Player Matchup

Charybdis
Charybdis
Ganzell
Charybdis
Level 48
God Stats
1W - 1L
1,691 SR
Queue Stats
69W - 85L
1,387 Elo+
Party 1
Ymir
Ymir
MurmiloN
Ymir
Level 63
God Stats
3W - 3L
1,386 SR
Queue Stats
93W - 89L
1,425 Elo+
Party 1
Janus
Janus
drakeflake
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,235 Elo+
Solo
Team Averages
Level 67
1,526 SR
1,349 Elo+

VS

Team Averages
Level 66
1,385 SR
1,459 Elo+
Medusa
Medusa
GeGeri
Medusa
Level 90
God Stats
169W - 120L
1,621 SR
Queue Stats
318W - 333L
1,499 Elo+
Solo
Persephone
Persephone
Kuvshinka
Persephone
Level 63
God Stats
3W - 8L
1,245 SR
Queue Stats
101W - 89L
1,405 Elo+
Party 2
Ravana
Ravana
OcherednoySon
Ravana
Level 46
God Stats
3W - 7L
1,288 SR
Queue Stats
52W - 37L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ganzell
Charybdis
12
2 / 2 / 0
7,394
739
2,564
6,387
2,226
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ymir
10
0 / 3 / 3
6,283
628
3,590
8,853
8,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
10
0 / 7 / 2
6,443
644
3,806
8,980
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GeGeri
Medusa
15
9 / 0 / 3
9,643
964
11,306
7,970
3,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Kuvshinka
Persephone
12
0 / 2 / 10
8,140
814
4,972
5,053
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

12
3 / 1 / 6
7,922
792
4,333
6,491
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
2
Kills
12
12
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Ganzell
Charybdis
2
2
0
1
W
Medusa
GeGeri
Medusa
9
0
3
10.5
W
Persephone
Kuvshinka
Persephone
0
2
10
2.5
L
Ymir
0
3
3
0.5
W
3
1
6
6
L
Janus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,960
Damage
20,611
24,220
Taken
19,514
13,503
Mitigated
7,786
0
Healing
3,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Ganzell
Charybdis
2,564
1,658
0
0
6,387
2,226
0
1,270
5,034
0
23,643
W
Medusa
GeGeri
Medusa
11,306
4,589
0
2,238
7,970
3,055
2,451
3,444
4,366
0
46,400
W
Persephone
Kuvshinka
Persephone
4,972
374
0
614
5,053
1,820
71
2,290
2,588
32,536
218
L
Ymir
3,590
944
0
0
8,853
8,252
0
2,803
5,972
7,128
206
W
4,333
1,720
0
467
6,491
2,911
266
1,195
5,128
0
17,545
L
Janus
3,806
0
0
0
8,980
3,025
0
923
7,951
19,588
689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,120
Gold Earned
25,705
103
Minions Killed
147
0
Camps Cleared
0
435,410
Distance Traveled
643,101
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,394
739
49
5
0
162,846
0
W
Medusa
9,643
964
70
7
0
236,739
0
W
Persephone
8,140
814
48
5
0
195,724
3
L
Ymir
6,283
628
7
1
0
121,380
0
W
Ravana
7,922
792
29
3
0
210,638
0
L
Janus
6,443
644
47
5
0
151,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role