Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Azajel
Cabrakan
Level 128
God Stats
30W - 26L
1,488 SR
Queue Stats
234W - 228L
1,420 Elo+
Solo
Geb
Geb
SimplyMarc92
Geb
Level 153
God Stats
13W - 13L
1,530 SR
Queue Stats
46W - 48L
1,463 Elo+
Solo
Heimdallr
Heimdallr
The CheddarMann
Heimdallr
Level 155
God Stats
11W - 13L
1,526 SR
Queue Stats
135W - 144L
1,488 Elo+
Solo
Kukulkan
Kukulkan
twisprabbit
Kukulkan
Level 117
God Stats
25W - 18L
1,630 SR
Queue Stats
44W - 41L
1,511 Elo+
Solo
Team Averages
Level 139
1,535 SR
1,476 Elo+

VS

Team Averages
Level 124
1,498 SR
1,444 Elo+
Merlin
Merlin
FifthOfChuck
Merlin
Level 147
God Stats
20W - 30L
1,248 SR
Queue Stats
265W - 308L
1,423 Elo+
Solo
Lancelot
Lancelot
Folwinn
Lancelot
Level 126
God Stats
1W - 1L
1,449 SR
Queue Stats
16W - 34L
1,328 Elo+
Solo
Cupid
Cupid
ONTHEBOAT
Cupid
Level 81
God Stats
1W - 0L
1,506 SR
Queue Stats
22W - 39L
1,483 Elo+
Solo
King Arthur
King Arthur
Qvvier
King Arthur
Level 124
God Stats
2W - 3L
1,465 SR
Queue Stats
80W - 90L
1,474 Elo+
Solo
Geb
Geb
billeniumfalcon
Geb
Level 143
God Stats
2W - 0L
1,818 SR
Queue Stats
192W - 197L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 1 / 1
7,011
779
6,915
4,477
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Azajel
Cabrakan
9
0 / 0 / 0
5,924
658
0
0
0
13
1 / 1 / 4
7,285
809
9,285
13,239
12,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Heimdallr
The CheddarMann
Heimdallr
13
0 / 2 / 2
6,767
752
5,653
7,401
3,295
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
twisprabbit
Kukulkan
16
5 / 1 / 1
8,664
963
9,870
4,426
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 1 / 4
6,794
755
6,272
5,067
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Folwinn
Lancelot
14
1 / 1 / 2
7,300
811
3,928
8,312
3,961
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
ONTHEBOAT
Cupid
13
1 / 1 / 1
7,063
785
5,127
8,159
3,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
Qvvier
King Arthur
13
0 / 2 / 3
7,079
787
5,315
11,470
10,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 1 / 1
7,990
888
4,712
11,210
9,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
6
Kills
5
5
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Cabrakan
Azajel
Cabrakan
0
0
0
0
W
Merlin
0
1
4
2
W
Lancelot
Folwinn
Lancelot
1
1
2
2
W
Cupid
ONTHEBOAT
Cupid
1
1
1
1.5
W
King Arthur
Qvvier
King Arthur
0
2
3
0.75
L
1
1
4
3
L
Heimdallr
The CheddarMann
Heimdallr
0
2
2
0.5
W
3
1
1
3.5
L
Kukulkan
twisprabbit
Kukulkan
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,723
Damage
25,354
29,543
Taken
44,218
19,636
Mitigated
29,967
2,828
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,915
3,359
0
416
4,477
1,811
229
1,619
2,722
23,618
0
L
Cabrakan
Azajel
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
6,272
884
0
664
5,067
2,261
0
2,557
2,413
23,061
0
W
Lancelot
Folwinn
Lancelot
3,928
1,370
0
2,090
8,312
3,961
0
4,911
3,232
0
24,437
W
Cupid
ONTHEBOAT
Cupid
5,127
3,241
1,007
2,895
8,159
3,549
452
5,888
2,087
0
23,470
W
King Arthur
Qvvier
King Arthur
5,315
1,129
0
2,158
11,470
10,593
48
6,707
4,589
0
20,970
L
9,285
831
0
750
13,239
12,327
0
4,191
8,756
19,915
2,152
L
Heimdallr
The CheddarMann
Heimdallr
5,653
1,723
0
1,162
7,401
3,295
0
3,855
3,268
0
16,437
W
4,712
420
0
544
11,210
9,603
0
4,156
6,844
13,618
0
L
Kukulkan
twisprabbit
Kukulkan
9,870
714
0
500
4,426
2,203
57
555
3,813
34,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,651
Gold Earned
36,226
161
Minions Killed
184
0
Camps Cleared
0
733,237
Distance Traveled
968,028
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,011
779
39
4
0
163,660
5
L
Cabrakan
5,924
658
0
0
0
0
0
W
Merlin
6,794
755
50
6
0
152,638
0
W
Lancelot
7,300
811
45
5
0
222,928
3
W
Cupid
7,063
785
39
4
0
144,686
0
W
King Arthur
7,079
787
39
4
0
198,678
0
L
Geb
7,285
809
23
3
0
198,574
0
L
Heimdallr
6,767
752
28
3
0
167,736
0
W
Geb
7,990
888
11
1
0
249,098
2
L
Kukulkan
8,664
963
71
8
0
203,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role