Player Matchup

Fenrir
Fenrir
Bronze III
Ahilles01
Fenrir
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,509 MMR
Solo
Osiris
Osiris
Bronze III
DigitalSpin
Osiris
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,508 MMR
Solo
Rama
Rama
Bronze III
Jonno29
Rama
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
LanceVanceDance1
Bacchus
Bronze III
Level 100
God Stats
7W - 3L
1,607 SR
Queue Stats
43W - 53L
1,508 MMR
Solo
Zeus
Zeus
Gold III
Wibberley-_-
Zeus
Gold III
Level 148
God Stats
2W - 3L
1,553 SR
Queue Stats
83W - 83L
1,505 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,532 SR
1,506 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,607 SR
1,497 MMR
Loki
Loki
Silver I
 
Loki
Silver I
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold II
DrFishhh
Agni
Gold II
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 213L
1,497 MMR
Solo
Bellona
Bellona
Bronze III
HappyOrNahh
Bellona
Bronze III
Level 147
God Stats
2W - 0L
1,889 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1
Athena
Athena
Gold V
MoulMoul
Athena
Gold V
Level 76
God Stats
15W - 14L
1,690 SR
Queue Stats
50W - 75L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold IV
arnaupop
Jing Wei
Gold IV
Level 126
God Stats
3W - 3L
1,458 SR
Queue Stats
33W - 34L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ahilles01
Fenrir
8
0 / 5 / 0
4,650
465
898
8,694
3,228
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
9
0 / 4 / 0
5,019
502
3,247
11,453
9,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
Jonno29
Rama
9
0 / 2 / 2
5,113
511
3,824
7,014
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 2 / 0
5,333
533
3,153
6,762
6,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 0
5,649
565
4,702
6,736
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
SusanoThorArachne

VS

Bans
Bake KujiraAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 1 / 4
5,856
586
4,961
7,655
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
13
2 / 0 / 3
6,401
640
3,664
6,503
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
HappyOrNahh
Bellona
13
7 / 0 / 2
7,826
783
10,684
10,758
8,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
MoulMoul
Athena
10
3 / 0 / 2
6,073
607
2,796
7,283
5,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
arnaupop
Jing Wei
10
0 / 2 / 3
5,724
572
2,992
4,841
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
15
16
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
4
5
L
Fenrir
Ahilles01
Fenrir
0
5
0
0
L
Osiris
0
4
0
0
W
Agni
2
0
3
3.5
W
Bellona
HappyOrNahh
Bellona
7
0
2
8
L
Rama
Jonno29
Rama
0
2
2
0.5
L
2
2
0
1
W
Athena
MoulMoul
Athena
3
0
2
4
L
1
3
0
0.33
W
Jing Wei
arnaupop
Jing Wei
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,824
Damage
25,097
40,659
Taken
37,040
23,751
Mitigated
21,789
10,297
Healing
14,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,961
1,327
0
1,424
7,655
2,963
0
3,193
4,462
0
37,753
L
Fenrir
Ahilles01
Fenrir
898
203
0
1,603
8,694
3,228
0
1,406
7,150
0
26,893
L
Osiris
3,247
524
0
4,000
11,453
9,628
0
197
10,445
0
34,857
W
Agni
3,664
457
0
2,000
6,503
2,425
0
2,418
4,085
47,296
0
W
Bellona
HappyOrNahh
Bellona
10,684
3,209
0
6,760
10,758
8,973
0
237
10,521
0
58,729
L
Rama
Jonno29
Rama
3,824
2,963
0
1,344
7,014
2,571
0
1,629
5,241
0
33,973
L
3,153
759
0
1,750
6,762
6,073
0
1,394
5,280
11,632
0
W
Athena
MoulMoul
Athena
2,796
1,055
0
2,868
7,283
5,881
0
1,121
6,162
15,978
0
L
4,702
388
0
1,600
6,736
2,251
0
1,412
5,088
46,275
541
W
Jing Wei
arnaupop
Jing Wei
2,992
2,058
0
1,401
4,841
1,547
0
782
4,059
0
43,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,764
Gold Earned
31,880
259
Minions Killed
349
0
Camps Cleared
0
980,848
Distance Traveled
1,104,817
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,856
586
63
6
0
251,744
3
L
Fenrir
4,650
465
55
6
0
189,525
0
L
Osiris
5,019
502
55
6
0
203,614
0
W
Agni
6,401
640
88
9
0
222,766
0
W
Bellona
7,826
783
102
10
0
202,230
1
L
Rama
5,113
511
63
6
0
184,979
0
L
Bacchus
5,333
533
9
1
0
230,782
3
W
Athena
6,073
607
18
2
0
237,942
4
L
Zeus
5,649
565
77
8
0
171,948
4
W
Jing Wei
5,724
572
78
8
0
190,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role