Player Matchup

Rama
Rama
Silver I
BillyBobWomack
Rama
Silver I
Level 68
God Stats
15W - 16L
1,553 SR
Queue Stats
67W - 85L
1,467 MMR
Solo
Ymir
Ymir
Bronze III
BluueBoyy23
Ymir
Bronze III
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Agni
Agni
Gold II
Pokopoko31
Agni
Gold II
Level 118
God Stats
73W - 53L
1,672 SR
Queue Stats
164W - 176L
1,448 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 75
1,575 SR
1,472 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,539 SR
1,485 MMR
Hercules
Hercules
Gold III
BrandiOrtonn
Hercules
Gold III
Level 142
God Stats
12W - 5L
1,576 SR
Queue Stats
146W - 167L
1,570 MMR
Solo
Aphrodite
Aphrodite
Bronze V
SneakerHead337
Aphrodite
Bronze V
Level 145
God Stats
0W - 1L
1,593 SR
Queue Stats
3W - 2L
1,546 MMR
Solo
Mercury
Mercury
Gold III
stevesfarias
Mercury
Gold III
Level 155
God Stats
27W - 32L
1,449 SR
Queue Stats
146W - 173L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
11,047
736
17,903
13,641
6,326
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
0 / 4 / 6
9,613
641
4,622
16,106
18,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 1 / 2
10,658
711
17,304
8,262
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
CthulhuAchillesChaacAthenaTsukuyomi

VS

Bans
Ne ZhaYemojaNoxSurtrThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrandiOrtonn
Hercules
16
4 / 2 / 3
10,127
675
9,647
21,873
14,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
SneakerHead337
Aphrodite
15
2 / 3 / 4
9,682
645
9,479
14,273
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
stevesfarias
Mercury
16
1 / 3 / 5
9,912
661
10,909
16,238
6,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
7
Kills
7
7
Deaths
8
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
W
0
4
6
0.75
L
Hercules
BrandiOrtonn
Hercules
4
2
3
2.75
W
3
1
2
4
L
Aphrodite
SneakerHead337
Aphrodite
2
3
4
1.33
L
Mercury
stevesfarias
Mercury
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,829
Damage
30,035
38,009
Taken
52,384
28,099
Mitigated
27,357
7,528
Healing
22,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,903
14,666
0
4,998
13,641
6,326
1,809
3,393
10,199
0
48,339
W
4,622
357
0
250
16,106
18,280
261
4,165
11,833
20,283
0
L
Hercules
BrandiOrtonn
Hercules
9,647
1,528
0
6,140
21,873
14,902
138
7,539
14,334
0
31,731
W
17,304
844
0
2,280
8,262
3,493
1,168
1,866
6,371
53,998
782
L
Aphrodite
SneakerHead337
Aphrodite
9,479
559
4,630
7,809
14,273
6,259
156
6,961
7,312
51,884
140
L
Mercury
stevesfarias
Mercury
10,909
4,657
0
3,814
16,238
6,196
264
7,124
9,114
0
43,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,318
Gold Earned
29,721
165
Minions Killed
195
0
Camps Cleared
0
783,910
Distance Traveled
831,487
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,047
736
49
3
0
247,488
4
W
Ymir
9,613
641
35
2
0
248,033
0
L
Hercules
10,127
675
50
3
0
294,349
5
W
Agni
10,658
711
81
5
0
288,389
0
L
Aphrodite
9,682
645
85
6
0
225,512
0
L
Mercury
9,912
661
60
4
0
311,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role