Player Matchup

Rama
Rama
 
Rama
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Bluefalcon21689
Lancelot
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
Hippymess
Persephone
Level 136
God Stats
1W - 2L
1,713 SR
Queue Stats
61W - 73L
1,391 Elo+
Party 1
Bellona
Bellona
combatnuts219
Bellona
Level 49
God Stats
24W - 13L
1,303 SR
Queue Stats
184W - 196L
1,461 Elo+
Solo
Xing Tian
Xing Tian
þastel
Xing Tian
Level 117
God Stats
19W - 14L
1,630 SR
Queue Stats
211W - 206L
1,497 Elo+
Solo
Team Averages
Level 70
1,529 SR
1,470 Elo+

VS

Team Averages
Level 66
1,465 SR
1,438 Elo+
Fenrir
Fenrir
AphroOrTroll
Fenrir
Level 153
God Stats
22W - 26L
1,550 SR
Queue Stats
524W - 545L
1,462 Elo+
Solo
Ra
Ra
Bum_Greatest
Ra
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,461 Elo+
Party 2
King Arthur
King Arthur
Izzy_Bluu
King Arthur
Level 42
God Stats
1W - 2L
1,274 SR
Queue Stats
49W - 53L
1,463 Elo+
Party 2
Yemoja
Yemoja
Sir_Panda__
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,366 Elo+
Party 2
Hou Yi
Hou Yi
Sub-Zero_Cicero
Hou Yi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 1 / 0
4,400
550
2,408
4,642
1,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
8
1 / 0 / 0
4,304
538
1,677
4,897
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Hippymess
Persephone
7
0 / 4 / 0
4,282
535
2,285
5,010
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
10
1 / 0 / 0
5,662
708
3,268
6,065
6,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
þastel
Xing Tian
3
0 / 0 / 0
3,312
414
358
2,070
1,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 1 / 2
5,152
644
1,757
7,635
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 1
5,228
654
1,561
3,363
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Izzy_Bluu
King Arthur
8
0 / 1 / 0
4,083
510
1,878
6,755
4,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
8
0 / 0 / 1
4,716
590
682
2,557
1,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 0 / 0
4,362
545
3,123
2,766
910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
5
5
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
W
Fenrir
2
1
2
3
L
Lancelot
1
0
0
1
W
2
0
1
2.5
L
Persephone
Hippymess
Persephone
0
4
0
0
W
King Arthur
Izzy_Bluu
King Arthur
0
1
0
0
W
Yemoja
0
0
1
0.5
W
1
0
0
1
L
Bellona
1
0
0
1
L
Xing Tian
þastel
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,996
Damage
9,001
22,684
Taken
23,076
12,672
Mitigated
11,228
4,838
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,408
1,328
0
895
4,642
1,489
0
331
4,311
0
24,511
W
Fenrir
1,757
850
0
1,390
7,635
3,233
0
596
7,039
0
33,418
L
Lancelot
1,677
601
0
805
4,897
1,959
0
858
4,039
0
20,311
W
1,561
271
168
1,100
3,363
1,169
0
1,803
1,560
31,129
526
L
Persephone
Hippymess
Persephone
2,285
176
0
340
5,010
1,420
0
715
4,283
23,531
0
W
King Arthur
Izzy_Bluu
King Arthur
1,878
434
0
0
6,755
4,470
0
0
6,267
0
23,595
W
Yemoja
682
345
1,144
683
2,557
1,446
0
257
2,300
12,891
0
W
3,123
2,114
0
727
2,766
910
0
101
2,665
0
24,275
L
Bellona
3,268
1,007
0
2,077
6,065
6,291
0
0
6,065
0
43,615
L
Xing Tian
þastel
Xing Tian
358
58
84
637
2,070
1,513
0
292
1,778
4,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,960
Gold Earned
23,541
190
Minions Killed
190
0
Camps Cleared
0
700,964
Distance Traveled
810,753
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,400
550
36
5
0
181,410
0
W
Fenrir
5,152
644
55
7
0
192,710
0
L
Lancelot
4,304
538
35
4
0
189,749
0
W
Ra
5,228
654
50
6
0
167,829
0
L
Persephone
4,282
535
34
4
0
142,982
2
W
King Arthur
4,083
510
29
4
0
179,472
0
W
Yemoja
4,716
590
16
2
0
126,842
0
W
Hou Yi
4,362
545
40
5
0
143,900
4
L
Bellona
5,662
708
80
10
0
128,652
0
L
Xing Tian
3,312
414
5
1
0
58,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role