Player Matchup

Guan Yu
Guan Yu
ChickenManPhil
Guan Yu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,525 Elo+
Solo
Cabrakan
Cabrakan
GrizwaldO3
Cabrakan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 145L
1,556 Elo+
Party 2
Fenrir
Fenrir
HillyTREV71
Fenrir
Level 157
God Stats
18W - 9L
1,276 SR
Queue Stats
109W - 89L
1,549 Elo+
Solo
Sol
Sol
Jarrett13
Sol
Level 79
God Stats
49W - 32L
1,747 SR
Queue Stats
134W - 127L
1,565 Elo+
Party 2
Chernobog
Chernobog
Nuclearcarpet
Chernobog
Level 124
God Stats
7W - 2L
1,829 SR
Queue Stats
185W - 173L
1,554 Elo+
Party 2
Team Averages
Level 119
1,570 SR
1,550 Elo+

VS

Team Averages
Level 130
1,659 SR
1,561 Elo+
Arachne
Arachne
EvolvedSavior
Arachne
Level 157
God Stats
3W - 3L
1,667 SR
Queue Stats
20W - 18L
1,564 Elo+
Solo
Sobek
Sobek
HvyMetalGandalf
Sobek
Level 128
God Stats
2W - 3L
1,613 SR
Queue Stats
96W - 68L
1,602 Elo+
Party 1
Xbalanque
Xbalanque
JPE2K17
Xbalanque
Level 69
God Stats
1W - 2L
1,649 SR
Queue Stats
18W - 18L
1,529 Elo+
Party 1
Zeus
Zeus
Magdowskii
Zeus
Level 150
God Stats
1W - 1L
1,864 SR
Queue Stats
92W - 63L
1,614 Elo+
Party 1
Chaac
Chaac
Martin_DE99
Chaac
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 148L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 2
8,224
748
10,236
13,151
11,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
GrizwaldO3
Cabrakan
10
0 / 2 / 3
5,803
528
2,586
6,765
6,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
12
5 / 1 / 0
6,645
604
4,914
11,120
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 1
5,566
506
2,290
5,818
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chernobog
Nuclearcarpet
Chernobog
11
0 / 1 / 3
6,145
559
5,275
5,379
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
3 / 1 / 0
5,944
540
3,468
8,186
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 5
5,911
537
3,654
9,429
7,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
JPE2K17
Xbalanque
10
1 / 2 / 0
5,355
487
3,880
7,908
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 1
6,002
546
3,987
5,170
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 6 / 0
5,139
467
4,978
10,322
4,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
12
Kills
6
6
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
Arachne
3
1
0
3
W
Cabrakan
GrizwaldO3
Cabrakan
0
2
3
0.75
W
Fenrir
5
1
0
5
L
0
2
5
1.25
L
Xbalanque
JPE2K17
Xbalanque
1
2
0
0.5
W
0
2
1
0.25
L
2
1
1
2.5
L
0
6
0
0
W
Chernobog
Nuclearcarpet
Chernobog
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,301
Damage
19,967
42,233
Taken
41,015
26,038
Mitigated
19,089
17,289
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,236
2,677
68
6,124
13,151
11,023
0
353
12,798
372
58,912
L
Arachne
3,468
2,894
0
2,635
8,186
3,019
0
686
7,500
0
42,016
W
Cabrakan
GrizwaldO3
Cabrakan
2,586
391
0
1,748
6,765
6,102
0
1,166
5,599
17,182
1,048
W
Fenrir
4,914
1,252
0
6,082
11,120
4,917
0
1,925
9,182
0
53,403
L
3,654
575
0
3,942
9,429
7,412
0
1,950
7,479
16,555
0
L
Xbalanque
JPE2K17
Xbalanque
3,880
2,302
0
2,453
7,908
2,951
0
739
7,169
0
37,696
W
2,290
332
0
1,356
5,818
1,991
0
2,980
2,825
38,039
0
L
3,987
581
0
1,240
5,170
1,418
0
1,477
3,693
42,382
390
L
4,978
772
0
1,430
10,322
4,289
0
92
10,230
0
34,574
W
Chernobog
Nuclearcarpet
Chernobog
5,275
2,723
0
1,911
5,379
2,005
0
1,092
4,287
0
49,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,383
Gold Earned
28,351
363
Minions Killed
297
0
Camps Cleared
0
1,163,162
Distance Traveled
1,116,532
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,224
748
88
8
0
234,229
0
L
Arachne
5,944
540
67
6
0
263,788
0
W
Cabrakan
5,803
528
27
2
0
246,514
1
W
Fenrir
6,645
604
85
8
0
239,938
0
L
Sobek
5,911
537
19
2
0
239,402
0
L
Xbalanque
5,355
487
69
6
0
205,975
0
W
Sol
5,566
506
72
7
0
217,939
4
L
Zeus
6,002
546
89
8
0
201,002
1
L
Chaac
5,139
467
53
5
0
206,365
2
W
Chernobog
6,145
559
91
8
0
224,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role