Player Matchup

Janus
Janus
Silver V
 
Janus
Silver V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Capn Vin Stroke
Gilgamesh
Silver I
Level 127
God Stats
14W - 12L
1,592 SR
Queue Stats
59W - 64L
1,210 MMR
Solo
Danzaburou
Danzaburou
Silver III
EnvyToy
Danzaburou
Silver III
Level 88
God Stats
2W - 3L
1,308 SR
Queue Stats
77W - 95L
1,125 MMR
Solo
Thor
Thor
Gold V
ZOhM GEE
Thor
Gold V
Level 176
God Stats
1W - 2L
1,490 SR
Queue Stats
127W - 139L
1,191 MMR
Solo
Cthulhu
Cthulhu
Silver II
pistolfrank44
Cthulhu
Silver II
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 28L
1,144 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,478 SR
1,234 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,517 SR
1,181 MMR
Poseidon
Poseidon
Gold V
Hugo_Al24
Poseidon
Gold V
Level 122
God Stats
6W - 8L
1,494 SR
Queue Stats
118W - 136L
1,233 MMR
Solo
Izanami
Izanami
Gold V
MuffPlowman_69
Izanami
Gold V
Level 147
God Stats
16W - 22L
1,432 SR
Queue Stats
185W - 202L
1,106 MMR
Party 1
Lancelot
Lancelot
Gold IV
Striker2205JP
Lancelot
Gold IV
Level 148
God Stats
26W - 21L
1,569 SR
Queue Stats
362W - 377L
1,283 MMR
Party 2
Chaac
Chaac
Silver I
sputnikss
Chaac
Silver I
Level 157
God Stats
7W - 8L
1,589 SR
Queue Stats
327W - 326L
1,149 MMR
Party 2
Athena
Athena
Silver I
кαмυι
Athena
Silver I
Level 81
God Stats
5W - 5L
1,502 SR
Queue Stats
163W - 175L
1,134 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 2 / 0
8,540
569
6,810
7,913
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Capn Vin Stroke
Gilgamesh
14
0 / 2 / 0
8,290
553
9,091
18,324
17,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
EnvyToy
Danzaburou
13
0 / 3 / 1
7,672
511
3,920
7,007
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
12
0 / 3 / 1
6,712
447
3,832
12,301
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
8
0 / 1 / 1
6,003
400
1,484
4,142
2,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
NutMorgan Le FayArachneAwilix

VS

Bans
AgniBellonaErlang ShenSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Hugo_Al24
Poseidon
16
2 / 0 / 3
9,338
623
3,317
6,468
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 2
9,753
650
1,911
7,351
3,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Striker2205JP
Lancelot
15
4 / 2 / 6
8,913
594
8,494
11,966
5,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
sputnikss
Chaac
14
1 / 0 / 2
8,278
552
11,201
14,421
13,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
кαмυι
Athena
12
3 / 0 / 6
8,184
546
3,537
9,786
8,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
11
11
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
2
0
1.5
L
Gilgamesh
Capn Vin Stroke
Gilgamesh
0
2
0
0
L
Danzaburou
EnvyToy
Danzaburou
0
3
1
0.17
W
Poseidon
Hugo_Al24
Poseidon
2
0
3
3.5
W
1
1
2
2
W
Lancelot
Striker2205JP
Lancelot
4
2
6
3.5
L
Thor
0
3
1
0.17
L
Cthulhu
0
1
1
0.5
W
Chaac
sputnikss
Chaac
1
0
2
2
W
Athena
кαмυι
Athena
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,137
Damage
28,460
49,687
Taken
49,992
30,724
Mitigated
32,504
12,982
Healing
17,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,810
464
0
1,000
7,913
3,068
0
1,256
6,367
72,050
0
L
Gilgamesh
Capn Vin Stroke
Gilgamesh
9,091
2,164
0
4,988
18,324
17,901
0
1,139
17,135
0
70,832
L
Danzaburou
EnvyToy
Danzaburou
3,920
1,539
0
1,722
7,007
2,600
0
959
6,048
0
59,825
W
Poseidon
Hugo_Al24
Poseidon
3,317
407
0
1,769
6,468
2,299
0
3,375
2,775
77,309
498
W
1,911
1,129
0
1,890
7,351
3,060
460
460
6,881
0
91,262
W
Lancelot
Striker2205JP
Lancelot
8,494
1,249
0
4,714
11,966
5,789
0
1,346
10,315
0
66,451
L
Thor
3,832
837
0
3,822
12,301
4,686
0
1,809
10,464
0
49,893
L
Cthulhu
1,484
26
0
1,450
4,142
2,469
0
1,185
2,871
13,661
184
W
Chaac
sputnikss
Chaac
11,201
2,554
0
5,074
14,421
13,052
83
942
12,386
0
58,769
W
Athena
кαмυι
Athena
3,537
1,020
1,832
2,536
9,786
8,304
0
2,444
7,230
19,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,217
Gold Earned
44,466
469
Minions Killed
524
0
Camps Cleared
0
1,391,080
Distance Traveled
1,652,676
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,540
569
126
8
0
320,428
4
L
Gilgamesh
8,290
553
132
9
0
285,566
0
L
Danzaburou
7,672
511
101
7
0
282,253
4
W
Poseidon
9,338
623
148
10
0
333,225
0
W
Izanami
9,753
650
172
11
0
284,845
6
W
Lancelot
8,913
594
96
6
0
356,277
0
L
Thor
6,712
447
81
5
0
301,796
5
L
Cthulhu
6,003
400
29
2
0
201,037
2
W
Chaac
8,278
552
90
6
0
333,446
4
W
Athena
8,184
546
18
1
0
344,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role