Player Matchup

Chaac
Chaac
SkrtSkrt1989
Chaac
Level 168
God Stats
12W - 4L
1,304 SR
Queue Stats
762W - 769L
1,399 Elo+
Solo
Hachiman
Hachiman
WelshSamurai
Hachiman
Level 68
God Stats
4W - 2L
1,499 SR
Queue Stats
139W - 137L
1,542 Elo+
Party 2
Medusa
Medusa
WelshWetLettuce
Medusa
Level 57
God Stats
1W - 0L
1,651 SR
Queue Stats
25W - 34L
1,432 Elo+
Party 2
Fenrir
Fenrir
oOJaBBawockEEOo
Fenrir
Level 129
God Stats
1W - 0L
1,215 SR
Queue Stats
55W - 73L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
scalar080lottery
Gilgamesh
Level 148
God Stats
18W - 22L
1,668 SR
Queue Stats
867W - 919L
1,433 Elo+
Solo
Team Averages
Level 114
1,467 SR
1,443 Elo+

VS

Team Averages
Level 116
1,409 SR
1,453 Elo+
Rama
Rama
Flyboy971
Rama
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 137L
1,438 Elo+
Party 1
Bastet
Bastet
GaladrielXx
Bastet
Level 37
God Stats
0W - 2L
1,305 SR
Queue Stats
131W - 169L
1,430 Elo+
Solo
Freya
Freya
booboo97129
Freya
Level 170
God Stats
2W - 4L
1,471 SR
Queue Stats
255W - 262L
1,513 Elo+
Party 1
Chiron
Chiron
elKdo18
Chiron
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 69L
1,457 Elo+
Solo
Chernobog
Chernobog
l3yr3firelakes
Chernobog
Level 137
God Stats
2W - 5L
1,270 SR
Queue Stats
360W - 402L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 11
10,833
903
17,936
13,534
15,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
WelshSamurai
Hachiman
18
7 / 1 / 12
11,179
932
12,492
8,492
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 4 / 11
9,860
822
9,922
10,799
5,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 3 / 8
10,002
834
3,844
9,596
5,927
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
16
2 / 3 / 17
9,790
816
13,909
15,597
17,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 7 / 7
7,668
639
6,590
11,273
5,039
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
16
5 / 5 / 7
9,386
782
6,556
12,413
9,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

16
4 / 5 / 5
9,028
752
6,508
10,546
5,368
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
elKdo18
Chiron
17
2 / 4 / 10
8,902
742
8,317
11,379
5,711
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
l3yr3firelakes
Chernobog
13
0 / 8 / 3
7,635
636
6,512
16,004
7,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
44
29
Kills
12
13
Deaths
29
59
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Rama
1
7
7
0.64
L
Bastet
5
5
7
1.7
W
9
2
11
7.25
W
Hachiman
WelshSamurai
Hachiman
7
1
12
13
W
5
4
11
2.63
L
4
5
5
1.3
L
Chiron
elKdo18
Chiron
2
4
10
1.75
L
Chernobog
l3yr3firelakes
Chernobog
0
8
3
0.19
W
6
3
8
3.33
W
Gilgamesh
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,103
Damage
34,483
58,018
Taken
61,615
48,379
Mitigated
33,378
14,889
Healing
10,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,590
3,968
0
0
11,273
5,039
0
0
11,273
0
12,855
L
Bastet
6,556
2,859
0
1,287
12,413
9,734
0
0
12,413
0
10,357
W
17,936
297
25
4,097
13,534
15,312
690
827
12,707
0
37,150
W
Hachiman
WelshSamurai
Hachiman
12,492
5,776
1,088
2,064
8,492
4,197
3,256
1,728
6,764
0
32,624
W
9,922
3,286
2,379
1,305
10,799
5,514
1,197
1,060
9,739
0
22,147
L
6,508
2,283
0
2,057
10,546
5,368
0
0
10,546
17,166
180
L
Chiron
elKdo18
Chiron
8,317
2,108
851
2,282
11,379
5,711
0
0
11,379
0
20,228
L
Chernobog
l3yr3firelakes
Chernobog
6,512
2,643
1,325
2,521
16,004
7,526
0
0
16,004
0
18,898
W
3,844
46
1,163
1,074
9,596
5,927
1,010
1,233
8,363
0
7,803
W
Gilgamesh
13,909
1,160
695
999
15,597
17,429
759
1,644
13,953
0
24,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,664
Gold Earned
42,619
181
Minions Killed
91
0
Camps Cleared
0
1,201,544
Distance Traveled
984,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,668
639
9
1
0
180,497
0
L
Bastet
9,386
782
6
1
0
226,787
0
W
Chaac
10,833
903
37
3
0
197,390
0
W
Hachiman
11,179
932
52
4
0
246,088
0
W
Medusa
9,860
822
49
4
0
243,440
0
L
Freya
9,028
752
19
2
0
173,854
0
L
Chiron
8,902
742
23
2
0
218,381
0
L
Chernobog
7,635
636
34
3
0
185,418
0
W
Fenrir
10,002
834
18
2
0
255,402
0
W
Gilgamesh
9,790
816
25
2
0
259,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role