Shiva
Shiva
spaderESS
Shiva
Level 49
God Stats
5W - 3L
1,713 SR
Queue Stats
29W - 33L
1,373 Elo+
Party 1
Team Averages
Level 118
1,523 SR
1,454 Elo+

VS

Team Averages
Level 134
1,536 SR
1,425 Elo+
Chaac
Chaac
Crizzled
Chaac
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 2
Bellona
Bellona
NRTVcygnus
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 2
Arachne
Arachne
Ogympisk
Arachne
Level 109
God Stats
0W - 2L
1,479 SR
Queue Stats
4W - 4L
1,563 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YETMOR
Morgan Le Fay
Level 162
God Stats
5W - 5L
1,648 SR
Queue Stats
46W - 61L
1,486 Elo+
Solo
Nut
Nut
akslow
Nut
Level 165
God Stats
31W - 32L
1,551 SR
Queue Stats
198W - 193L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
2 / 0 / 10
9,993
999
7,407
12,086
13,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
LordDunham
Ne Zha
16
3 / 2 / 8
8,882
888
8,619
7,447
3,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
MrPille
Hachiman
15
2 / 1 / 1
8,232
823
7,610
6,873
3,376
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Skylox4368
Olorun
15
3 / 1 / 3
8,796
880
8,286
8,090
5,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
spaderESS
Shiva
15
4 / 2 / 8
8,718
872
12,803
11,884
15,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Crizzled
Chaac
14
0 / 3 / 1
7,470
747
7,150
11,686
11,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Bellona
NRTVcygnus
Bellona
13
1 / 2 / 3
7,545
755
7,366
11,821
10,482
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Ogympisk
Arachne
15
5 / 3 / 1
8,237
824
6,412
10,483
6,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
YETMOR
Morgan Le Fay
14
0 / 2 / 1
7,721
772
7,815
7,849
3,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nut
akslow
Nut
14
0 / 4 / 3
7,555
756
6,404
10,437
4,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
14
Kills
6
6
Deaths
14
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
0
10
7
L
Chaac
Crizzled
Chaac
0
3
1
0.17
W
Ne Zha
LordDunham
Ne Zha
3
2
8
3.5
W
Hachiman
MrPille
Hachiman
2
1
1
2.5
L
Bellona
NRTVcygnus
Bellona
1
2
3
1.25
L
Arachne
Ogympisk
Arachne
5
3
1
1.83
W
Olorun
Skylox4368
Olorun
3
1
3
4.5
L
Morgan Le Fay
YETMOR
Morgan Le Fay
0
2
1
0.25
L
Nut
akslow
Nut
0
4
3
0.38
W
Shiva
spaderESS
Shiva
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,725
Damage
35,147
46,380
Taken
52,276
40,738
Mitigated
36,148
14,071
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
7,407
1,837
1,942
1,904
12,086
13,332
178
1,874
9,866
25,052
2,157
L
Chaac
Crizzled
Chaac
7,150
1,551
0
3,732
11,686
11,365
0
2,772
8,594
0
20,812
W
Ne Zha
LordDunham
Ne Zha
8,619
1,298
0
742
7,447
3,698
897
588
6,686
0
25,157
W
Hachiman
MrPille
Hachiman
7,610
2,661
0
1,604
6,873
3,376
0
2,746
4,050
0
22,356
L
Bellona
NRTVcygnus
Bellona
7,366
1,435
0
1,523
11,821
10,482
0
3,026
8,667
0
15,741
L
Arachne
Ogympisk
Arachne
6,412
3,274
0
2,435
10,483
6,405
0
3,444
6,860
0
14,036
W
Olorun
Skylox4368
Olorun
8,286
4,096
2,224
3,150
8,090
5,278
4,126
1,789
6,252
32,971
2,545
L
Morgan Le Fay
YETMOR
Morgan Le Fay
7,815
68
279
708
7,849
3,621
108
2,279
5,393
34,535
309
L
Nut
akslow
Nut
6,404
2,927
0
1,203
10,437
4,275
0
3,046
7,108
0
18,918
W
Shiva
spaderESS
Shiva
12,803
1,749
513
1,992
11,884
15,054
303
818
10,744
0
22,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,621
Gold Earned
38,528
250
Minions Killed
176
0
Camps Cleared
0
1,094,316
Distance Traveled
1,074,116
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,993
999
62
6
0
233,782
0
L
Chaac
7,470
747
32
3
0
206,629
0
W
Ne Zha
8,882
888
37
4
0
251,153
0
W
Hachiman
8,232
823
48
5
0
196,890
0
L
Bellona
7,545
755
27
3
0
238,098
0
L
Arachne
8,237
824
20
2
0
227,792
0
W
Olorun
8,796
880
76
8
0
190,914
0
L
Morgan Le Fay
7,721
772
60
6
0
208,324
0
L
Nut
7,555
756
37
4
0
193,273
4
W
Shiva
8,718
872
27
3
0
221,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role