Player Matchup

Nut
Nut
CielMithrandir
Nut
Level 156
God Stats
25W - 16L
1,679 SR
Queue Stats
54W - 51L
1,532 Elo+
Solo
Izanami
Izanami
Daegum
Izanami
Level 97
God Stats
1W - 4L
1,549 SR
Queue Stats
36W - 40L
1,411 Elo+
Solo
Anubis
Anubis
GOKU4VENUS
Anubis
Level 148
God Stats
0W - 1L
1,577 SR
Queue Stats
18W - 15L
1,461 Elo+
Party 1
Charon
Charon
PotatoMash3r
Charon
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,824 Elo+
Solo
Vulcan
Vulcan
RJISHNUD
Vulcan
Level 143
God Stats
0W - 2L
1,493 SR
Queue Stats
18W - 16L
1,438 Elo+
Party 1
Team Averages
Level 134
1,560 SR
1,533 Elo+

VS

Team Averages
Level 126
1,579 SR
1,485 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CALsys
Gilgamesh
Level 108
God Stats
4W - 0L
1,896 SR
Queue Stats
17W - 24L
1,473 Elo+
Solo
Kali
Kali
Dudderz 1570
Kali
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 26L
1,490 Elo+
Solo
Sol
Sol
YETMOR
Sol
Level 162
God Stats
7W - 4L
1,501 SR
Queue Stats
46W - 61L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,262
726
5,751
13,382
6,588
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Daegum
Izanami
13
0 / 2 / 2
7,321
732
7,592
7,880
4,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Anubis
GOKU4VENUS
Anubis
13
2 / 6 / 1
7,538
754
7,538
11,195
7,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon
14
1 / 3 / 2
8,186
819
5,607
12,517
11,426
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
RJISHNUD
Vulcan
13
0 / 3 / 0
7,153
715
3,697
6,063
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 1 / 8
8,510
851
11,080
10,702
4,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
14
1 / 2 / 9
7,771
777
9,009
6,306
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Gilgamesh
CALsys
Gilgamesh
16
7 / 0 / 3
9,367
937
10,328
11,487
10,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 0 / 9
8,620
862
9,339
11,677
5,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
YETMOR
Sol
15
2 / 0 / 8
8,327
833
5,671
5,782
2,084
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
3
Kills
18
18
Deaths
3
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
8
8
W
Morgan Le Fay
 
Morgan Le Fay
1
2
9
2.75
W
Gilgamesh
CALsys
Gilgamesh
7
0
3
8.5
L
0
4
1
0.13
L
Izanami
Daegum
Izanami
0
2
2
0.5
W
4
0
9
8.5
L
Anubis
GOKU4VENUS
Anubis
2
6
1
0.42
L
Charon
1
3
2
0.67
L
Vulcan
RJISHNUD
Vulcan
0
3
0
0
W
Sol
YETMOR
Sol
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,185
Damage
45,427
51,037
Taken
45,954
31,999
Mitigated
24,459
8,538
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,080
3,534
0
3,041
10,702
4,235
781
5,900
4,802
0
34,275
W
Morgan Le Fay
 
Morgan Le Fay
9,009
946
0
171
6,306
2,331
195
3,041
3,265
18,346
615
W
Gilgamesh
CALsys
Gilgamesh
10,328
3,411
0
2,848
11,487
10,689
1,184
3,597
7,890
0
30,690
L
5,751
3,177
0
2,636
13,382
6,588
0
3,159
10,031
0
28,053
L
Izanami
Daegum
Izanami
7,592
4,975
0
884
7,880
4,046
0
1,654
6,091
0
15,786
W
9,339
4,519
0
5,329
11,677
5,120
0
2,938
8,739
0
29,362
L
Anubis
GOKU4VENUS
Anubis
7,538
294
0
1,841
11,195
7,105
0
3,506
7,480
21,384
0
L
Charon
5,607
1,719
1,194
1,983
12,517
11,426
0
3,933
8,406
15,435
0
L
Vulcan
RJISHNUD
Vulcan
3,697
1,192
0
0
6,063
2,834
0
1,810
4,253
15,963
0
W
Sol
YETMOR
Sol
5,671
531
247
1,911
5,782
2,084
2,811
1,366
4,416
22,696
1,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,460
Gold Earned
42,595
150
Minions Killed
241
0
Camps Cleared
0
896,153
Distance Traveled
1,079,589
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,510
851
70
7
0
222,424
0
W
Morgan Le Fay
7,771
777
27
3
0
204,314
0
W
Gilgamesh
9,367
937
55
6
0
207,123
0
L
Nut
7,262
726
46
5
0
177,260
0
L
Izanami
7,321
732
29
3
0
187,149
4
W
Kali
8,620
862
40
4
0
247,119
0
L
Anubis
7,538
754
33
3
0
163,670
0
L
Charon
8,186
819
12
1
0
192,459
0
L
Vulcan
7,153
715
30
3
0
175,615
0
W
Sol
8,327
833
49
5
0
198,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role