Player Matchup

Ullr
Ullr
 
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
ATTILASAN
Scylla
Level 122
God Stats
16W - 10L
1,688 SR
Queue Stats
168W - 160L
1,595 Elo+
Party 2
Bellona
Bellona
I NaaNo I
Bellona
Level 114
God Stats
18W - 16L
1,322 SR
Queue Stats
241W - 249L
1,523 Elo+
Party 2
Team Averages
Level 121
1,504 SR
1,539 Elo+

VS

Team Averages
Level 90
1,481 SR
1,495 Elo+
Nox
Nox
WhatsMyPurpose
Nox
Level 88
God Stats
4W - 2L
1,676 SR
Queue Stats
52W - 45L
1,578 Elo+
Solo
Fenrir
Fenrir
diabolo35
Fenrir
Level 28
God Stats
0W - 2L
1,262 SR
Queue Stats
4W - 9L
1,274 Elo+
Party 1
Neith
Neith
weedo35
Neith
Level 154
God Stats
47W - 47L
1,505 SR
Queue Stats
274W - 263L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 1 / 4
7,003
700
7,093
5,963
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
ATTILASAN
Scylla
12
2 / 0 / 4
7,443
744
5,284
3,662
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
I NaaNo I
Bellona
13
4 / 0 / 3
7,621
762
6,419
5,359
4,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,484
648
4,412
6,257
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
diabolo35
Fenrir
10
0 / 2 / 1
5,975
598
1,962
9,699
5,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
weedo35
Neith
10
1 / 3 / 0
6,296
630
5,247
6,301
2,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
1
4
3
W
Scylla
ATTILASAN
Scylla
2
0
4
4
W
Bellona
I NaaNo I
Bellona
4
0
3
5.5
L
0
2
1
0.25
L
Fenrir
diabolo35
Fenrir
0
2
1
0.25
L
Neith
weedo35
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,796
Damage
11,621
14,984
Taken
22,257
8,366
Mitigated
10,549
3,356
Healing
1,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,093
996
0
182
5,963
2,470
0
1,507
4,447
0
21,247
W
Scylla
ATTILASAN
Scylla
5,284
305
0
250
3,662
1,317
45
1,779
1,878
24,781
418
W
Bellona
I NaaNo I
Bellona
6,419
811
0
2,924
5,359
4,579
0
1,007
4,342
0
26,883
L
4,412
177
0
355
6,257
2,543
0
1,847
4,023
23,412
699
L
Fenrir
diabolo35
Fenrir
1,962
200
0
350
9,699
5,664
0
2,667
6,520
0
9,574
L
Neith
weedo35
Neith
5,247
1,403
0
945
6,301
2,342
0
253
5,571
0
20,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,067
Gold Earned
18,755
130
Minions Killed
104
0
Camps Cleared
0
560,517
Distance Traveled
505,757
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,003
700
36
4
0
180,559
1
W
Scylla
7,443
744
54
5
0
173,207
2
W
Bellona
7,621
762
40
4
0
206,751
0
L
Nox
6,484
648
55
6
0
183,663
0
L
Fenrir
5,975
598
14
1
0
177,014
0
L
Neith
6,296
630
35
4
0
145,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role