Player Matchup

Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
PaoloG_15
Athena
Level 82
God Stats
5W - 3L
1,634 SR
Queue Stats
95W - 118L
1,520 Elo+
Solo
Loki
Loki
bbb_tnx
Loki
Level 66
God Stats
8W - 9L
1,426 SR
Queue Stats
246W - 231L
1,473 Elo+
Party 1
Serqet
Serqet
fofildo
Serqet
Level 86
God Stats
64W - 64L
1,514 SR
Queue Stats
423W - 381L
1,505 Elo+
Party 1
Team Averages
Level 102
1,515 SR
1,500 Elo+

VS

Team Averages
Level 123
1,545 SR
1,519 Elo+
Surtr
Surtr
 
Surtr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Desmon31
Neith
Level 146
God Stats
9W - 3L
1,642 SR
Queue Stats
43W - 25L
1,612 Elo+
Solo
Zeus
Zeus
O_Poderoso_Zeus_
Zeus
Level 158
God Stats
84W - 64L
1,581 SR
Queue Stats
120W - 109L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 1
5,587
559
5,037
5,664
2,308
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
 
Janus
10
0 / 3 / 1
5,344
534
4,269
6,637
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
PaoloG_15
Athena
8
1 / 1 / 2
5,106
511
3,618
8,303
6,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
bbb_tnx
Loki
8
1 / 3 / 0
4,786
479
2,940
8,111
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
fofildo
Serqet
10
3 / 2 / 0
5,654
565
6,329
9,143
3,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 3 / 1
6,658
666
5,897
10,134
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
 
Kali
11
4 / 1 / 1
6,144
614
3,875
10,635
4,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Artio
 
Artio
9
1 / 1 / 2
5,546
555
2,553
6,612
4,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Neith
Desmon31
Neith
12
3 / 0 / 2
6,882
688
4,602
6,310
2,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 1
4,995
500
4,053
6,001
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
7
Kills
9
9
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
0
1
2.5
L
Janus
 
Janus
0
3
1
0.17
W
Surtr
 
Surtr
1
3
1
0.5
W
Kali
 
Kali
4
1
1
4.5
W
Artio
 
Artio
1
1
2
2
W
Neith
Desmon31
Neith
3
0
2
4
W
0
2
1
0.25
L
Athena
PaoloG_15
Athena
1
1
2
2
L
Loki
bbb_tnx
Loki
1
3
0
0.33
L
Serqet
fofildo
Serqet
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,193
Damage
20,980
37,858
Taken
39,692
17,230
Mitigated
17,406
10,708
Healing
16,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,037
1,552
0
2,526
5,664
2,308
0
2,506
3,158
0
44,452
L
Janus
 
Janus
4,269
330
0
1,260
6,637
2,094
0
320
6,317
33,826
658
W
Surtr
 
Surtr
5,897
2,228
0
1,942
10,134
5,035
16
257
9,430
962
50,674
W
Kali
 
Kali
3,875
2,070
0
7,169
10,635
4,077
0
741
9,766
0
48,769
W
Artio
 
Artio
2,553
329
420
3,287
6,612
4,458
0
1,554
5,058
8,158
573
W
Neith
Desmon31
Neith
4,602
2,386
0
1,836
6,310
2,147
0
2,982
2,986
0
58,537
W
4,053
729
0
1,572
6,001
1,689
0
1,701
4,300
36,240
2,622
L
Athena
PaoloG_15
Athena
3,618
1,233
0
1,549
8,303
6,656
0
3,657
4,646
21,319
0
L
Loki
bbb_tnx
Loki
2,940
777
0
2,864
8,111
2,456
0
0
8,111
0
25,471
L
Serqet
fofildo
Serqet
6,329
1,108
0
2,509
9,143
3,716
0
311
8,832
0
35,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,477
Gold Earned
30,225
279
Minions Killed
353
0
Camps Cleared
0
1,010,434
Distance Traveled
1,005,483
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,587
559
69
7
0
198,737
4
L
Janus
5,344
534
67
7
0
180,011
0
W
Surtr
6,658
666
93
9
0
215,071
2
W
Kali
6,144
614
64
6
0
210,106
0
W
Artio
5,546
555
10
1
0
210,757
1
W
Neith
6,882
688
115
12
0
190,635
3
W
Zeus
4,995
500
71
7
0
178,914
5
L
Athena
5,106
511
34
3
0
205,042
0
L
Loki
4,786
479
50
5
0
213,488
0
L
Serqet
5,654
565
59
6
0
213,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role