Player Matchup

Cupid
Cupid
 
Cupid
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
EternalPhoenix7Z
Bacchus
Level 167
God Stats
1W - 2L
1,324 SR
Queue Stats
79W - 82L
1,515 Elo+
Party 2
Persephone
Persephone
KelSunshine
Persephone
Level 297
God Stats
41W - 41L
1,519 SR
Queue Stats
208W - 212L
1,557 Elo+
Party 2
Erlang Shen
Erlang Shen
SeeYouAt20
Erlang Shen
Level 72
God Stats
1W - 2L
1,271 SR
Queue Stats
63W - 24L
1,780 Elo+
Solo
Thanatos
Thanatos
z1orav3n
Thanatos
Level 86
God Stats
1W - 1L
1,724 SR
Queue Stats
58W - 54L
1,479 Elo+
Solo
Team Averages
Level 161
1,468 SR
1,566 Elo+

VS

Team Averages
Level 161
1,683 SR
1,556 Elo+
Arachne
Arachne
EvolvedSavior
Arachne
Level 157
God Stats
3W - 3L
1,634 SR
Queue Stats
12W - 13L
1,531 Elo+
Solo
Charybdis
Charybdis
MEXICO250
Charybdis
Level 151
God Stats
13W - 10L
1,600 SR
Queue Stats
83W - 80L
1,511 Elo+
Party 1
Anubis
Anubis
QunariBorn
Anubis
Level 132
God Stats
4W - 4L
1,633 SR
Queue Stats
142W - 123L
1,625 Elo+
Party 1
Anhur
Anhur
Spikejolteon
Anhur
Level 161
God Stats
5W - 2L
1,766 SR
Queue Stats
138W - 116L
1,497 Elo+
Solo
Ares
Ares
Tis Yin
Ares
Level 205
God Stats
5W - 1L
1,784 SR
Queue Stats
372W - 342L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 1 / 0
5,391
539
2,634
6,365
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 3 / 3
5,659
566
4,073
6,882
5,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Persephone
KelSunshine
Persephone
9
0 / 1 / 0
5,466
547
2,504
5,768
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
SeeYouAt20
Erlang Shen
13
4 / 1 / 1
7,542
754
11,973
13,823
8,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
z1orav3n
Thanatos
10
3 / 4 / 3
5,836
584
3,273
12,996
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
1 / 3 / 0
5,422
542
6,078
11,674
8,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Charybdis
MEXICO250
Charybdis
12
2 / 0 / 0
6,344
634
4,488
6,730
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Anubis
QunariBorn
Anubis
11
2 / 1 / 3
6,759
676
4,675
5,859
2,990
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

12
5 / 3 / 1
6,475
648
5,891
9,255
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
Tis Yin
Ares
8
1 / 2 / 5
5,373
537
3,935
8,677
6,205
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
9
Kills
11
10
Deaths
9
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
1
0
1
L
1
3
3
0.83
W
Arachne
1
3
0
0.33
L
Persephone
KelSunshine
Persephone
0
1
0
0
W
Charybdis
MEXICO250
Charybdis
2
0
0
2
W
Anubis
QunariBorn
Anubis
2
1
3
3.5
L
Erlang Shen
SeeYouAt20
Erlang Shen
4
1
1
4.5
W
5
3
1
1.83
W
Ares
Tis Yin
Ares
1
2
5
1.75
L
Thanatos
z1orav3n
Thanatos
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,457
Damage
25,067
45,834
Taken
42,195
21,662
Mitigated
24,153
24,377
Healing
16,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,634
1,688
0
3,159
6,365
2,032
0
890
5,475
0
38,367
L
4,073
1,067
0
1,796
6,882
5,880
0
2,818
4,064
17,326
569
W
Arachne
6,078
4,708
0
3,283
11,674
8,809
0
115
11,559
0
30,829
L
Persephone
KelSunshine
Persephone
2,504
136
0
599
5,768
1,538
0
3,146
2,613
32,716
0
W
Charybdis
MEXICO250
Charybdis
4,488
2,118
0
4,331
6,730
2,733
0
968
5,762
0
57,652
W
Anubis
QunariBorn
Anubis
4,675
276
0
3,513
5,859
2,990
80
2,748
2,913
54,111
1,083
L
Erlang Shen
SeeYouAt20
Erlang Shen
11,973
7,148
0
10,749
13,823
8,268
296
920
12,903
0
67,876
W
5,891
2,624
0
3,123
9,255
3,416
0
552
8,703
0
47,306
W
Ares
Tis Yin
Ares
3,935
600
757
1,576
8,677
6,205
0
1,918
6,679
11,061
0
L
Thanatos
z1orav3n
Thanatos
3,273
794
0
8,074
12,996
3,944
0
694
12,302
0
31,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,894
Gold Earned
30,373
297
Minions Killed
314
0
Camps Cleared
0
1,054,278
Distance Traveled
1,022,776
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,391
539
63
6
0
189,059
0
L
Bacchus
5,659
566
19
2
0
205,000
3
W
Arachne
5,422
542
47
5
0
205,899
0
L
Persephone
5,466
547
53
5
0
224,727
0
W
Charybdis
6,344
634
87
9
0
188,060
1
W
Anubis
6,759
676
96
10
0
202,917
4
L
Erlang Shen
7,542
754
110
11
0
197,037
0
W
Anhur
6,475
648
69
7
0
203,830
2
W
Ares
5,373
537
15
2
0
222,070
4
L
Thanatos
5,836
584
52
5
0
238,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role