Player Matchup

Erlang Shen
Erlang Shen
Cheopss
Erlang Shen
Level 158
God Stats
2W - 1L
1,585 SR
Queue Stats
106W - 112L
1,591 Elo+
Solo
Aphrodite
Aphrodite
ComradePoshBoy
Aphrodite
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,453 Elo+
Solo
Xing Tian
Xing Tian
Jurgenntjeeee
Xing Tian
Level 103
God Stats
2W - 2L
1,184 SR
Queue Stats
54W - 54L
1,505 Elo+
Party 2
Artemis
Artemis
Mennotjeeee
Artemis
Level 148
God Stats
2W - 0L
1,700 SR
Queue Stats
62W - 52L
1,521 Elo+
Party 2
Raijin
Raijin
soulbullet
Raijin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,339 Elo+
Solo
Team Averages
Level 128
1,494 SR
1,482 Elo+

VS

Team Averages
Level 130
1,567 SR
1,520 Elo+
Xbalanque
Xbalanque
DrJizztazztic
Xbalanque
Level 127
God Stats
4W - 6L
1,908 SR
Queue Stats
241W - 243L
1,511 Elo+
Party 1
Surtr
Surtr
E-Eye
Surtr
Level 134
God Stats
3W - 5L
1,289 SR
Queue Stats
355W - 355L
1,523 Elo+
Party 1
Aphrodite
Aphrodite
LishaIsHere
Aphrodite
Level 158
God Stats
0W - 1L
1,706 SR
Queue Stats
37W - 18L
1,591 Elo+
Solo
Thanatos
Thanatos
SundIey-
Thanatos
Level 125
God Stats
1W - 9L
1,327 SR
Queue Stats
197W - 198L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
graccceful
Nu Wa
Level 105
God Stats
6W - 4L
1,605 SR
Queue Stats
428W - 392L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cheopss
Erlang Shen
18
6 / 5 / 8
12,270
818
20,589
26,379
27,641
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
ComradePoshBoy
Aphrodite
20
2 / 2 / 14
11,431
762
11,946
21,271
13,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Jurgenntjeeee
Xing Tian
16
0 / 4 / 10
11,058
737
9,972
28,244
29,419
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Artemis
Mennotjeeee
Artemis
19
6 / 5 / 6
12,408
827
19,782
15,400
7,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
soulbullet
Raijin
18
2 / 4 / 8
10,619
708
20,303
14,233
6,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DrJizztazztic
Xbalanque
13
1 / 2 / 10
8,783
586
15,612
8,546
4,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
E-Eye
Surtr
19
7 / 4 / 9
11,031
735
18,176
26,882
34,274
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
LishaIsHere
Aphrodite
19
5 / 2 / 11
11,071
738
20,042
22,381
16,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
SundIey-
Thanatos
15
5 / 3 / 7
9,892
659
14,153
17,364
18,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
17
1 / 5 / 10
9,428
629
18,218
17,325
9,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
66
16
Kills
19
20
Deaths
16
46
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Cheopss
Erlang Shen
6
5
8
2
W
Aphrodite
ComradePoshBoy
Aphrodite
2
2
14
4.5
L
Xbalanque
DrJizztazztic
Xbalanque
1
2
10
3
L
Surtr
E-Eye
Surtr
7
4
9
2.88
W
Xing Tian
Jurgenntjeeee
Xing Tian
0
4
10
1.25
L
Aphrodite
LishaIsHere
Aphrodite
5
2
11
5.25
W
Artemis
Mennotjeeee
Artemis
6
5
6
1.8
L
Thanatos
SundIey-
Thanatos
5
3
7
2.83
L
Nu Wa
1
5
10
1.2
W
Raijin
soulbullet
Raijin
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,592
Damage
86,201
105,527
Taken
92,498
85,119
Mitigated
83,444
49,911
Healing
46,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Cheopss
Erlang Shen
20,589
6,113
2,256
5,121
26,379
27,641
92
10,141
16,238
5,531
38,898
W
Aphrodite
ComradePoshBoy
Aphrodite
11,946
1,771
13,360
13,436
21,271
13,556
1,406
8,467
12,804
40,014
1,222
L
Xbalanque
DrJizztazztic
Xbalanque
15,612
2,479
282
1,473
8,546
4,653
440
3,206
5,340
0
28,906
L
Surtr
E-Eye
Surtr
18,176
3,983
2,152
3,487
26,882
34,274
18
13,204
13,678
1,630
30,341
W
Xing Tian
Jurgenntjeeee
Xing Tian
9,972
184
5,756
5,204
28,244
29,419
1,017
8,090
20,154
17,271
1,067
L
Aphrodite
LishaIsHere
Aphrodite
20,042
1,555
13,851
13,521
22,381
16,953
238
11,855
10,526
38,732
0
W
Artemis
Mennotjeeee
Artemis
19,782
6,606
481
2,575
15,400
7,615
3,637
5,460
9,940
0
60,405
L
Thanatos
SundIey-
Thanatos
14,153
357
1,593
6,113
17,364
18,111
0
7,038
10,326
0
16,476
L
Nu Wa
18,218
4,398
884
2,979
17,325
9,453
0
8,906
8,419
34,881
655
W
Raijin
soulbullet
Raijin
20,303
1,811
936
786
14,233
6,888
1,692
7,470
6,763
45,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,786
Gold Earned
50,205
264
Minions Killed
140
0
Camps Cleared
0
1,372,617
Distance Traveled
1,173,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,270
818
38
3
0
281,424
0
W
Aphrodite
11,431
762
76
5
0
293,491
0
L
Xbalanque
8,783
586
34
2
0
152,571
0
L
Surtr
11,031
735
28
2
0
259,773
0
W
Xing Tian
11,058
737
12
1
0
294,637
0
L
Aphrodite
11,071
738
60
4
0
255,831
0
W
Artemis
12,408
827
89
6
0
256,065
0
L
Thanatos
9,892
659
3
0
0
247,140
0
L
Nu Wa
9,428
629
15
1
0
258,367
0
W
Raijin
10,619
708
49
3
0
247,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role