Player Matchup

Atlas
Atlas
Platinum III
 
Atlas
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum II
SebastiánOro
Ao Kuang
Platinum II
Level 163
God Stats
18W - 18L
1,514 SR
Queue Stats
195W - 188L
1,738 MMR
Party 1
Ullr
Ullr
Platinum V
Seαn
Ullr
Platinum V
Level 136
God Stats
27W - 17L
1,678 SR
Queue Stats
291W - 278L
1,643 MMR
Solo
Osiris
Osiris
Platinum III
SlickJones
Osiris
Platinum III
Level 125
God Stats
7W - 5L
1,750 SR
Queue Stats
187W - 175L
1,847 MMR
Party 2
Zeus
Zeus
Gold III
dee7z
Zeus
Gold III
Level 82
God Stats
2W - 0L
1,718 SR
Queue Stats
143W - 132L
1,520 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,632 SR
1,650 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 174
1,648 SR
1,664 MMR
Achilles
Achilles
Gold III
DragsONslayr
Achilles
Gold III
Level 195
God Stats
1W - 2L
1,730 SR
Queue Stats
321W - 324L
1,652 MMR
Solo
Merlin
Merlin
Gold I
Kohner0
Merlin
Gold I
Level 164
God Stats
2W - 3L
1,569 SR
Queue Stats
36W - 33L
1,687 MMR
Solo
Ishtar
Ishtar
Platinum V
MrKapy
Ishtar
Platinum V
Level 206
God Stats
13W - 9L
1,435 SR
Queue Stats
291W - 279L
1,681 MMR
Solo
Geb
Geb
Silver I
Urmomsus
Geb
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,637 MMR
Solo
Hercules
Hercules
Platinum V
tyjtyj
Hercules
Platinum V
Level 145
God Stats
4W - 1L
2,005 SR
Queue Stats
114W - 112L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
4 / 1 / 9
7,944
611
5,854
9,611
6,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
SebastiánOro
Ao Kuang
14
6 / 0 / 5
7,634
587
7,797
11,383
5,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
Seαn
Ullr
15
4 / 0 / 4
8,912
686
7,177
8,097
3,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
SlickJones
Osiris
14
3 / 2 / 3
8,801
677
12,025
14,104
7,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
dee7z
Zeus
14
0 / 0 / 4
7,726
594
5,483
5,255
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaAresAwilixBellona

VS

Bans
Morgan Le FayArachneSobekAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DragsONslayr
Achilles
11
1 / 5 / 1
6,191
476
5,292
15,976
13,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Kohner0
Merlin
12
0 / 1 / 1
6,387
491
5,527
6,710
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
MrKapy
Ishtar
12
0 / 4 / 0
6,233
479
5,819
9,833
3,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8
0 / 5 / 1
5,620
432
4,808
10,579
9,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
tyjtyj
Hercules
10
2 / 2 / 1
6,155
473
4,225
11,104
5,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
17
Kills
3
3
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
1
9
8.5
L
Achilles
DragsONslayr
Achilles
1
5
1
0.3
L
Merlin
Kohner0
Merlin
0
1
1
0.5
L
Ishtar
MrKapy
Ishtar
0
4
0
0
W
Ao Kuang
SebastiánOro
Ao Kuang
6
0
5
8.5
W
Ullr
Seαn
Ullr
4
0
4
6
W
Osiris
SlickJones
Osiris
3
2
3
2.25
L
0
5
1
0.1
W
Zeus
dee7z
Zeus
0
0
4
2
L
Hercules
tyjtyj
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,336
Damage
25,671
48,450
Taken
54,202
25,687
Mitigated
34,537
19,167
Healing
12,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,854
2,195
1,728
3,425
9,611
6,882
0
3,069
6,372
22,453
0
L
Achilles
DragsONslayr
Achilles
5,292
1,132
0
5,047
15,976
13,851
0
1,604
14,330
0
38,432
L
Merlin
Kohner0
Merlin
5,527
404
0
500
6,710
2,510
0
4,074
2,292
47,589
634
L
Ishtar
MrKapy
Ishtar
5,819
3,355
0
2,197
9,833
3,585
0
2,476
7,357
0
51,390
W
Ao Kuang
SebastiánOro
Ao Kuang
7,797
1,679
0
2,709
11,383
5,335
0
2,053
9,211
62,236
3,246
W
Ullr
Seαn
Ullr
7,177
2,967
0
2,410
8,097
3,601
0
1,726
6,371
0
75,719
W
Osiris
SlickJones
Osiris
12,025
5,342
0
8,238
14,104
7,900
0
1,106
12,064
0
76,410
L
4,808
492
0
1,127
10,579
9,006
0
3,995
6,538
14,270
2,625
W
Zeus
dee7z
Zeus
5,483
535
0
657
5,255
1,969
0
1,755
3,500
70,114
0
L
Hercules
tyjtyj
Hercules
4,225
1,319
0
3,305
11,104
5,585
0
6,395
4,557
0
34,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,017
Gold Earned
30,586
502
Minions Killed
321
0
Camps Cleared
0
1,345,382
Distance Traveled
1,316,753
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,944
611
28
2
0
285,999
4
L
Achilles
6,191
476
56
4
0
235,282
1
L
Merlin
6,387
491
108
8
0
252,697
0
L
Ishtar
6,233
479
91
7
0
256,569
2
W
Ao Kuang
7,634
587
94
7
0
306,175
0
W
Ullr
8,912
686
129
10
0
223,619
2
W
Osiris
8,801
677
116
9
0
279,148
2
L
Geb
5,620
432
16
1
0
249,195
0
W
Zeus
7,726
594
135
10
0
250,441
1
L
Hercules
6,155
473
50
4
0
323,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role