Player Matchup

Charybdis
Charybdis
Breakingpoint21
Charybdis
Level 128
God Stats
11W - 7L
1,582 SR
Queue Stats
154W - 149L
1,496 Elo+
Party 3
Freya
Freya
IHeartConrad
Freya
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,758 Elo+
Party 2
Heimdallr
Heimdallr
Nerf Dair
Heimdallr
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,758 Elo+
Party 2
Mulan
Mulan
Vibrantsss
Mulan
Level 149
God Stats
5W - 1L
1,683 SR
Queue Stats
92W - 94L
1,471 Elo+
Party 3
Erlang Shen
Erlang Shen
c0bbIe
Erlang Shen
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,758 Elo+
Party 2
Team Averages
Level 122
1,553 SR
1,648 Elo+

VS

Team Averages
Level 127
1,479 SR
1,505 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
MommaGoneMonke
Awilix
Level 86
God Stats
14W - 17L
1,537 SR
Queue Stats
178W - 206L
1,469 Elo+
Party 1
Merlin
Merlin
SirGwas
Merlin
Level 143
God Stats
1W - 2L
1,440 SR
Queue Stats
14W - 15L
1,540 Elo+
Solo
Chernobog
Chernobog
iSpacedOut2
Chernobog
Level 159
God Stats
5W - 7L
1,602 SR
Queue Stats
27W - 29L
1,504 Elo+
Solo
Ares
Ares
jumbo_mullet8
Ares
Level 122
God Stats
1W - 2L
1,314 SR
Queue Stats
77W - 68L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Breakingpoint21
Charybdis
12
1 / 4 / 6
7,669
548
6,423
11,757
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 1 / 2
8,098
578
9,268
11,536
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Nerf Dair
Heimdallr
13
3 / 1 / 3
8,144
582
4,870
6,575
2,663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
15
6 / 0 / 6
8,645
618
9,747
11,914
6,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
c0bbIe
Erlang Shen
10
2 / 1 / 7
7,484
535
6,589
13,057
8,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
0 / 3 / 3
7,343
525
8,673
14,655
7,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 5 / 0
7,613
544
8,133
12,243
5,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
SirGwas
Merlin
13
0 / 1 / 1
7,279
520
7,954
7,964
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
iSpacedOut2
Chernobog
14
0 / 3 / 1
7,051
504
3,656
9,265
3,559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 5 / 1
6,095
435
3,868
15,809
12,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
17
Kills
7
7
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
3
0.5
W
Charybdis
Breakingpoint21
Charybdis
1
4
6
1
W
5
1
2
6
L
7
5
0
1.4
W
Heimdallr
Nerf Dair
Heimdallr
3
1
3
4.5
L
Merlin
SirGwas
Merlin
0
1
1
0.5
W
Mulan
6
0
6
9
W
Erlang Shen
c0bbIe
Erlang Shen
2
1
7
5.5
L
Chernobog
iSpacedOut2
Chernobog
0
3
1
0.17
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,897
Damage
32,284
54,839
Taken
59,936
25,235
Mitigated
32,322
18,495
Healing
15,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
8,673
4,656
0
5,623
14,655
7,656
27
0
14,655
0
49,809
W
Charybdis
Breakingpoint21
Charybdis
6,423
3,805
0
4,585
11,757
3,979
480
0
11,757
0
47,803
W
9,268
2,844
0
3,934
11,536
3,990
0
5,353
5,618
52,827
3,516
L
8,133
2,623
0
541
12,243
5,448
81
1,615
10,628
0
58,930
W
Heimdallr
Nerf Dair
Heimdallr
4,870
2,231
0
2,675
6,575
2,663
522
479
6,096
0
60,995
L
Merlin
SirGwas
Merlin
7,954
127
0
1,855
7,964
3,096
0
2,906
5,058
57,166
941
W
Mulan
9,747
1,936
0
3,295
11,914
6,370
0
1,731
10,061
0
70,614
W
Erlang Shen
c0bbIe
Erlang Shen
6,589
3,302
0
4,006
13,057
8,233
0
3,331
9,485
0
22,274
L
Chernobog
iSpacedOut2
Chernobog
3,656
1,990
0
3,385
9,265
3,559
0
0
9,265
0
73,211
L
3,868
561
262
3,388
15,809
12,563
0
4,779
11,030
28,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,040
Gold Earned
35,381
417
Minions Killed
407
0
Camps Cleared
0
1,408,202
Distance Traveled
1,379,482
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,343
525
79
6
0
251,711
4
W
Charybdis
7,669
548
80
6
0
204,854
1
W
Freya
8,098
578
104
7
0
276,537
0
L
Awilix
7,613
544
78
6
0
311,112
0
W
Heimdallr
8,144
582
105
8
0
282,698
1
L
Merlin
7,279
520
107
8
0
266,488
0
W
Mulan
8,645
618
102
7
0
320,695
2
W
Erlang Shen
7,484
535
26
2
0
323,418
0
L
Chernobog
7,051
504
117
8
0
279,631
1
L
Ares
6,095
435
26
2
0
270,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role