Player Matchup

Hercules
Hercules
 
Hercules
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Hands0nfire
Cabrakan
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 77L
1,500 Elo+
Solo
Anubis
Anubis
Hawkaname
Anubis
Level 157
God Stats
2W - 0L
1,696 SR
Queue Stats
79W - 66L
1,581 Elo+
Solo
King Arthur
King Arthur
JuAnGoTeM
King Arthur
Level 149
God Stats
2W - 0L
1,708 SR
Queue Stats
100W - 82L
1,586 Elo+
Party 1
Izanami
Izanami
QueenCoffeex3
Izanami
Level 149
God Stats
4W - 6L
1,326 SR
Queue Stats
235W - 231L
1,480 Elo+
Party 1
Team Averages
Level 152
1,546 SR
1,529 Elo+

VS

Team Averages
Level 166
1,531 SR
1,505 Elo+
Odin
Odin
 
Odin
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
LexaproEnjoyer
Ao Kuang
Level 155
God Stats
0W - 3L
1,400 SR
Queue Stats
77W - 78L
1,504 Elo+
Solo
Cabrakan
Cabrakan
OctoBrorex
Cabrakan
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,544 Elo+
Solo
Da Ji
Da Ji
Smash3dd_U
Da Ji
Level 196
God Stats
1W - 2L
1,531 SR
Queue Stats
146W - 164L
1,519 Elo+
Solo
Janus
Janus
Sodapop8888
Janus
Level 158
God Stats
1W - 1L
1,723 SR
Queue Stats
73W - 67L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 1 / 2
6,083
1,217
3,644
5,340
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Hands0nfire
Cabrakan
9
0 / 2 / 2
5,252
1,050
1,901
3,764
2,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Hawkaname
Anubis
9
1 / 1 / 2
5,572
1,114
2,427
1,934
832
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
JuAnGoTeM
King Arthur
11
0 / 0 / 3
5,464
1,093
3,029
3,611
2,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
12
3 / 0 / 0
6,038
1,208
2,986
1,691
731
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 0 / 3
4,721
944
2,159
2,677
2,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
9
0 / 1 / 3
4,618
924
3,211
4,953
4,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Cabrakan
OctoBrorex
Cabrakan
9
1 / 1 / 1
5,165
1,033
859
3,622
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
6
1 / 2 / 1
4,555
911
1,155
2,380
955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 1 / 2
6,010
1,202
4,150
2,035
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
5
Kills
3
4
Deaths
5
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
2
2
L
Odin
 
Odin
0
0
3
1.5
W
Cabrakan
Hands0nfire
Cabrakan
0
2
2
0.5
W
Anubis
Hawkaname
Anubis
1
1
2
2
W
King Arthur
JuAnGoTeM
King Arthur
0
0
3
1.5
L
Ao Kuang
0
1
3
1.5
L
Cabrakan
OctoBrorex
Cabrakan
1
1
1
1.5
W
Izanami
3
0
0
3
L
Da Ji
1
2
1
0.75
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,987
Damage
11,534
16,340
Taken
15,667
10,306
Mitigated
12,360
5,177
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,644
908
0
1,533
5,340
3,156
0
2,377
2,721
0
8,581
L
Odin
 
Odin
2,159
301
334
510
2,677
2,530
0
365
2,312
1,706
2,733
W
Cabrakan
Hands0nfire
Cabrakan
1,901
0
319
649
3,764
2,796
0
1,760
1,845
4,365
959
W
Anubis
Hawkaname
Anubis
2,427
164
586
132
1,934
832
175
991
885
7,640
0
W
King Arthur
JuAnGoTeM
King Arthur
3,029
34
560
488
3,611
2,791
0
2,109
1,231
0
4,495
L
Ao Kuang
3,211
754
0
1,221
4,953
4,174
0
1,741
3,212
5,048
0
L
Cabrakan
OctoBrorex
Cabrakan
859
108
773
1,345
3,622
3,983
0
1,206
2,416
2,737
0
W
Izanami
2,986
1,789
697
213
1,691
731
938
854
731
0
16,468
L
Da Ji
1,155
68
0
50
2,380
955
0
720
1,660
0
1,425
L
4,150
207
791
305
2,035
718
0
150
1,885
15,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,409
Gold Earned
25,069
74
Minions Killed
44
0
Camps Cleared
0
448,666
Distance Traveled
398,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,083
1,217
8
2
0
96,849
0
L
Odin
4,721
944
2
0
0
85,068
0
W
Cabrakan
5,252
1,050
9
2
0
77,869
0
W
Anubis
5,572
1,114
15
3
0
84,228
0
W
King Arthur
5,464
1,093
4
1
0
84,202
0
L
Ao Kuang
4,618
924
2
0
0
75,222
0
L
Cabrakan
5,165
1,033
2
0
0
83,553
0
W
Izanami
6,038
1,208
38
8
0
105,518
0
L
Da Ji
4,555
911
1
0
0
41,718
0
L
Janus
6,010
1,202
37
7
0
113,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role