Player Matchup

Fenrir
Fenrir
Getsukage
Fenrir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
Grixxis
King Arthur
Level 161
God Stats
62W - 66L
1,560 SR
Queue Stats
146W - 136L
1,571 Elo+
Solo
Medusa
Medusa
Jack_WiLL_
Medusa
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 21L
1,511 Elo+
Solo
Discordia
Discordia
Tydontdy9
Discordia
Level 106
God Stats
1W - 6L
1,559 SR
Queue Stats
31W - 33L
1,561 Elo+
Solo
Zeus
Zeus
heracless22
Zeus
Level 104
God Stats
28W - 29L
1,514 SR
Queue Stats
154W - 161L
1,455 Elo+
Solo
Team Averages
Level 116
1,527 SR
1,520 Elo+

VS

Team Averages
Level 117
1,602 SR
1,502 Elo+
Persephone
Persephone
IzBoogie
Persephone
Level 128
God Stats
10W - 6L
1,654 SR
Queue Stats
62W - 62L
1,523 Elo+
Party 1
Vamana
Vamana
Platanos 954
Vamana
Level 109
God Stats
13W - 8L
1,711 SR
Queue Stats
79W - 82L
1,569 Elo+
Party 1
Baron Samedi
Baron Samedi
THK21
Baron Samedi
Level 100
God Stats
5W - 4L
1,649 SR
Queue Stats
114W - 114L
1,448 Elo+
Solo
Rama
Rama
papersalamander
Rama
Level 101
God Stats
1W - 2L
1,277 SR
Queue Stats
86W - 77L
1,417 Elo+
Solo
Bastet
Bastet
xLyosin
Bastet
Level 148
God Stats
2W - 1L
1,720 SR
Queue Stats
80W - 79L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Getsukage
Fenrir
6
0 / 10 / 0
4,306
391
867
9,642
3,036
King Arthur
Grixxis
King Arthur
7
2 / 4 / 0
5,109
464
3,856
8,562
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
Jack_WiLL_
Medusa
11
2 / 1 / 1
5,981
544
4,636
6,654
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Tydontdy9
Discordia
10
0 / 1 / 1
5,450
495
4,125
4,174
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 2
6,111
556
5,686
6,227
1,859
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
IzBoogie
Persephone
11
0 / 0 / 4
6,465
588
2,547
4,144
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
12
6 / 2 / 2
7,073
643
6,024
8,860
5,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
THK21
Baron Samedi
10
1 / 2 / 2
5,627
512
3,580
7,421
5,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 1 / 1
5,670
515
3,482
7,195
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
xLyosin
Bastet
12
6 / 1 / 3
6,736
612
5,987
8,596
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
15
17
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Getsukage
Fenrir
0
10
0
0
L
King Arthur
Grixxis
King Arthur
2
4
0
0.5
W
Persephone
IzBoogie
Persephone
0
0
4
2
L
Medusa
Jack_WiLL_
Medusa
2
1
1
2.5
W
Vamana
6
2
2
3.5
W
Baron Samedi
THK21
Baron Samedi
1
2
2
1
L
Discordia
Tydontdy9
Discordia
0
1
1
0.5
L
2
1
2
3
W
2
1
1
2.5
W
Bastet
xLyosin
Bastet
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,170
Damage
21,620
35,259
Taken
36,216
12,181
Mitigated
19,101
8,173
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Getsukage
Fenrir
867
414
0
24
9,642
3,036
4
1,339
8,067
0
7,717
L
King Arthur
Grixxis
King Arthur
3,856
1,231
0
1,775
8,562
3,612
0
0
8,240
0
25,582
W
Persephone
IzBoogie
Persephone
2,547
218
0
1,789
4,144
1,516
0
2,408
1,736
40,922
1,346
L
Medusa
Jack_WiLL_
Medusa
4,636
1,792
0
2,176
6,654
2,379
0
994
5,660
0
40,349
W
Vamana
6,024
2,421
0
3,164
8,860
5,866
0
956
7,904
0
50,621
W
Baron Samedi
THK21
Baron Samedi
3,580
194
192
2,414
7,421
5,799
0
3,602
3,819
23,681
0
L
Discordia
Tydontdy9
Discordia
4,125
49
0
942
4,174
1,295
0
1,519
2,655
39,332
0
L
5,686
685
0
3,256
6,227
1,859
0
2,275
3,952
45,656
956
W
3,482
2,526
0
2,496
7,195
2,492
0
1,490
5,705
0
42,117
W
Bastet
xLyosin
Bastet
5,987
2,025
0
2,634
8,596
3,428
0
1,283
7,313
0
53,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,957
Gold Earned
31,571
257
Minions Killed
341
0
Camps Cleared
0
950,234
Distance Traveled
1,050,006
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,306
391
9
1
0
203,567
0
L
King Arthur
5,109
464
40
4
0
135,117
0
W
Persephone
6,465
588
89
8
0
204,739
2
L
Medusa
5,981
544
65
6
0
216,589
0
W
Vamana
7,073
643
74
7
0
224,599
0
W
Baron Samedi
5,627
512
27
2
0
191,144
1
L
Discordia
5,450
495
73
7
0
209,476
0
L
Zeus
6,111
556
70
6
0
185,485
0
W
Rama
5,670
515
63
6
0
178,528
0
W
Bastet
6,736
612
88
8
0
250,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role