Player Matchup

Artio
Artio
H3-CMS
Artio
Level 143
God Stats
1W - 5L
1,318 SR
Queue Stats
603W - 633L
1,514 Elo+
Solo
Danzaburou
Danzaburou
OuterSpace20
Danzaburou
Level 148
God Stats
1W - 1L
1,776 SR
Queue Stats
41W - 33L
1,574 Elo+
Solo
Neith
Neith
SpyderMan163
Neith
Level 145
God Stats
11W - 3L
1,840 SR
Queue Stats
178W - 172L
1,480 Elo+
Solo
Jing Wei
Jing Wei
chi1510
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 90L
1,446 Elo+
Party 1
Fenrir
Fenrir
kiTdEE911
Fenrir
Level 159
God Stats
0W - 3L
1,262 SR
Queue Stats
243W - 249L
1,480 Elo+
Party 1
Team Averages
Level 124
1,539 SR
1,499 Elo+

VS

Team Averages
Level 84
1,590 SR
1,482 Elo+
Ares
Ares
DragonskeeperMXI
Ares
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 24L
1,364 Elo+
Party 2
Shiva
Shiva
FoXTdR
Shiva
Level 95
God Stats
19W - 12L
1,613 SR
Queue Stats
322W - 300L
1,534 Elo+
Solo
Artio
Artio
RoyalMimic
Artio
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,528 Elo+
Party 2
Ao Kuang
Ao Kuang
fluffly371
Ao Kuang
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 125L
1,516 Elo+
Solo
Atlas
Atlas
henroc12
Atlas
Level 140
God Stats
3W - 1L
1,837 SR
Queue Stats
212W - 220L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
H3-CMS
Artio
11
1 / 1 / 2
5,514
1,103
2,525
5,566
4,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
OuterSpace20
Danzaburou
12
0 / 0 / 3
5,615
1,123
8,108
3,394
1,560
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
2 / 0 / 1
5,811
1,162
5,949
4,163
1,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
chi1510
Jing Wei
1
0 / 0 / 0
1,272
254
0
0
0
Fenrir
kiTdEE911
Fenrir
1
0 / 0 / 0
1,272
254
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,054
1,011
648
4,853
3,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
FoXTdR
Shiva
9
0 / 1 / 1
5,021
1,004
4,045
6,896
6,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
10
0 / 0 / 1
5,679
1,136
993
4,689
3,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
fluffly371
Ao Kuang
9
0 / 0 / 1
5,183
1,037
1,944
3,316
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
henroc12
Atlas
10
1 / 0 / 0
5,375
1,075
3,780
3,005
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
3
Kills
1
1
Deaths
3
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
Shiva
FoXTdR
Shiva
0
1
1
0.5
L
Artio
H3-CMS
Artio
1
1
2
2
L
Danzaburou
OuterSpace20
Danzaburou
0
0
3
1.5
W
Artio
0
0
1
0.5
L
2
0
1
2.5
L
Jing Wei
chi1510
Jing Wei
0
0
0
0
W
Ao Kuang
fluffly371
Ao Kuang
0
0
1
0.5
W
Atlas
henroc12
Atlas
1
0
0
1
L
Fenrir
kiTdEE911
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,582
Damage
11,410
13,123
Taken
22,759
7,651
Mitigated
18,932
5,757
Healing
8,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
648
0
233
216
4,853
3,383
0
512
4,341
4,276
0
W
Shiva
FoXTdR
Shiva
4,045
230
1,819
1,976
6,896
6,346
0
689
6,207
0
7,558
L
Artio
H3-CMS
Artio
2,525
255
1,529
1,560
5,566
4,445
0
2,645
2,508
3,087
0
L
Danzaburou
OuterSpace20
Danzaburou
8,108
3,919
273
852
3,394
1,560
0
1,808
1,332
0
19,877
W
Artio
993
28
1,225
1,595
4,689
3,850
0
427
4,262
6,222
0
L
5,949
1,489
692
851
4,163
1,646
0
1,944
1,745
0
12,251
L
Jing Wei
chi1510
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
fluffly371
Ao Kuang
1,944
680
264
411
3,316
2,755
0
755
2,561
5,174
1,904
W
Atlas
henroc12
Atlas
3,780
1,048
268
702
3,005
2,598
0
142
2,863
8,752
40
L
Fenrir
kiTdEE911
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,484
Gold Earned
26,312
46
Minions Killed
54
0
Camps Cleared
0
313,972
Distance Traveled
526,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,054
1,011
9
2
0
105,764
0
W
Shiva
5,021
1,004
8
2
0
116,136
0
L
Artio
5,514
1,103
1
0
0
121,945
0
L
Danzaburou
5,615
1,123
24
5
0
83,582
0
W
Artio
5,679
1,136
12
2
0
120,109
0
L
Neith
5,811
1,162
21
4
0
108,445
0
L
Jing Wei
1,272
254
0
0
0
0
0
W
Ao Kuang
5,183
1,037
10
2
0
99,219
0
W
Atlas
5,375
1,075
15
3
0
85,479
0
L
Fenrir
1,272
254
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role