Player Matchup

Janus
Janus
Platinum I
 
Janus
Platinum I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
PaulMescal
Ah Muzen Cab
Platinum IV
Level 129
God Stats
2W - 0L
1,899 SR
Queue Stats
70W - 83L
1,848 MMR
Solo
Odin
Odin
Gold II
Sawyer REX
Odin
Gold II
Level 156
God Stats
60W - 41L
1,701 SR
Queue Stats
92W - 104L
1,645 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,700 SR
1,664 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,548 SR
1,692 MMR
Medusa
Medusa
Gold V
Alina66
Medusa
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,583 MMR
Party 1
Raijin
Raijin
Silver I
Asu108
Raijin
Silver I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,520 MMR
Party 1
Hercules
Hercules
Platinum I
Gameraider20
Hercules
Platinum I
Level 147
God Stats
6W - 5L
1,645 SR
Queue Stats
67W - 57L
1,974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
6 / 0 / 6
14,424
721
26,914
15,731
7,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
PaulMescal
Ah Muzen Cab
19
2 / 1 / 7
13,852
693
16,790
17,497
8,947
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 1 / 8
13,441
672
15,477
20,403
22,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
AchillesPersephoneKuzenboNe ZhaThoth

VS

Bans
AresAgniMorgan Le FayBaron SamediCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alina66
Medusa
15
1 / 4 / 0
10,935
547
12,494
19,289
6,924
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Asu108
Raijin
18
1 / 5 / 1
12,165
608
12,972
17,970
6,412
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Gameraider20
Hercules
18
0 / 3 / 2
11,495
575
11,709
30,284
34,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
6
9
L
Medusa
Alina66
Medusa
1
4
0
0.25
L
Raijin
Asu108
Raijin
1
5
1
0.3
L
Hercules
Gameraider20
Hercules
0
3
2
0.33
W
Ah Muzen Cab
PaulMescal
Ah Muzen Cab
2
1
7
5.5
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,181
Damage
37,175
53,631
Taken
67,543
38,698
Mitigated
48,078
16,546
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
26,914
333
0
5,263
15,731
7,649
1,087
3,468
12,263
89,512
1,265
L
Medusa
Alina66
Medusa
12,494
5,871
0
1,162
19,289
6,924
0
9,141
9,362
0
39,306
L
Raijin
Asu108
Raijin
12,972
684
0
1,425
17,970
6,412
0
6,274
11,028
78,923
0
L
Hercules
Gameraider20
Hercules
11,709
3,540
0
8,141
30,284
34,742
0
10,659
18,347
0
42,528
W
Ah Muzen Cab
PaulMescal
Ah Muzen Cab
16,790
6,278
0
3,909
17,497
8,947
1,774
4,035
13,462
0
101,035
W
15,477
1,623
0
7,374
20,403
22,102
682
5,536
14,867
300
39,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,717
Gold Earned
34,595
293
Minions Killed
270
0
Camps Cleared
0
1,301,625
Distance Traveled
1,103,386
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,424
721
145
7
0
444,548
4
L
Medusa
10,935
547
75
4
0
393,337
4
L
Raijin
12,165
608
140
7
0
318,418
0
L
Hercules
11,495
575
55
3
0
391,631
8
W
Ah Muzen Cab
13,852
693
125
6
0
437,843
0
W
Odin
13,441
672
23
1
0
419,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role