Player Matchup

Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
BabaYagaOOG
Odin
Level 88
God Stats
29W - 14L
1,733 SR
Queue Stats
239W - 200L
1,516 Elo+
Solo
Awilix
Awilix
Shake Rula
Awilix
Level 39
God Stats
2W - 3L
1,559 SR
Queue Stats
14W - 18L
1,376 Elo+
Solo
Merlin
Merlin
Terminator1028
Merlin
Level 61
God Stats
1W - 4L
1,352 SR
Queue Stats
164W - 182L
1,458 Elo+
Solo
Team Averages
Level 94
1,529 SR
1,470 Elo+

VS

Team Averages
Level 82
1,443 SR
1,452 Elo+
Surtr
Surtr
AFNFMONTE
Surtr
Level 76
God Stats
4W - 3L
1,555 SR
Queue Stats
25W - 17L
1,509 Elo+
Party 2
Apollo
Apollo
Monkeypaw911
Apollo
Level 152
God Stats
21W - 15L
1,851 SR
Queue Stats
140W - 150L
1,469 Elo+
Solo
Mulan
Mulan
Pipiweepy
Mulan
Level 48
God Stats
1W - 1L
1,267 SR
Queue Stats
19W - 17L
1,482 Elo+
Party 2
Loki
Loki
Quadaddy
Loki
Level 70
God Stats
6W - 5L
1,317 SR
Queue Stats
39W - 40L
1,234 Elo+
Solo
Discordia
Discordia
pipisandro
Discordia
Level 63
God Stats
2W - 3L
1,226 SR
Queue Stats
17W - 11L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 3 / 0
5,626
511
3,368
10,665
6,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
 
Jing Wei
9
0 / 2 / 1
5,268
479
5,106
6,911
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 0
7,227
657
5,929
7,747
7,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Shake Rula
Awilix
9
0 / 3 / 0
4,825
439
1,315
7,976
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 0
5,450
495
3,133
7,505
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AFNFMONTE
Surtr
11
3 / 1 / 3
5,692
517
7,716
9,673
7,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
11
0 / 0 / 5
6,035
549
3,493
4,978
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
Pipiweepy
Mulan
10
1 / 3 / 0
6,329
575
4,713
10,288
8,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
13
7 / 0 / 2
6,798
618
4,763
8,143
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
pipisandro
Discordia
11
2 / 0 / 5
6,428
584
5,411
4,990
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
13
13
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
0
0.33
L
Jing Wei
 
Jing Wei
0
2
1
0.25
W
Surtr
AFNFMONTE
Surtr
3
1
3
4.5
L
3
1
0
3
W
Apollo
0
0
5
2.5
W
Mulan
Pipiweepy
Mulan
1
3
0
0.33
W
Loki
7
0
2
8
L
Awilix
Shake Rula
Awilix
0
3
0
0
L
0
4
0
0
W
Discordia
pipisandro
Discordia
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,851
Damage
26,096
40,804
Taken
38,072
22,300
Mitigated
23,939
6,661
Healing
5,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,368
963
0
1,045
10,665
6,522
0
559
9,559
21,619
201
L
Jing Wei
 
Jing Wei
5,106
3,786
0
445
6,911
2,292
0
1,194
5,376
0
43,114
W
Surtr
AFNFMONTE
Surtr
7,716
3,009
0
1,822
9,673
7,531
111
2,670
7,003
204
30,236
L
5,929
1,241
0
1,922
7,747
7,969
0
0
7,747
6,790
45,659
W
Apollo
3,493
2,800
0
875
4,978
2,039
537
1,492
3,486
0
41,669
W
Mulan
Pipiweepy
Mulan
4,713
1,585
0
547
10,288
8,975
0
1,396
8,892
0
40,501
W
Loki
4,763
1,051
0
620
8,143
3,466
0
692
7,451
0
52,377
L
Awilix
Shake Rula
Awilix
1,315
461
0
2,484
7,976
2,866
0
1,340
6,388
0
23,638
L
3,133
140
0
765
7,505
2,651
0
1,759
5,432
34,306
249
W
Discordia
pipisandro
Discordia
5,411
566
0
1,605
4,990
1,928
194
1,543
3,447
37,273
1,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,396
Gold Earned
31,282
310
Minions Killed
347
0
Camps Cleared
0
1,086,894
Distance Traveled
1,079,291
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,626
511
33
3
0
205,359
8
L
Jing Wei
5,268
479
67
6
0
210,790
2
W
Surtr
5,692
517
32
3
0
237,355
0
L
Odin
7,227
657
94
9
0
220,084
0
W
Apollo
6,035
549
93
8
0
194,957
3
W
Mulan
6,329
575
70
6
0
169,335
0
W
Loki
6,798
618
77
7
0
244,572
0
L
Awilix
4,825
439
42
4
0
239,419
0
L
Merlin
5,450
495
74
7
0
211,242
0
W
Discordia
6,428
584
75
7
0
233,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role