Player Matchup

Achilles
Achilles
MALIBU8577
Achilles
Level 52
God Stats
49W - 46L
1,607 SR
Queue Stats
322W - 379L
1,532 Elo+
Party 2
Zeus
Zeus
PeacefulWaters
Zeus
Level 206
God Stats
52W - 47L
1,580 SR
Queue Stats
185W - 240L
1,400 Elo+
Party 1
Neith
Neith
cumbiero_AKD
Neith
Level 85
God Stats
1W - 2L
1,187 SR
Queue Stats
20W - 26L
1,417 Elo+
Solo
Geb
Geb
dd--yasu
Geb
Level 127
God Stats
84W - 77L
1,640 SR
Queue Stats
578W - 743L
1,523 Elo+
Party 2
Charybdis
Charybdis
yorae77
Charybdis
Level 166
God Stats
36W - 37L
1,550 SR
Queue Stats
191W - 237L
1,403 Elo+
Party 1
Team Averages
Level 127
1,513 SR
1,455 Elo+

VS

Team Averages
Level 88
1,400 SR
1,326 Elo+
Kumbhakarna
Kumbhakarna
BreakneckDuck56
Kumbhakarna
Level 115
God Stats
1W - 4L
1,341 SR
Queue Stats
58W - 53L
1,556 Elo+
Solo
Cupid
Cupid
Lyceon
Cupid
Level 83
God Stats
7W - 6L
1,205 SR
Queue Stats
32W - 46L
1,098 Elo+
Party 3
Da Ji
Da Ji
SingleVision
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 270L
1,512 Elo+
Solo
Ganesha
Ganesha
Solenoir
Ganesha
Level 14
God Stats
1W - 2L
1,453 SR
Queue Stats
78W - 89L
1,130 Elo+
Party 3
Poseidon
Poseidon
Spudzzy1
Poseidon
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MALIBU8577
Achilles
16
6 / 1 / 4
10,620
1,062
13,888
9,179
10,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
3 / 0 / 4
10,409
1,041
17,181
3,139
1,340
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
2 / 1 / 5
9,896
990
7,992
6,294
3,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 0 / 11
10,940
1,094
12,231
12,686
15,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Charybdis
yorae77
Charybdis
16
1 / 0 / 9
10,316
1,032
10,668
6,073
2,971
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

294

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BreakneckDuck56
Kumbhakarna
14
0 / 1 / 2
8,762
876
4,428
12,773
11,180
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Lyceon
Cupid
14
0 / 2 / 2
9,141
914
8,918
12,662
5,645
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 3 / 2
8,753
875
6,805
12,526
7,624
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ganesha
Solenoir
Ganesha
15
0 / 4 / 2
9,063
906
3,362
17,251
18,701
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Spudzzy1
Poseidon
15
2 / 2 / 0
9,772
977
10,037
9,491
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
12
Kills
2
2
Deaths
12
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BreakneckDuck56
Kumbhakarna
0
1
2
1
L
Cupid
Lyceon
Cupid
0
2
2
0.5
W
Achilles
MALIBU8577
Achilles
6
1
4
8
W
3
0
4
5
L
0
3
2
0.33
L
Ganesha
Solenoir
Ganesha
0
4
2
0.25
L
Poseidon
Spudzzy1
Poseidon
2
2
0
1
W
2
1
5
4.5
W
0
0
11
5.5
W
Charybdis
yorae77
Charybdis
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,960
Damage
33,550
37,371
Taken
64,703
33,207
Mitigated
47,261
9,322
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BreakneckDuck56
Kumbhakarna
4,428
457
0
0
12,773
11,180
0
3,932
8,514
7,754
2,027
L
Cupid
Lyceon
Cupid
8,918
3,667
987
2,750
12,662
5,645
0
6,311
6,147
0
38,198
W
Achilles
MALIBU8577
Achilles
13,888
974
0
1,994
9,179
10,377
0
3,046
5,729
0
18,460
W
17,181
835
0
68
3,139
1,340
0
479
2,608
48,321
189
L
6,805
1,290
0
442
12,526
7,624
0
4,331
8,045
0
9,031
L
Ganesha
Solenoir
Ganesha
3,362
83
0
544
17,251
18,701
0
8,568
8,437
14,763
0
L
Poseidon
Spudzzy1
Poseidon
10,037
1,971
0
990
9,491
4,111
0
5,339
3,900
36,444
0
W
7,992
2,620
0
1,973
6,294
3,142
0
3,688
2,361
0
26,337
W
12,231
555
0
4,238
12,686
15,377
0
5,906
6,303
19,262
1,494
W
Charybdis
yorae77
Charybdis
10,668
5,459
74
975
6,073
2,971
0
2,704
3,175
0
34,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,181
Gold Earned
45,491
207
Minions Killed
194
10
Camps Cleared
4
928,682
Distance Traveled
899,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,762
876
30
3
1
164,688
0
L
Cupid
9,141
914
89
9
2
175,706
0
W
Achilles
10,620
1,062
13
1
1
215,848
0
W
Zeus
10,409
1,041
66
7
7
183,700
0
L
Da Ji
8,753
875
7
1
0
195,153
0
L
Ganesha
9,063
906
1
0
0
174,141
0
L
Poseidon
9,772
977
67
7
1
190,250
0
W
Neith
9,896
990
37
4
1
147,568
0
W
Geb
10,940
1,094
12
1
1
213,026
0
W
Charybdis
10,316
1,032
79
8
0
168,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role