Player Matchup

Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum III
GnikT
Susano
Platinum III
Level 120
God Stats
4W - 6L
1,431 SR
Queue Stats
52W - 45L
2,035 MMR
Solo
Scylla
Scylla
Platinum II
Kuzenbinho
Scylla
Platinum II
Level 195
God Stats
18W - 12L
1,763 SR
Queue Stats
248W - 245L
1,978 MMR
Solo
Chaac
Chaac
Gold III
Rajº
Chaac
Gold III
Level 190
God Stats
2W - 3L
1,416 SR
Queue Stats
31W - 33L
1,581 MMR
Solo
Anhur
Anhur
Platinum III
josesito7415
Anhur
Platinum III
Level 127
God Stats
60W - 46L
1,672 SR
Queue Stats
228W - 219L
1,584 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,556 SR
1,736 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,537 SR
1,762 MMR
Osiris
Osiris
Platinum V
 
Osiris
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver I
 
Odin
Silver I
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
Glanulado
Medusa
Gold II
Level 69
God Stats
5W - 5L
1,360 SR
Queue Stats
71W - 63L
1,561 MMR
Solo
Chronos
Chronos
Diamond I
Martchelito
Chronos
Diamond I
Level 156
God Stats
4W - 3L
1,625 SR
Queue Stats
173W - 163L
2,342 MMR
Solo
Janus
Janus
Platinum II
Rieness
Janus
Platinum II
Level 193
God Stats
2W - 0L
1,701 SR
Queue Stats
38W - 36L
1,906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 1 / 0
3,218
644
1,149
4,057
2,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Susano
GnikT
Susano
6
0 / 0 / 0
3,345
669
575
3,531
1,053
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
Kuzenbinho
Scylla
7
0 / 0 / 0
3,397
679
417
1,233
314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Chaac
Rajº
Chaac
3
0 / 1 / 0
2,817
563
1,063
2,063
853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,280
656
616
1,935
504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Bans
BellonaAo KuangAwilixRavana

VS

Bans
GebAgniAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
1 / 0 / 0
3,968
794
752
2,362
1,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
 
Odin
6
0 / 0 / 1
3,451
690
1,209
3,666
1,934
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
Glanulado
Medusa
6
1 / 0 / 0
3,473
695
2,443
2,333
633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Martchelito
Chronos
7
0 / 0 / 1
3,573
715
636
2,090
551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
Rieness
Janus
7
0 / 0 / 0
3,635
727
735
638
217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
W
Osiris
 
Osiris
1
0
0
1
W
Odin
 
Odin
0
0
1
0.5
W
Medusa
Glanulado
Medusa
1
0
0
1
L
Susano
GnikT
Susano
0
0
0
0
L
Scylla
Kuzenbinho
Scylla
0
0
0
0
W
Chronos
Martchelito
Chronos
0
0
1
0.5
L
Chaac
Rajº
Chaac
0
1
0
0
W
Janus
Rieness
Janus
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,820
Damage
5,775
12,819
Taken
11,089
4,773
Mitigated
4,638
5,064
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,149
631
0
946
4,057
2,049
0
253
3,764
7,611
0
W
Osiris
 
Osiris
752
287
0
1,000
2,362
1,303
0
0
2,362
0
20,308
W
Odin
 
Odin
1,209
419
0
1,766
3,666
1,934
0
676
2,990
0
12,304
W
Medusa
Glanulado
Medusa
2,443
1,203
0
710
2,333
633
0
473
1,860
0
19,336
L
Susano
GnikT
Susano
575
98
0
2,041
3,531
1,053
0
197
3,294
0
15,381
L
Scylla
Kuzenbinho
Scylla
417
0
0
500
1,233
314
0
392
797
18,752
39
W
Chronos
Martchelito
Chronos
636
403
0
1,787
2,090
551
0
0
2,090
18,417
579
L
Chaac
Rajº
Chaac
1,063
251
0
736
2,063
853
0
388
1,675
0
7,005
W
Janus
Rieness
Janus
735
0
0
100
638
217
0
417
221
19,879
449
L
616
278
0
841
1,935
504
0
0
1,935
0
19,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,057
Gold Earned
18,100
139
Minions Killed
159
0
Camps Cleared
0
442,558
Distance Traveled
497,179
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,218
644
9
2
0
96,572
2
W
Osiris
3,968
794
27
5
0
95,046
0
W
Odin
3,451
690
10
2
0
112,549
3
W
Medusa
3,473
695
42
8
0
90,509
1
L
Susano
3,345
669
40
8
0
117,554
0
L
Scylla
3,397
679
41
8
0
86,501
0
W
Chronos
3,573
715
46
9
0
92,717
0
L
Chaac
2,817
563
16
3
0
48,916
0
W
Janus
3,635
727
34
7
0
106,358
0
L
Anhur
3,280
656
33
7
0
93,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role