Player Matchup

Hel
Hel
 
Hel
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
I Grab Erse
Gilgamesh
Level 56
God Stats
10W - 12L
1,310 SR
Queue Stats
64W - 73L
1,316 Elo+
Solo
Chaac
Chaac
Tefin99
Chaac
Level 69
God Stats
6W - 9L
1,363 SR
Queue Stats
62W - 74L
1,452 Elo+
Party 1
King Arthur
King Arthur
mohamask2
King Arthur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 159L
1,492 Elo+
Party 1
Tiamat
Tiamat
ukanlo62
Tiamat
Level 67
God Stats
0W - 1L
1,766 SR
Queue Stats
10W - 10L
1,607 Elo+
Party 3
Team Averages
Level 66
1,488 SR
1,473 Elo+

VS

Team Averages
Level 99
1,534 SR
1,523 Elo+
Serqet
Serqet
 
Serqet
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DracoNinja11
Osiris
Level 109
God Stats
13W - 9L
1,590 SR
Queue Stats
197W - 169L
1,515 Elo+
Solo
Hachiman
Hachiman
LordNiftyy
Hachiman
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 14L
1,574 Elo+
Solo
Yemoja
Yemoja
Vicio96
Yemoja
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 24L
1,458 Elo+
Party 2
Anubis
Anubis
elanonimo
Anubis
Level 147
God Stats
2W - 2L
1,582 SR
Queue Stats
321W - 298L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 4 / 2
6,370
490
4,301
7,209
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
I Grab Erse
Gilgamesh
11
1 / 4 / 0
6,342
488
3,834
13,834
9,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Tefin99
Chaac
9
0 / 3 / 1
5,642
434
9,501
10,357
6,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
mohamask2
King Arthur
9
0 / 3 / 1
5,548
427
6,259
12,358
7,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
ukanlo62
Tiamat
13
3 / 1 / 0
6,736
518
5,805
10,669
5,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 2 / 7
6,868
528
5,749
11,970
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
15
4 / 0 / 2
9,245
711
9,147
11,507
9,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
LordNiftyy
Hachiman
11
4 / 2 / 3
7,052
542
9,175
11,806
4,487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Vicio96
Yemoja
11
1 / 1 / 4
6,869
528
1,947
9,511
6,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
elanonimo
Anubis
14
5 / 0 / 3
8,542
657
7,163
5,849
3,173
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
15
15
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
2
0.25
W
Serqet
 
Serqet
1
2
7
2.25
W
Osiris
4
0
2
5
L
Gilgamesh
I Grab Erse
Gilgamesh
1
4
0
0.25
W
Hachiman
LordNiftyy
Hachiman
4
2
3
2.75
L
Chaac
Tefin99
Chaac
0
3
1
0.17
W
Yemoja
Vicio96
Yemoja
1
1
4
3
W
Anubis
elanonimo
Anubis
5
0
3
6.5
L
King Arthur
mohamask2
King Arthur
0
3
1
0.17
L
Tiamat
ukanlo62
Tiamat
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,700
Damage
33,181
54,427
Taken
50,643
31,437
Mitigated
28,791
15,530
Healing
22,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,301
268
278
1,985
7,209
2,080
0
2,855
3,952
47,726
0
W
Serqet
 
Serqet
5,749
2,220
0
1,730
11,970
5,506
0
4,076
7,775
0
47,763
W
Osiris
9,147
3,594
0
8,943
11,507
9,139
396
310
10,698
0
79,966
L
Gilgamesh
I Grab Erse
Gilgamesh
3,834
565
0
1,960
13,834
9,488
0
557
13,277
0
36,822
W
Hachiman
LordNiftyy
Hachiman
9,175
5,942
0
3,473
11,806
4,487
33
1,344
10,156
0
47,836
L
Chaac
Tefin99
Chaac
9,501
2,088
0
3,430
10,357
6,215
0
1,472
8,755
0
37,215
W
Yemoja
Vicio96
Yemoja
1,947
513
2,264
2,386
9,511
6,486
39
460
8,515
9,119
1,468
W
Anubis
elanonimo
Anubis
7,163
962
0
3,758
5,849
3,173
190
3,916
1,888
73,349
1,161
L
King Arthur
mohamask2
King Arthur
6,259
743
0
3,250
12,358
7,683
40
1,425
10,933
0
26,730
L
Tiamat
ukanlo62
Tiamat
5,805
325
0
4,627
10,669
5,971
89
2,417
7,888
49,909
753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,638
Gold Earned
38,576
341
Minions Killed
435
0
Camps Cleared
0
1,315,424
Distance Traveled
1,267,284
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,370
490
87
7
0
257,531
2
W
Serqet
6,868
528
74
6
0
300,616
0
W
Osiris
9,245
711
133
10
0
214,146
0
L
Gilgamesh
6,342
488
72
6
0
260,166
1
W
Hachiman
7,052
542
83
6
0
224,687
0
L
Chaac
5,642
434
35
3
0
270,591
0
W
Yemoja
6,869
528
19
1
0
254,981
0
W
Anubis
8,542
657
126
10
0
272,854
3
L
King Arthur
5,548
427
47
4
0
266,983
0
L
Tiamat
6,736
518
100
8
0
260,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role