Player Matchup

Sol
Sol
SDG Golden
Sol
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 143L
1,487 Elo+
Solo
Cthulhu
Cthulhu
SRmastrBTSalot
Cthulhu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,476 Elo+
Party 3
Loki
Loki
baldhokage
Loki
Level 125
God Stats
3W - 3L
1,582 SR
Queue Stats
59W - 56L
1,494 Elo+
Solo
Surtr
Surtr
xSGx LaTinZ B22
Surtr
Level 127
God Stats
10W - 6L
1,663 SR
Queue Stats
76W - 75L
1,430 Elo+
Party 3
Neith
Neith
xXJ_StarkXx
Neith
Level 127
God Stats
34W - 33L
1,562 SR
Queue Stats
221W - 201L
1,548 Elo+
Solo
Team Averages
Level 116
1,561 SR
1,487 Elo+

VS

Team Averages
Level 97
1,353 SR
1,377 Elo+
Bake Kujira
Bake Kujira
A U D A X1333
Bake Kujira
Level 68
God Stats
17W - 19L
1,129 SR
Queue Stats
38W - 49L
1,081 Elo+
Party 2
Loki
Loki
BloxSennin
Loki
Level 54
God Stats
1W - 1L
1,322 SR
Queue Stats
26W - 12L
1,601 Elo+
Party 1
Baron Samedi
Baron Samedi
DirectBeast00
Baron Samedi
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,491 Elo+
Party 1
Hades
Hades
Pach_GRAVE
Hades
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,450 Elo+
Party 1
Medusa
Medusa
PsychoSai YT
Medusa
Level 121
God Stats
3W - 2L
1,314 SR
Queue Stats
31W - 33L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,329
487
5,023
6,925
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 2 / 2
6,288
484
6,175
10,835
7,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 6 / 4
6,622
509
4,278
13,195
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 0
6,726
517
9,656
12,675
9,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
2 / 3 / 0
6,911
532
6,768
8,961
3,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
A U D A X1333
Bake Kujira
11
0 / 1 / 2
5,360
412
2,194
8,290
5,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

14
13 / 0 / 2
8,526
656
9,712
8,553
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Baron Samedi
DirectBeast00
Baron Samedi
12
0 / 2 / 4
6,919
532
4,452
8,134
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hades
14
2 / 1 / 4
7,844
603
9,196
16,726
13,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
11
2 / 2 / 3
6,711
516
7,929
8,350
3,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
17
17
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
A U D A X1333
Bake Kujira
0
1
2
1
W
13
0
2
14
W
Baron Samedi
DirectBeast00
Baron Samedi
0
2
4
1
W
Hades
2
1
4
4
W
Medusa
2
2
3
1.75
L
1
2
0
0.5
L
1
2
2
1
L
1
6
4
0.5
L
1
4
0
0.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,900
Damage
33,483
52,591
Taken
50,053
27,408
Mitigated
28,046
14,601
Healing
19,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
A U D A X1333
Bake Kujira
2,194
823
0
1,000
8,290
5,105
0
5,422
2,868
15,944
0
W
9,712
3,309
0
4,185
8,553
3,022
0
826
7,727
0
47,847
W
Baron Samedi
DirectBeast00
Baron Samedi
4,452
439
135
1,786
8,134
3,595
0
0
8,134
51,141
0
W
Hades
9,196
1,156
80
10,249
16,726
13,260
0
1,275
14,557
65,843
0
W
Medusa
7,929
2,431
0
2,175
8,350
3,064
0
4,343
4,007
0
54,965
L
5,023
2,566
0
2,995
6,925
2,125
0
436
6,439
49,212
4,035
L
6,175
817
50
2,019
10,835
7,823
0
2,059
8,615
19,724
0
L
4,278
1,308
0
5,021
13,195
4,595
0
2,400
10,667
0
55,325
L
9,656
4,084
0
2,063
12,675
9,346
0
6,376
6,299
950
51,000
L
6,768
742
0
2,453
8,961
3,519
0
4,232
4,729
0
52,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,876
Gold Earned
35,360
360
Minions Killed
401
0
Camps Cleared
0
1,168,115
Distance Traveled
1,187,877
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
5,360
412
30
2
0
267,117
2
W
Loki
8,526
656
70
5
0
289,365
4
W
Baron Samedi
6,919
532
86
7
0
205,071
0
W
Hades
7,844
603
134
10
0
198,982
0
W
Medusa
6,711
516
81
6
0
227,342
3
L
Sol
6,329
487
84
6
0
224,550
0
L
Cthulhu
6,288
484
35
3
0
262,320
4
L
Loki
6,622
509
79
6
0
238,934
1
L
Surtr
6,726
517
81
6
0
225,425
0
L
Neith
6,911
532
81
6
0
216,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role