Player Matchup

Merlin
Merlin
Platinum V
B4LOMARD
Merlin
Platinum V
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 27L
1,916 MMR
Party 1
Achilles
Achilles
Platinum IV
Baki Hanma9626
Achilles
Platinum IV
Level 126
God Stats
2W - 3L
1,269 SR
Queue Stats
82W - 66L
1,882 MMR
Party 1
Izanami
Izanami
Diamond V
involvedcargo63
Izanami
Diamond V
Level 159
God Stats
28W - 24L
1,620 SR
Queue Stats
121W - 96L
2,109 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,463 SR
1,969 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,453 SR
1,386 MMR
Horus
Horus
Gold IV
Bogie658
Horus
Gold IV
Level 104
God Stats
3W - 6L
1,405 SR
Queue Stats
62W - 76L
1,639 MMR
Solo
Thoth
Thoth
Gold II
Debilidad
Thoth
Gold II
Level 156
God Stats
1W - 1L
1,484 SR
Queue Stats
34W - 36L
1,676 MMR
Solo
Hercules
Hercules
Silver IV
L-A-R-K-O-
Hercules
Silver IV
Level 184
God Stats
4W - 4L
1,469 SR
Queue Stats
40W - 77L
843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B4LOMARD
Merlin
15
0 / 1 / 8
10,143
725
10,952
8,516
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
15
3 / 2 / 6
10,102
722
12,482
19,412
13,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 0 / 2
11,030
788
13,627
9,815
3,601
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AgniAresHou YiCthulhuNe Zha

VS

Bans
HeraAthenaCerberusAtlasBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bogie658
Horus
14
0 / 3 / 3
8,362
597
9,388
15,040
16,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
Debilidad
Thoth
14
1 / 4 / 2
9,075
648
11,896
10,433
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
L-A-R-K-O-
Hercules
14
2 / 2 / 0
8,641
617
5,633
17,459
19,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
3
3
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
B4LOMARD
Merlin
0
1
8
4
W
Achilles
3
2
6
3
L
Horus
Bogie658
Horus
0
3
3
0.5
L
Thoth
Debilidad
Thoth
1
4
2
0.5
L
Hercules
L-A-R-K-O-
Hercules
2
2
0
1
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,061
Damage
26,917
37,743
Taken
42,932
19,571
Mitigated
40,665
6,092
Healing
12,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
B4LOMARD
Merlin
10,952
785
0
0
8,516
2,568
345
3,636
4,523
47,841
917
W
Achilles
12,482
2,525
0
6,092
19,412
13,402
116
5,129
13,734
0
28,990
L
Horus
Bogie658
Horus
9,388
4,184
1,785
5,660
15,040
16,103
0
3,859
11,181
0
25,564
L
Thoth
Debilidad
Thoth
11,896
358
0
962
10,433
5,345
0
2,918
7,515
49,767
0
L
Hercules
L-A-R-K-O-
Hercules
5,633
1,275
0
4,576
17,459
19,217
0
4,081
13,378
0
15,703
W
13,627
10,127
0
0
9,815
3,601
1,368
3,170
6,368
0
56,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,275
Gold Earned
26,078
189
Minions Killed
136
0
Camps Cleared
0
783,135
Distance Traveled
836,407
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,143
725
85
6
0
266,044
2
W
Achilles
10,102
722
20
1
0
260,451
0
L
Horus
8,362
597
33
2
0
291,656
0
L
Thoth
9,075
648
86
6
0
267,319
7
L
Hercules
8,641
617
17
1
0
277,432
4
W
Izanami
11,030
788
84
6
0
256,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role