Player Matchup

Atlas
Atlas
Krypa515
Atlas
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,455 Elo+
Party 1
Sol
Sol
MysteriousPox
Sol
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,455 Elo+
Party 1
Achilles
Achilles
Xandos
Achilles
Level 19
God Stats
1W - 1L
1,512 SR
Queue Stats
5W - 4L
1,382 Elo+
Party 1
Team Averages
Level 62
1,504 SR
1,431 Elo+

VS

Team Averages
Level 112
1,628 SR
1,484 Elo+
Scylla
Scylla
Katingkara-Water
Scylla
Level 78
God Stats
2W - 1L
1,816 SR
Queue Stats
10W - 12L
1,509 Elo+
Party 2
Horus
Horus
WillDaW33d
Horus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 67L
1,493 Elo+
Solo
Serqet
Serqet
aciuna
Serqet
Level 115
God Stats
6W - 7L
1,569 SR
Queue Stats
12W - 17L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Krypa515
Atlas
15
3 / 2 / 11
9,472
729
9,342
12,464
11,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
5 / 2 / 9
10,363
797
12,051
9,462
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
Xandos
Achilles
16
8 / 1 / 6
10,726
825
13,210
10,174
5,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
9,094
700
6,674
9,410
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
12
1 / 5 / 4
8,256
635
9,268
21,105
17,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
aciuna
Serqet
13
3 / 6 / 2
9,157
704
8,650
10,048
5,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
5
5
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Atlas
Krypa515
Atlas
3
2
11
4.25
W
5
2
9
4.75
L
Horus
1
5
4
0.6
W
Achilles
Xandos
Achilles
8
1
6
11
L
Serqet
aciuna
Serqet
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,603
Damage
24,592
32,100
Taken
40,563
21,264
Mitigated
26,479
6,150
Healing
6,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,674
888
0
759
9,410
3,457
115
4,124
4,762
30,536
0
W
Atlas
Krypa515
Atlas
9,342
3,199
0
280
12,464
11,852
405
3,024
8,063
19,004
607
W
12,051
4,027
0
4,220
9,462
3,589
1,685
689
8,418
53,710
4,629
L
Horus
9,268
4,032
344
5,872
21,105
17,922
0
10,876
8,887
0
25,887
W
Achilles
Xandos
Achilles
13,210
5,330
0
1,650
10,174
5,823
336
2,235
6,999
0
28,377
L
Serqet
aciuna
Serqet
8,650
852
0
0
10,048
5,100
80
3,739
5,637
0
29,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,561
Gold Earned
26,507
137
Minions Killed
127
0
Camps Cleared
0
707,637
Distance Traveled
689,040
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,094
700
61
5
0
220,235
3
W
Atlas
9,472
729
13
1
0
233,001
6
W
Sol
10,363
797
89
7
0
231,264
0
L
Horus
8,256
635
31
2
0
233,369
2
W
Achilles
10,726
825
35
3
0
243,372
0
L
Serqet
9,157
704
35
3
0
235,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role