Player Matchup

Baron Samedi
Baron Samedi
LORDOFTHEFRYS69
Baron Samedi
Level 139
God Stats
10W - 3L
1,690 SR
Queue Stats
70W - 75L
1,383 Elo+
Solo
Chaac
Chaac
XAR1999
Chaac
Level 124
God Stats
3W - 3L
1,295 SR
Queue Stats
21W - 18L
1,541 Elo+
Party 1
Neith
Neith
xStepBroo
Neith
Level 157
God Stats
2W - 1L
1,571 SR
Queue Stats
29W - 25L
1,542 Elo+
Party 1
Team Averages
Level 140
1,519 SR
1,489 Elo+

VS

Team Averages
Level 159
1,533 SR
1,484 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
PChesus
Scylla
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 77L
1,443 Elo+
Solo
Odin
Odin
Xx_JimenezJ_xX
Odin
Level 124
God Stats
4W - 3L
1,598 SR
Queue Stats
49W - 50L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LORDOFTHEFRYS69
Baron Samedi
13
1 / 3 / 3
8,985
642
5,862
9,298
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
XAR1999
Chaac
16
3 / 0 / 4
9,891
707
10,196
11,119
10,612
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
xStepBroo
Neith
17
3 / 1 / 4
10,646
760
14,266
10,269
4,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
4 / 2 / 0
9,746
696
10,731
12,266
7,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
PChesus
Scylla
13
0 / 2 / 2
8,051
575
5,128
8,575
3,105
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
0 / 3 / 4
8,539
610
9,046
14,256
12,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
7
Kills
4
4
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
2
0
2
W
Baron Samedi
LORDOFTHEFRYS69
Baron Samedi
1
3
3
0.83
L
Scylla
PChesus
Scylla
0
2
2
0.5
W
Chaac
XAR1999
Chaac
3
0
4
5
L
0
3
4
0.67
W
Neith
xStepBroo
Neith
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,324
Damage
24,905
30,686
Taken
35,097
19,851
Mitigated
22,497
12,049
Healing
3,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
10,731
1,917
0
2,220
12,266
7,024
0
2,520
9,692
0
48,045
W
Baron Samedi
LORDOFTHEFRYS69
Baron Samedi
5,862
327
801
2,073
9,298
4,815
120
1,971
7,275
35,784
0
L
Scylla
PChesus
Scylla
5,128
570
0
0
8,575
3,105
0
1,181
7,376
23,859
701
W
Chaac
XAR1999
Chaac
10,196
2,094
0
4,790
11,119
10,612
27
1,482
9,600
0
34,219
L
9,046
1,290
0
1,417
14,256
12,368
0
2,259
11,997
0
41,287
W
Neith
xStepBroo
Neith
14,266
4,107
0
4,385
10,269
4,424
1,302
1,500
8,748
0
53,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,522
Gold Earned
26,336
201
Minions Killed
172
0
Camps Cleared
0
788,756
Distance Traveled
762,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,746
696
76
5
0
268,085
0
W
Baron Samedi
8,985
642
51
4
0
233,992
0
L
Scylla
8,051
575
44
3
0
236,168
0
W
Chaac
9,891
707
37
3
0
293,179
0
L
Odin
8,539
610
52
4
0
258,410
0
W
Neith
10,646
760
113
8
0
261,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role