Player Matchup

Scylla
Scylla
Gold V
IAmDEEZUS
Scylla
Gold V
Level 144
God Stats
33W - 29L
1,579 SR
Queue Stats
93W - 93L
1,276 MMR
Solo
Osiris
Osiris
Gold V
Marco Olguin
Osiris
Gold V
Level 159
God Stats
13W - 9L
1,575 SR
Queue Stats
183W - 184L
1,186 MMR
Solo
Hou Yi
Hou Yi
Silver IV
SaDx Deku
Hou Yi
Silver IV
Level 89
God Stats
110W - 114L
1,492 SR
Queue Stats
232W - 260L
603 MMR
Solo
Charon
Charon
Gold IV
Z Fletch R
Charon
Gold IV
Level 135
God Stats
16W - 11L
1,604 SR
Queue Stats
251W - 251L
1,226 MMR
Party 1
Lancelot
Lancelot
Gold IV
sligmaballz
Lancelot
Gold IV
Level 144
God Stats
32W - 22L
1,528 SR
Queue Stats
385W - 394L
1,304 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,556 SR
1,119 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,427 SR
1,113 MMR
Kuzenbo
Kuzenbo
Silver II
Hands0nfire
Kuzenbo
Silver II
Level 152
God Stats
6W - 8L
1,618 SR
Queue Stats
8W - 13L
1,343 MMR
Solo
King Arthur
King Arthur
Silver IV
Rigbyjvm02
King Arthur
Silver IV
Level 155
God Stats
4W - 5L
1,338 SR
Queue Stats
293W - 303L
821 MMR
Solo
Neith
Neith
Silver I
Sedated22
Neith
Silver I
Level 164
God Stats
7W - 20L
1,425 SR
Queue Stats
118W - 123L
1,219 MMR
Solo
Agni
Agni
Bronze IV
TT_DESTROYER
Agni
Bronze IV
Level 137
God Stats
0W - 1L
1,378 SR
Queue Stats
27W - 28L
1,376 MMR
Solo
Fenrir
Fenrir
Silver IV
sTompurr
Fenrir
Silver IV
Level 108
God Stats
13W - 20L
1,375 SR
Queue Stats
49W - 74L
804 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IAmDEEZUS
Scylla
19
10 / 0 / 2
13,515
644
16,564
9,020
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
20
4 / 1 / 4
13,174
627
16,210
29,070
35,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
SaDx Deku
Hou Yi
17
1 / 3 / 3
10,544
502
8,060
15,093
7,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
Z Fletch R
Charon
17
1 / 2 / 6
11,599
552
7,371
23,518
25,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
sligmaballz
Lancelot
19
2 / 2 / 7
11,380
542
11,648
16,118
9,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
FreyaMedusaJanus

VS

Bans
KukulkanBake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hands0nfire
Kuzenbo
14
1 / 4 / 3
8,220
391
7,917
16,999
15,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Rigbyjvm02
King Arthur
17
2 / 4 / 2
10,336
492
19,863
26,327
33,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Sedated22
Neith
14
1 / 3 / 3
8,943
426
9,378
14,474
5,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 5 / 0
6,648
317
1,725
6,834
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
sTompurr
Fenrir
15
4 / 2 / 2
8,941
426
5,568
14,456
6,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
18
Kills
8
8
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Hands0nfire
Kuzenbo
1
4
3
0.63
W
Scylla
IAmDEEZUS
Scylla
10
0
2
11
W
Osiris
4
1
4
6
L
King Arthur
Rigbyjvm02
King Arthur
2
4
2
0.75
W
Hou Yi
SaDx Deku
Hou Yi
1
3
3
0.83
L
Neith
Sedated22
Neith
1
3
3
0.83
L
0
5
0
0
W
Charon
Z Fletch R
Charon
1
2
6
2
L
Fenrir
sTompurr
Fenrir
4
2
2
2.5
W
Lancelot
sligmaballz
Lancelot
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,853
Damage
44,451
92,819
Taken
79,090
82,326
Mitigated
62,777
33,036
Healing
18,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Hands0nfire
Kuzenbo
7,917
2,777
0
3,146
16,999
15,415
0
8,339
8,660
37,660
0
W
Scylla
IAmDEEZUS
Scylla
16,564
2,020
0
250
9,020
4,002
4,172
3,003
5,695
126,098
3,738
W
Osiris
16,210
7,944
0
15,909
29,070
35,612
473
291
27,073
0
104,386
L
King Arthur
Rigbyjvm02
King Arthur
19,863
1,171
0
5,956
26,327
33,665
0
1,955
24,372
0
89,906
W
Hou Yi
SaDx Deku
Hou Yi
8,060
3,683
0
4,611
15,093
7,055
5,020
2,695
12,398
0
86,512
L
Neith
Sedated22
Neith
9,378
2,043
0
3,480
14,474
5,684
47
3,619
10,855
0
69,393
L
1,725
166
0
820
6,834
1,807
0
4,646
2,188
20,301
0
W
Charon
Z Fletch R
Charon
7,371
1,167
0
2,958
23,518
25,897
510
3,082
20,382
46,499
1,627
L
Fenrir
sTompurr
Fenrir
5,568
921
0
4,641
14,456
6,206
0
4,501
9,955
0
55,427
W
Lancelot
sligmaballz
Lancelot
11,648
1,953
0
9,308
16,118
9,760
396
1,746
14,225
0
129,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,212
Gold Earned
43,088
698
Minions Killed
409
0
Camps Cleared
0
2,148,908
Distance Traveled
1,438,617
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,220
391
52
2
0
386,859
2
W
Scylla
13,515
644
205
10
0
407,719
0
W
Osiris
13,174
627
164
8
0
396,847
0
L
King Arthur
10,336
492
125
6
0
302,830
5
W
Hou Yi
10,544
502
141
7
0
368,154
0
L
Neith
8,943
426
104
5
0
269,310
0
L
Agni
6,648
317
36
2
0
172,231
2
W
Charon
11,599
552
42
2
0
438,327
4
L
Fenrir
8,941
426
92
4
0
307,387
0
W
Lancelot
11,380
542
146
7
0
537,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role