Player Matchup

Artemis
Artemis
Dunebane
Artemis
Level 109
God Stats
4W - 3L
1,127 SR
Queue Stats
182W - 196L
1,458 Elo+
Solo
Horus
Horus
Y7DX
Horus
Level 17
God Stats
1W - 2L
1,464 SR
Queue Stats
48W - 53L
1,386 Elo+
Solo
Cthulhu
Cthulhu
equilibrium07
Cthulhu
Level 126
God Stats
12W - 10L
1,571 SR
Queue Stats
693W - 671L
1,470 Elo+
Solo
Pele
Pele
ninine
Pele
Level 144
God Stats
8W - 5L
1,373 SR
Queue Stats
269W - 281L
1,494 Elo+
Solo
Medusa
Medusa
yemapale
Medusa
Level 118
God Stats
21W - 20L
1,421 SR
Queue Stats
753W - 745L
1,456 Elo+
Solo
Team Averages
Level 103
1,391 SR
1,453 Elo+

VS

Team Averages
Level 88
1,468 SR
1,478 Elo+
Hades
Hades
CDA-Obeemyke
Hades
Level 61
God Stats
0W - 2L
1,320 SR
Queue Stats
12W - 14L
1,474 Elo+
Solo
Ganesha
Ganesha
EdwardEdward99
Ganesha
Level 107
God Stats
1W - 1L
1,701 SR
Queue Stats
87W - 80L
1,521 Elo+
Solo
Vulcan
Vulcan
JoRider59
Vulcan
Level 103
God Stats
1W - 2L
1,540 SR
Queue Stats
101W - 104L
1,496 Elo+
Solo
Ix Chel
Ix Chel
Kaijzer
Ix Chel
Level 108
God Stats
0W - 4L
1,280 SR
Queue Stats
145W - 159L
1,423 Elo+
Solo
Poseidon
Poseidon
nUc3
Poseidon
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dunebane
Artemis
17
8 / 2 / 14
10,717
893
17,362
10,267
5,311
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Horus
Y7DX
Horus
15
1 / 2 / 15
9,806
817
2,725
15,490
18,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cthulhu
15
1 / 5 / 17
9,877
823
14,124
16,583
23,389
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
ninine
Pele
17
8 / 5 / 10
11,222
935
9,663
14,727
8,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
yemapale
Medusa
17
8 / 2 / 13
10,836
903
13,776
9,731
5,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 6
8,964
747
9,723
17,190
12,898
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 10
8,250
688
6,330
15,577
19,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
JoRider59
Vulcan
16
2 / 5 / 8
8,975
748
9,381
11,038
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
Kaijzer
Ix Chel
16
6 / 5 / 6
9,643
804
13,447
11,984
6,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
nUc3
Poseidon
16
4 / 4 / 7
9,218
768
10,413
8,234
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
52
26
Kills
15
16
Deaths
26
69
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
W
Artemis
Dunebane
Artemis
8
2
14
7.5
L
0
4
10
1.25
L
Vulcan
JoRider59
Vulcan
2
5
8
1.2
L
Ix Chel
Kaijzer
Ix Chel
6
5
6
1.8
W
Horus
Y7DX
Horus
1
2
15
4.25
W
Cthulhu
1
5
17
1.9
L
Poseidon
nUc3
Poseidon
4
4
7
1.88
W
Pele
ninine
Pele
8
5
10
2.6
W
Medusa
yemapale
Medusa
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,650
Damage
49,294
66,798
Taken
64,023
60,413
Mitigated
48,341
29,039
Healing
16,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,723
410
437
3,054
17,190
12,898
0
3,120
14,070
16,599
0
W
Artemis
Dunebane
Artemis
17,362
7,734
2,006
2,863
10,267
5,311
2,708
8,717
1,550
0
35,740
L
6,330
503
1,218
2,554
15,577
19,760
0
3,319
12,258
11,362
685
L
Vulcan
JoRider59
Vulcan
9,381
2,230
1,179
1,603
11,038
5,657
255
2,844
8,194
26,786
0
L
Ix Chel
Kaijzer
Ix Chel
13,447
1,691
2,677
2,697
11,984
6,530
345
3,449
8,535
25,108
0
W
Horus
Y7DX
Horus
2,725
1,034
7,767
7,070
15,490
18,200
336
8,309
7,181
590
7,825
W
Cthulhu
14,124
526
2,089
1,233
16,583
23,389
162
11,777
4,806
23,069
0
L
Poseidon
nUc3
Poseidon
10,413
958
324
834
8,234
3,496
616
1,798
6,436
24,145
0
W
Pele
ninine
Pele
9,663
1,054
625
2,703
14,727
8,164
1,163
12,382
2,345
0
28,006
W
Medusa
yemapale
Medusa
13,776
2,952
753
1,930
9,731
5,349
2,712
7,733
1,998
0
30,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,458
Gold Earned
45,050
162
Minions Killed
112
0
Camps Cleared
0
1,166,991
Distance Traveled
901,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,964
747
14
1
0
186,342
0
W
Artemis
10,717
893
41
3
0
211,357
0
L
Ganesha
8,250
688
1
0
0
183,201
0
L
Vulcan
8,975
748
33
3
0
171,399
0
L
Ix Chel
9,643
804
28
2
0
165,631
0
W
Horus
9,806
817
18
2
0
266,991
0
W
Cthulhu
9,877
823
24
2
0
242,935
0
L
Poseidon
9,218
768
36
3
0
195,156
0
W
Pele
11,222
935
51
4
0
218,113
0
W
Medusa
10,836
903
28
2
0
227,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role