Player Matchup

Xing Tian
Xing Tian
Bronze III
QasQyr
Xing Tian
Bronze III
Level 87
God Stats
1W - 4L
1,370 SR
Queue Stats
3W - 14L
1,314 MMR
Solo
Yu Huang
Yu Huang
Silver I
StyxSailor
Yu Huang
Silver I
Level 158
God Stats
1W - 4L
1,543 SR
Queue Stats
84W - 101L
1,138 MMR
Solo
Chaac
Chaac
Bronze I
cirux69
Chaac
Bronze I
Level 128
God Stats
2W - 5L
1,433 SR
Queue Stats
102W - 208L
651 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,449 SR
1,034 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,589 SR
1,708 MMR
Bastet
Bastet
Platinum II
 
Bastet
Platinum II
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold I
Kessler_na
Geb
Gold I
Level 166
God Stats
39W - 35L
1,686 SR
Queue Stats
157W - 124L
1,646 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
iAnekdot
Kuzenbo
Platinum I
Level 60
God Stats
2W - 1L
1,581 SR
Queue Stats
71W - 44L
1,979 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
QasQyr
Xing Tian
11
0 / 6 / 0
8,107
540
6,382
23,126
22,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
StyxSailor
Yu Huang
15
0 / 4 / 0
9,302
620
11,900
12,067
5,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
cirux69
Chaac
14
1 / 4 / 0
8,915
594
6,772
19,809
14,405
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bans
Morgan Le FayCharonRamaThothAh Puch

VS

Bans
AchillesTyrAwilixDiscordiaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
7 / 0 / 7
11,422
761
15,956
11,271
5,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 10
10,823
722
15,985
17,086
19,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
iAnekdot
Kuzenbo
17
3 / 0 / 10
10,578
705
16,822
17,119
27,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
14
14
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
7
10.5
W
4
1
10
9
L
Xing Tian
QasQyr
Xing Tian
0
6
0
0
L
Yu Huang
StyxSailor
Yu Huang
0
4
0
0
L
Chaac
cirux69
Chaac
1
4
0
0.25
W
Kuzenbo
iAnekdot
Kuzenbo
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,054
Damage
48,763
55,002
Taken
45,476
42,891
Mitigated
52,217
7,933
Healing
17,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,956
3,349
0
5,112
11,271
5,408
1,611
3,660
7,403
0
81,120
W
15,985
1,082
0
7,118
17,086
19,292
879
7,175
9,285
30,836
2,985
L
Xing Tian
QasQyr
Xing Tian
6,382
536
0
250
23,126
22,877
0
6,878
14,859
13,591
1,316
L
Yu Huang
StyxSailor
Yu Huang
11,900
1,499
0
1,849
12,067
5,609
0
7,963
3,311
50,296
1,211
L
Chaac
cirux69
Chaac
6,772
495
0
5,834
19,809
14,405
0
12,731
5,575
5,033
18,911
W
Kuzenbo
iAnekdot
Kuzenbo
16,822
5,515
0
5,004
17,119
27,517
232
7,332
9,308
28,190
611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,324
Gold Earned
32,823
156
Minions Killed
146
0
Camps Cleared
0
785,769
Distance Traveled
917,196
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,422
761
85
6
0
318,091
0
W
Geb
10,823
722
29
2
0
288,817
0
L
Xing Tian
8,107
540
16
1
0
265,274
0
L
Yu Huang
9,302
620
115
8
0
249,223
0
L
Chaac
8,915
594
25
2
0
271,272
0
W
Kuzenbo
10,578
705
32
2
0
310,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role