Player Matchup

Kali
Kali
Gold II
NovArroW
Kali
Gold II
Level 140
God Stats
11W - 6L
1,754 SR
Queue Stats
148W - 145L
1,711 MMR
Solo
Ix Chel
Ix Chel
Gold III
SxKINGYxN
Ix Chel
Gold III
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 71L
1,565 MMR
Party 1
Maui
Maui
Gold II
Zape1389
Maui
Gold II
Level 125
God Stats
12W - 12L
1,591 SR
Queue Stats
46W - 36L
1,702 MMR
Party 3
Neith
Neith
Platinum III
harryh2002
Neith
Platinum III
Level 126
God Stats
1W - 2L
1,438 SR
Queue Stats
123W - 114L
1,917 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
íCΔRØ
Gilgamesh
Platinum V
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,771 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,557 SR
1,733 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 161
1,555 SR
1,733 MMR
Awilix
Awilix
Platinum IV
KazeKage-Ryu
Awilix
Platinum IV
Level 158
God Stats
36W - 25L
1,674 SR
Queue Stats
176W - 168L
1,633 MMR
Party 2
Scylla
Scylla
Platinum V
Pineapple8997
Scylla
Platinum V
Level 147
God Stats
28W - 17L
1,688 SR
Queue Stats
58W - 38L
1,833 MMR
Party 2
Bellona
Bellona
Platinum II
ale22gm
Bellona
Platinum II
Level 215
God Stats
5W - 4L
1,565 SR
Queue Stats
109W - 83L
1,749 MMR
Solo
Athena
Athena
Gold II
quiberta
Athena
Gold II
Level 147
God Stats
1W - 1L
1,344 SR
Queue Stats
116W - 105L
1,746 MMR
Solo
Medusa
Medusa
Platinum V
tropicalike
Medusa
Platinum V
Level 139
God Stats
14W - 15L
1,502 SR
Queue Stats
73W - 69L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
1 / 2 / 1
7,110
474
5,169
17,075
7,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
SxKINGYxN
Ix Chel
12
1 / 4 / 0
7,047
470
4,272
11,502
4,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
11
2 / 6 / 2
7,175
478
4,248
16,497
13,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
13
1 / 5 / 2
7,384
492
9,326
12,062
4,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
íCΔRØ
Gilgamesh
13
0 / 5 / 1
7,410
494
8,461
18,303
15,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
NutSusanoThorKuzenbo

VS

Bans
ThothArachneAo KuangCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
11 / 0 / 4
10,078
672
10,715
10,565
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 1 / 6
9,122
608
9,874
5,460
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ale22gm
Bellona
16
5 / 0 / 3
10,071
671
12,750
16,937
16,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
quiberta
Athena
13
2 / 3 / 4
8,245
550
6,996
16,293
14,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
15
2 / 1 / 5
9,002
600
12,584
8,946
4,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
22
22
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Awilix
11
0
4
13
L
Kali
1
2
1
0.75
W
2
1
6
5
L
Ix Chel
SxKINGYxN
Ix Chel
1
4
0
0.25
L
Maui
2
6
2
0.5
W
Bellona
ale22gm
Bellona
5
0
3
6.5
L
Neith
1
5
2
0.4
W
Athena
quiberta
Athena
2
3
4
1.33
W
Medusa
2
1
5
4.5
L
Gilgamesh
íCΔRØ
Gilgamesh
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,476
Damage
52,919
75,439
Taken
58,201
44,818
Mitigated
42,866
17,923
Healing
21,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
10,715
3,546
0
4,086
10,565
4,816
269
829
9,515
0
81,211
L
Kali
5,169
2,468
0
8,586
17,075
7,403
0
2,950
14,009
0
68,645
W
9,874
953
0
660
5,460
2,228
176
1,476
3,802
84,180
0
L
Ix Chel
SxKINGYxN
Ix Chel
4,272
485
460
1,450
11,502
4,524
0
4,974
6,158
44,207
0
L
Maui
4,248
1,007
0
982
16,497
13,021
0
6,049
10,138
23,167
0
W
Bellona
ale22gm
Bellona
12,750
5,745
0
10,745
16,937
16,831
328
660
15,529
0
83,435
L
Neith
9,326
3,922
0
2,490
12,062
4,639
0
984
11,078
0
65,411
W
Athena
quiberta
Athena
6,996
2,414
0
3,793
16,293
14,880
58
4,888
11,071
21,371
2,758
W
Medusa
12,584
4,557
0
2,444
8,946
4,111
130
464
8,482
0
82,770
L
Gilgamesh
íCΔRØ
Gilgamesh
8,461
2,233
0
3,955
18,303
15,231
0
524
17,779
0
57,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,126
Gold Earned
46,518
467
Minions Killed
538
0
Camps Cleared
0
1,398,262
Distance Traveled
1,586,002
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,078
672
103
7
0
369,179
3
L
Kali
7,110
474
100
7
0
281,432
1
W
Scylla
9,122
608
151
10
0
301,861
2
L
Ix Chel
7,047
470
109
7
0
278,134
1
L
Maui
7,175
478
36
2
0
289,702
4
W
Bellona
10,071
671
129
9
0
289,185
3
L
Neith
7,384
492
111
7
0
257,917
0
W
Athena
8,245
550
26
2
0
322,745
3
W
Medusa
9,002
600
129
9
0
303,032
0
L
Gilgamesh
7,410
494
111
7
0
291,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role