Player Matchup

Lancelot
Lancelot
Dones87
Lancelot
Level 127
God Stats
11W - 7L
1,753 SR
Queue Stats
105W - 100L
1,575 Elo+
Solo
Agni
Agni
Eskxe
Agni
Level 102
God Stats
0W - 2L
1,264 SR
Queue Stats
305W - 286L
1,526 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lionsknot
Ah Muzen Cab
Level 43
God Stats
4W - 7L
1,559 SR
Queue Stats
137W - 153L
1,476 Elo+
Party 3
Bastet
Bastet
OnlyGameWhyMad
Bastet
Level 93
God Stats
25W - 17L
1,561 SR
Queue Stats
278W - 267L
1,540 Elo+
Party 1
Ganesha
Ganesha
Samahoho
Ganesha
Level 29
God Stats
5W - 3L
1,605 SR
Queue Stats
103W - 120L
1,427 Elo+
Party 3
Team Averages
Level 79
1,548 SR
1,509 Elo+

VS

Team Averages
Level 93
1,496 SR
1,496 Elo+
Da Ji
Da Ji
 
Da Ji
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Elchacho2006
Poseidon
Level 26
God Stats
3W - 0L
1,753 SR
Queue Stats
57W - 48L
1,532 Elo+
Party 2
Cupid
Cupid
Fl4kk0
Cupid
Level 101
God Stats
15W - 14L
1,421 SR
Queue Stats
238W - 248L
1,522 Elo+
Party 2
Erlang Shen
Erlang Shen
javierriveraboca
Erlang Shen
Level 121
God Stats
1W - 1L
1,308 SR
Queue Stats
91W - 107L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dones87
Lancelot
13
1 / 4 / 2
6,918
494
8,513
15,815
7,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
Eskxe
Agni
15
4 / 2 / 2
8,893
635
7,401
7,221
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Lionsknot
Ah Muzen Cab
12
1 / 3 / 1
6,823
487
4,356
10,397
3,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
3 / 3 / 0
7,502
536
10,420
12,846
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Samahoho
Ganesha
10
0 / 1 / 1
6,195
443
3,742
10,916
8,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 3 / 2
7,853
561
8,962
14,108
5,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
 
Baron Samedi
11
1 / 0 / 4
6,482
463
7,452
6,413
4,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Elchacho2006
Poseidon
14
3 / 4 / 3
8,201
586
6,455
10,162
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
Fl4kk0
Cupid
15
3 / 1 / 0
8,240
589
7,911
8,250
3,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
javierriveraboca
Erlang Shen
15
2 / 1 / 4
8,758
626
9,695
17,792
15,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
9
Kills
13
13
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
3
2
1.67
W
Baron Samedi
 
Baron Samedi
1
0
4
3
L
Lancelot
Dones87
Lancelot
1
4
2
0.5
W
Poseidon
Elchacho2006
Poseidon
3
4
3
1.13
L
Agni
Eskxe
Agni
4
2
2
2.5
W
Cupid
Fl4kk0
Cupid
3
1
0
3
L
Ah Muzen Cab
Lionsknot
Ah Muzen Cab
1
3
1
0.5
L
3
3
0
1
L
Ganesha
Samahoho
Ganesha
0
1
1
0.5
W
Erlang Shen
javierriveraboca
Erlang Shen
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,432
Damage
40,475
57,195
Taken
56,725
26,787
Mitigated
33,014
13,489
Healing
24,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,962
2,683
0
5,447
14,108
5,668
0
2,631
11,477
0
65,583
W
Baron Samedi
 
Baron Samedi
7,452
643
1,504
2,837
6,413
4,742
58
2,556
3,857
26,215
0
L
Lancelot
Dones87
Lancelot
8,513
1,878
0
5,255
15,815
7,282
0
2,699
12,869
0
58,362
W
Poseidon
Elchacho2006
Poseidon
6,455
863
160
2,520
10,162
3,510
347
4,643
5,519
60,940
0
L
Agni
Eskxe
Agni
7,401
782
0
625
7,221
2,836
0
2,716
4,421
62,050
2,040
W
Cupid
Fl4kk0
Cupid
7,911
3,802
26
1,840
8,250
3,857
280
314
7,936
0
72,781
L
Ah Muzen Cab
Lionsknot
Ah Muzen Cab
4,356
677
0
1,005
10,397
3,741
0
2,000
7,988
0
49,010
L
10,420
3,422
0
4,340
12,846
4,911
0
829
11,021
0
51,248
L
Ganesha
Samahoho
Ganesha
3,742
36
0
2,264
10,916
8,017
0
4,567
5,816
14,160
0
W
Erlang Shen
javierriveraboca
Erlang Shen
9,695
3,945
0
10,475
17,792
15,237
294
981
16,811
0
66,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,331
Gold Earned
39,534
415
Minions Killed
487
0
Camps Cleared
0
1,544,418
Distance Traveled
1,440,932
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,853
561
95
7
0
325,808
0
W
Baron Samedi
6,482
463
39
3
0
284,611
4
L
Lancelot
6,918
494
100
7
0
359,256
2
W
Poseidon
8,201
586
104
7
0
268,180
0
L
Agni
8,893
635
130
9
0
285,222
3
W
Cupid
8,240
589
120
9
0
263,915
0
L
Ah Muzen Cab
6,823
487
91
7
0
290,074
0
L
Bastet
7,502
536
87
6
0
303,847
0
L
Ganesha
6,195
443
7
1
0
306,019
3
W
Erlang Shen
8,758
626
129
9
0
298,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role