Player Matchup

Ymir
Ymir
BlindedOneZ
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Ikazamir
Baron Samedi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
pmw94
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 32
1,500 SR
1,500 Elo+

VS

Team Averages
Level 91
1,530 SR
1,384 Elo+
Yu Huang
Yu Huang
HebrewHammer948
Yu Huang
Level 101
God Stats
1W - 0L
1,279 SR
Queue Stats
27W - 25L
1,333 Elo+
Solo
Achilles
Achilles
OB CaXA
Achilles
Level 46
God Stats
50W - 47L
1,539 SR
Queue Stats
221W - 245L
1,384 Elo+
Solo
Bakasura
Bakasura
StolenHarbor
Bakasura
Level 127
God Stats
25W - 13L
1,772 SR
Queue Stats
404W - 411L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,763
676
5,103
13,467
10,017
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Ikazamir
Baron Samedi
10
1 / 6 / 1
6,531
653
5,788
8,871
3,719
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
pmw94
Odin
10
2 / 3 / 2
6,697
670
2,172
10,192
5,878
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
5 / 1 / 8
9,090
909
12,085
5,026
2,159
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
OB CaXA
Achilles
14
6 / 2 / 7
8,982
898
9,303
11,601
12,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
StolenHarbor
Bakasura
13
2 / 1 / 6
8,460
846
6,291
10,251
5,074
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
13
13
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Yu Huang
5
1
8
9
L
Baron Samedi
Ikazamir
Baron Samedi
1
6
1
0.25
W
Achilles
OB CaXA
Achilles
6
2
7
4.75
W
Bakasura
StolenHarbor
Bakasura
2
1
6
5
L
Odin
pmw94
Odin
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,063
Damage
27,679
32,530
Taken
26,878
19,614
Mitigated
19,598
772
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,103
1,219
0
0
13,467
10,017
0
4,962
7,040
23,719
0
W
Yu Huang
12,085
1,090
173
1,155
5,026
2,159
645
2,209
2,817
42,108
745
L
Baron Samedi
Ikazamir
Baron Samedi
5,788
1,497
319
453
8,871
3,719
0
3,569
4,704
20,456
0
W
Achilles
OB CaXA
Achilles
9,303
1,984
0
3,084
11,601
12,365
221
3,994
7,607
0
18,578
W
Bakasura
StolenHarbor
Bakasura
6,291
4,014
200
4,687
10,251
5,074
393
4,757
5,494
0
27,944
L
Odin
pmw94
Odin
2,172
1,170
0
0
10,192
5,878
0
3,542
5,968
0
7,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,991
Gold Earned
26,532
68
Minions Killed
139
0
Camps Cleared
0
524,489
Distance Traveled
603,595
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,763
676
23
2
0
188,618
0
W
Yu Huang
9,090
909
68
7
0
178,666
0
L
Baron Samedi
6,531
653
33
3
0
157,321
0
W
Achilles
8,982
898
11
1
0
206,805
1
W
Bakasura
8,460
846
60
6
0
218,124
0
L
Odin
6,697
670
12
1
0
178,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role