Player Matchup

Ishtar
Ishtar
Platinum III
 
Ishtar
Platinum III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum III
 
Thor
Platinum III
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
BabuFrikOP
Erlang Shen
Platinum III
Level 68
God Stats
2W - 5L
1,277 SR
Queue Stats
50W - 47L
1,748 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
andrecruz27
Kumbhakarna
Platinum V
Level 153
God Stats
3W - 4L
1,417 SR
Queue Stats
314W - 319L
1,757 MMR
Solo
Scylla
Scylla
Platinum V
jancooooo
Scylla
Platinum V
Level 146
God Stats
58W - 50L
1,585 SR
Queue Stats
133W - 123L
1,755 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,456 SR
1,652 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,522 SR
1,758 MMR
Charybdis
Charybdis
Gold I
AreUnew
Charybdis
Gold I
Level 129
God Stats
2W - 4L
1,487 SR
Queue Stats
46W - 33L
1,820 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
ElectricHoneyTea
Ao Kuang
Platinum V
Level 141
God Stats
17W - 18L
1,482 SR
Queue Stats
203W - 204L
1,736 MMR
Solo
Osiris
Osiris
Platinum IV
LetEmCook
Osiris
Platinum IV
Level 81
God Stats
11W - 13L
1,273 SR
Queue Stats
194W - 190L
1,739 MMR
Solo
Neith
Neith
Gold IV
MasterDc1000
Neith
Gold IV
Level 158
God Stats
4W - 1L
1,913 SR
Queue Stats
45W - 37L
1,718 MMR
Party 1
Sobek
Sobek
Gold I
Sadounixx
Sobek
Gold I
Level 156
God Stats
4W - 5L
1,454 SR
Queue Stats
66W - 48L
1,775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
5 / 1 / 1
7,077
708
4,786
7,129
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
 
Thor
12
4 / 1 / 3
6,100
610
7,053
8,736
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
BabuFrikOP
Erlang Shen
11
4 / 1 / 2
6,781
678
9,452
11,298
7,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
andrecruz27
Kumbhakarna
9
0 / 3 / 6
5,419
542
2,130
10,488
7,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
jancooooo
Scylla
11
0 / 0 / 2
5,926
593
2,152
3,055
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
ThothAwilixBellona

VS

Bans
SusanoThanatosDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AreUnew
Charybdis
10
0 / 3 / 2
5,336
534
4,818
6,398
1,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 1
5,600
560
3,721
10,033
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
LetEmCook
Osiris
9
2 / 4 / 0
5,435
544
7,169
11,597
7,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 0
5,637
564
3,740
5,777
2,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Sadounixx
Sobek
9
2 / 1 / 3
6,040
604
5,116
7,852
6,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
6
6
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
1
1
5.5
W
Thor
 
Thor
4
1
3
5.5
L
Charybdis
AreUnew
Charybdis
0
3
2
0.33
W
Erlang Shen
BabuFrikOP
Erlang Shen
4
1
2
5
L
2
4
1
0.63
L
Osiris
LetEmCook
Osiris
2
4
0
0.5
L
0
1
0
0
L
Sobek
Sadounixx
Sobek
2
1
3
3.5
W
Kumbhakarna
andrecruz27
Kumbhakarna
0
3
6
1
W
Scylla
jancooooo
Scylla
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,573
Damage
24,564
40,706
Taken
41,657
21,548
Mitigated
21,653
14,999
Healing
16,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,786
2,888
0
2,275
7,129
2,763
0
1,331
5,798
0
51,672
W
Thor
 
Thor
7,053
2,100
0
4,084
8,736
3,513
0
2,682
6,054
0
53,193
L
Charybdis
AreUnew
Charybdis
4,818
2,911
0
1,917
6,398
1,938
0
407
5,991
0
36,472
W
Erlang Shen
BabuFrikOP
Erlang Shen
9,452
5,856
0
5,974
11,298
7,016
0
1,013
10,285
0
43,112
L
3,721
1,142
0
4,787
10,033
3,328
0
603
9,390
36,420
1,235
L
Osiris
LetEmCook
Osiris
7,169
3,946
0
4,365
11,597
7,695
0
374
11,223
0
31,127
L
3,740
819
0
1,958
5,777
2,012
0
1,177
4,474
0
48,799
L
Sobek
Sadounixx
Sobek
5,116
736
0
2,990
7,852
6,680
0
1,373
6,395
18,535
1,864
W
Kumbhakarna
andrecruz27
Kumbhakarna
2,130
260
0
1,916
10,488
7,215
0
3,171
7,317
6,589
0
W
Scylla
jancooooo
Scylla
2,152
405
0
750
3,055
1,041
0
265
2,790
40,891
362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,303
Gold Earned
28,048
360
Minions Killed
299
0
Camps Cleared
0
1,092,370
Distance Traveled
1,019,825
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,077
708
98
10
0
207,007
1
W
Thor
6,100
610
89
9
0
228,746
0
L
Charybdis
5,336
534
67
7
0
202,828
4
W
Erlang Shen
6,781
678
74
7
0
216,813
0
L
Ao Kuang
5,600
560
67
7
0
229,303
0
L
Osiris
5,435
544
52
5
0
172,999
0
L
Neith
5,637
564
85
9
0
198,664
2
L
Sobek
6,040
604
28
3
0
216,031
1
W
Kumbhakarna
5,419
542
4
0
0
220,429
3
W
Scylla
5,926
593
95
10
0
219,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role