Player Matchup

Medusa
Medusa
MisterKiite
Medusa
Level 86
God Stats
37W - 41L
1,494 SR
Queue Stats
302W - 343L
1,471 Elo+
Solo
Neith
Neith
Royalbarzzoffici
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,480 Elo+
Party 2
Chaac
Chaac
SanneWildthing
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,480 Elo+
Party 2
Nu Wa
Nu Wa
VacantSoul420
Nu Wa
Level 98
God Stats
74W - 51L
1,596 SR
Queue Stats
197W - 192L
1,432 Elo+
Solo
Mercury
Mercury
Xillos11
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,373 Elo+
Solo
Team Averages
Level 80
1,518 SR
1,447 Elo+

VS

Team Averages
Level 85
1,527 SR
1,465 Elo+
Anhur
Anhur
CousinBoom
Anhur
Level 105
God Stats
6W - 3L
1,599 SR
Queue Stats
259W - 233L
1,437 Elo+
Solo
Vamana
Vamana
Drakesleaks
Vamana
Level 46
God Stats
20W - 18L
1,501 SR
Queue Stats
184W - 188L
1,469 Elo+
Solo
Zeus
Zeus
EBTMickeys
Zeus
Level 79
God Stats
17W - 18L
1,492 SR
Queue Stats
411W - 397L
1,468 Elo+
Party 1
Ao Kuang
Ao Kuang
EBTNorman
Ao Kuang
Level 77
God Stats
57W - 42L
1,542 SR
Queue Stats
562W - 533L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
blackhrdZ1472
Aphrodite
Level 116
God Stats
18W - 16L
1,503 SR
Queue Stats
199W - 155L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 0 / 0
5,515
552
1,520
4,076
1,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 2 / 0
4,274
427
2,869
4,809
1,346
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 4 / 0
4,111
411
3,290
9,256
3,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 0 / 0
5,886
589
2,406
3,684
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Xillos11
Mercury
8
0 / 2 / 0
4,544
454
2,066
7,946
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
2 / 0 / 2
5,767
577
3,487
6,679
2,157
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
11
2 / 0 / 2
6,452
645
5,850
7,391
7,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 0
6,180
618
3,219
2,481
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
EBTNorman
Ao Kuang
9
3 / 0 / 0
5,652
565
2,495
8,952
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
blackhrdZ1472
Aphrodite
10
0 / 0 / 3
5,930
593
2,865
5,281
2,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
8
8
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
2
0
2
3
W
Vamana
2
0
2
3
W
1
0
0
1
W
Ao Kuang
EBTNorman
Ao Kuang
3
0
0
3
L
Medusa
0
0
0
0
L
0
2
0
0
L
0
4
0
0
L
0
0
0
0
L
Mercury
Xillos11
Mercury
0
2
0
0
W
Aphrodite
blackhrdZ1472
Aphrodite
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,151
Damage
17,916
29,771
Taken
30,784
10,121
Mitigated
15,673
7,771
Healing
16,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
3,487
1,845
0
2,458
6,679
2,157
658
523
6,126
0
37,735
W
Vamana
5,850
2,371
0
3,013
7,391
7,102
0
337
7,024
547
48,228
W
3,219
350
0
511
2,481
695
117
738
1,655
47,822
3,459
W
Ao Kuang
EBTNorman
Ao Kuang
2,495
608
0
5,718
8,952
3,066
327
410
8,512
29,717
2,321
L
Medusa
1,520
415
0
1,614
4,076
1,289
0
0
4,076
0
36,334
L
2,869
1,549
149
1,860
4,809
1,346
0
1,990
2,819
0
13,636
L
3,290
468
0
3,110
9,256
3,097
0
2,868
6,388
0
14,133
L
2,406
341
0
913
3,684
1,347
0
1,787
1,897
47,804
756
L
Mercury
Xillos11
Mercury
2,066
1,115
0
125
7,946
3,042
0
1,963
5,983
0
30,889
W
Aphrodite
blackhrdZ1472
Aphrodite
2,865
554
1,806
2,709
5,281
2,653
0
195
5,068
22,931
2,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,330
Gold Earned
29,981
249
Minions Killed
318
0
Camps Cleared
0
959,146
Distance Traveled
982,288
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,767
577
48
5
0
179,628
1
W
Vamana
6,452
645
70
7
0
199,676
0
W
Zeus
6,180
618
96
10
0
187,817
3
W
Ao Kuang
5,652
565
63
6
0
216,945
0
L
Medusa
5,515
552
73
7
0
149,041
0
L
Neith
4,274
427
26
3
0
176,803
0
L
Chaac
4,111
411
12
1
0
190,850
0
L
Nu Wa
5,886
589
86
9
0
194,041
2
L
Mercury
4,544
454
52
5
0
248,411
2
W
Aphrodite
5,930
593
41
4
0
198,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role