Player Matchup

Ymir
Ymir
 
Ymir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
SgtBlaster
Ishtar
Level 124
God Stats
6W - 7L
1,625 SR
Queue Stats
203W - 198L
1,561 Elo+
Party 1
Charon
Charon
Star Lord4477
Charon
Level 109
God Stats
3W - 1L
1,493 SR
Queue Stats
297W - 318L
1,476 Elo+
Solo
Nu Wa
Nu Wa
WiltingWillow
Nu Wa
Level 105
God Stats
4W - 4L
1,285 SR
Queue Stats
144W - 152L
1,516 Elo+
Party 1
Ne Zha
Ne Zha
joshynieves
Ne Zha
Level 125
God Stats
1W - 0L
1,292 SR
Queue Stats
46W - 49L
1,507 Elo+
Solo
Team Averages
Level 121
1,439 SR
1,512 Elo+

VS

Team Averages
Level 83
1,450 SR
1,462 Elo+
Hun Batz
Hun Batz
Danielcapo380
Hun Batz
Level 143
God Stats
0W - 3L
1,314 SR
Queue Stats
89W - 97L
1,568 Elo+
Solo
Maman Brigitte
Maman Brigitte
Ill Alex III
Maman Brigitte
Level 88
God Stats
3W - 2L
1,691 SR
Queue Stats
375W - 366L
1,464 Elo+
Solo
Nu Wa
Nu Wa
Valearon
Nu Wa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,432 Elo+
Solo
Odin
Odin
davihenriquetop
Odin
Level 18
God Stats
0W - 2L
1,266 SR
Queue Stats
1W - 4L
1,379 Elo+
Solo
Xing Tian
Xing Tian
orcsentinel925
Xing Tian
Level 123
God Stats
2W - 3L
1,479 SR
Queue Stats
130W - 153L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 0 / 8
7,211
901
4,058
6,534
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
SgtBlaster
Ishtar
13
4 / 1 / 7
7,597
950
6,442
5,795
3,010
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 2 / 10
7,186
898
4,233
6,422
4,849
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 1 / 8
7,476
935
5,305
5,792
2,731
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
13
3 / 2 / 6
7,120
890
7,931
6,497
2,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Danielcapo380
Hun Batz
13
1 / 4 / 4
6,453
807
5,494
6,977
3,052
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maman Brigitte
Ill Alex III
Maman Brigitte
11
4 / 4 / 1
7,153
894
5,160
7,730
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Valearon
Nu Wa
15
0 / 1 / 3
6,716
840
8,790
4,296
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

5
0 / 0 / 0
4,980
623
0
314
106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
orcsentinel925
Xing Tian
11
1 / 4 / 4
6,216
777
4,948
10,745
8,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
13
Kills
6
6
Deaths
13
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
8
5
L
Hun Batz
Danielcapo380
Hun Batz
1
4
4
0.75
L
Maman Brigitte
Ill Alex III
Maman Brigitte
4
4
1
1.13
W
Ishtar
SgtBlaster
Ishtar
4
1
7
7.5
W
2
2
10
3.5
L
Nu Wa
Valearon
Nu Wa
0
1
3
1.5
W
3
1
8
7
L
0
0
0
0
W
Ne Zha
3
2
6
3
L
Xing Tian
orcsentinel925
Xing Tian
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,969
Damage
24,392
31,040
Taken
30,062
19,449
Mitigated
16,459
10,063
Healing
5,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,058
673
1,279
2,726
6,534
5,919
0
3,578
2,477
8,456
932
L
Hun Batz
Danielcapo380
Hun Batz
5,494
510
0
500
6,977
3,052
0
2,984
3,723
0
19,301
L
Maman Brigitte
Ill Alex III
Maman Brigitte
5,160
146
1,137
1,573
7,730
2,881
0
3,479
4,080
11,011
0
W
Ishtar
SgtBlaster
Ishtar
6,442
4,108
2,462
1,467
5,795
3,010
171
3,549
1,897
0
18,876
W
4,233
428
375
345
6,422
4,849
474
3,960
2,008
11,175
1,556
L
Nu Wa
Valearon
Nu Wa
8,790
2,885
285
260
4,296
1,701
0
1,811
2,387
17,248
0
W
5,305
2,380
0
0
5,792
2,731
324
2,806
2,567
15,681
559
L
0
0
0
13
314
106
0
314
0
0
0
W
Ne Zha
7,931
541
699
710
6,497
2,940
28
2,646
3,449
0
24,773
L
Xing Tian
orcsentinel925
Xing Tian
4,948
161
472
857
10,745
8,719
0
3,719
6,774
8,299
256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,590
Gold Earned
31,518
118
Minions Killed
71
0
Camps Cleared
0
741,318
Distance Traveled
578,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,211
901
18
2
0
154,064
0
L
Hun Batz
6,453
807
22
3
0
142,180
0
L
Maman Brigitte
7,153
894
17
2
0
135,654
0
W
Ishtar
7,597
950
24
3
0
151,454
0
W
Charon
7,186
898
30
4
0
138,583
0
L
Nu Wa
6,716
840
25
3
0
152,248
0
W
Nu Wa
7,476
935
23
3
0
146,558
0
L
Odin
4,980
623
0
0
0
0
0
W
Ne Zha
7,120
890
23
3
0
150,659
0
L
Xing Tian
6,216
777
7
1
0
148,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role