Player Matchup

Maui
Maui
 
Maui
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ExlAjolote
Baron Samedi
Level 22
God Stats
1W - 2L
1,322 SR
Queue Stats
55W - 46L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
Killerfang0
Danzaburou
Level 136
God Stats
3W - 2L
1,500 SR
Queue Stats
200W - 199L
1,470 Elo+
Solo
Lancelot
Lancelot
NadavGr
Lancelot
Level 64
God Stats
6W - 7L
1,757 SR
Queue Stats
19W - 18L
1,719 Elo+
Solo
Heimdallr
Heimdallr
adybich71
Heimdallr
Level 106
God Stats
3W - 4L
1,815 SR
Queue Stats
237W - 228L
1,453 Elo+
Party 1
Team Averages
Level 74
1,579 SR
1,524 Elo+

VS

Team Averages
Level 120
1,530 SR
1,492 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Chris00210
Arachne
Level 141
God Stats
15W - 10L
1,722 SR
Queue Stats
172W - 195L
1,471 Elo+
Solo
Cabrakan
Cabrakan
CrazyMonkeyii
Cabrakan
Level 81
God Stats
5W - 5L
1,497 SR
Queue Stats
262W - 271L
1,500 Elo+
Solo
Anubis
Anubis
Jellyboy chris
Anubis
Level 94
God Stats
6W - 9L
1,432 SR
Queue Stats
211W - 187L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 4 / 7
6,162
514
4,970
10,900
8,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
ExlAjolote
Baron Samedi
12
3 / 1 / 2
6,923
577
6,982
6,501
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Killerfang0
Danzaburou
13
6 / 0 / 1
8,692
724
8,162
8,443
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
NadavGr
Lancelot
10
1 / 4 / 2
5,730
478
4,156
9,897
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
adybich71
Heimdallr
10
1 / 5 / 5
5,998
500
8,803
10,627
4,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
7 / 3 / 5
7,159
597
10,848
15,826
8,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
 
Skadi
8
0 / 4 / 1
5,006
417
2,112
5,292
1,529
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Chris00210
Arachne
13
2 / 2 / 6
6,822
569
3,765
11,620
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
CrazyMonkeyii
Cabrakan
10
3 / 2 / 8
7,005
584
5,899
11,420
14,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 1 / 0
7,105
592
5,148
8,186
4,324
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
11
Kills
13
14
Deaths
12
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
4
7
0.88
L
Erlang Shen
 
Erlang Shen
7
3
5
3.17
L
Skadi
 
Skadi
0
4
1
0.13
L
Arachne
Chris00210
Arachne
2
2
6
2.5
L
Cabrakan
CrazyMonkeyii
Cabrakan
3
2
8
3.5
W
Baron Samedi
ExlAjolote
Baron Samedi
3
1
2
4
L
1
1
0
1
W
Danzaburou
Killerfang0
Danzaburou
6
0
1
6.5
W
Lancelot
NadavGr
Lancelot
1
4
2
0.5
W
Heimdallr
adybich71
Heimdallr
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,073
Damage
27,772
46,368
Taken
52,344
24,175
Mitigated
33,576
10,073
Healing
18,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,970
2,257
0
1,341
10,900
8,374
80
2,765
8,135
18,536
0
L
Erlang Shen
 
Erlang Shen
10,848
6,575
0
7,671
15,826
8,955
250
1,772
14,054
0
45,994
L
Skadi
 
Skadi
2,112
900
0
326
5,292
1,529
144
450
4,842
0
15,164
L
Arachne
Chris00210
Arachne
3,765
2,844
0
4,504
11,620
4,758
281
893
10,727
0
52,830
L
Cabrakan
CrazyMonkeyii
Cabrakan
5,899
1,103
0
2,402
11,420
14,010
108
3,167
8,253
22,786
3,119
W
Baron Samedi
ExlAjolote
Baron Samedi
6,982
604
445
2,328
6,501
2,443
0
3,702
2,799
44,770
1,055
L
5,148
214
0
3,938
8,186
4,324
634
5,361
2,825
51,617
1,618
W
Danzaburou
Killerfang0
Danzaburou
8,162
4,076
0
2,432
8,443
3,800
910
841
7,602
0
54,144
W
Lancelot
NadavGr
Lancelot
4,156
785
0
690
9,897
4,579
47
1,431
8,466
0
44,706
W
Heimdallr
adybich71
Heimdallr
8,803
4,825
0
2,837
10,627
4,979
143
1,297
9,330
0
42,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,505
Gold Earned
33,097
331
Minions Killed
287
0
Camps Cleared
0
1,126,227
Distance Traveled
1,145,114
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,162
514
23
2
0
224,637
2
L
Erlang Shen
7,159
597
68
6
0
243,517
3
L
Skadi
5,006
417
21
2
0
196,786
0
L
Arachne
6,822
569
80
7
0
260,876
0
L
Cabrakan
7,005
584
27
2
0
224,424
0
W
Baron Samedi
6,923
577
73
6
0
216,939
0
L
Anubis
7,105
592
91
8
0
219,511
0
W
Danzaburou
8,692
724
98
8
0
204,704
1
W
Lancelot
5,730
478
69
6
0
264,888
3
W
Heimdallr
5,998
500
68
6
0
215,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role