Player Matchup

Bellona
Bellona
Gold IV
HAZY NOVA
Bellona
Gold IV
Level 103
God Stats
5W - 3L
1,493 SR
Queue Stats
69W - 73L
1,511 MMR
Party 1
Heimdallr
Heimdallr
Gold II
JukeNova
Heimdallr
Gold II
Level 126
God Stats
24W - 21L
1,566 SR
Queue Stats
182W - 192L
1,506 MMR
Solo
Atlas
Atlas
Silver I
MagicMacaroniii
Atlas
Silver I
Level 164
God Stats
6W - 0L
1,546 SR
Queue Stats
11W - 8L
1,509 MMR
Solo
Da Ji
Da Ji
Gold I
Starscream0007
Da Ji
Gold I
Level 164
God Stats
128W - 91L
1,648 SR
Queue Stats
240W - 230L
1,508 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
tetsmaster777
Zhong Kui
Gold II
Level 126
God Stats
21W - 13L
1,720 SR
Queue Stats
47W - 45L
1,621 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,595 SR
1,531 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,520 SR
1,531 MMR
Bastet
Bastet
Gold IV
HUMPDAY24
Bastet
Gold IV
Level 122
God Stats
6W - 6L
1,365 SR
Queue Stats
38W - 41L
1,458 MMR
Solo
Ra
Ra
Gold II
KillerOrca16
Ra
Gold II
Level 157
God Stats
4W - 2L
1,830 SR
Queue Stats
277W - 285L
1,574 MMR
Solo
Rama
Rama
Gold I
MrShorty13
Rama
Gold I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,536 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
ThirtyRocket243
Sun Wukong
Gold III
Level 127
God Stats
9W - 11L
1,499 SR
Queue Stats
69W - 74L
1,542 MMR
Solo
Charon
Charon
Bronze III
treysongz
Charon
Bronze III
Level 107
God Stats
3W - 7L
1,404 SR
Queue Stats
27W - 27L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HAZY NOVA
Bellona
15
2 / 2 / 2
10,079
593
7,755
15,343
14,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
JukeNova
Heimdallr
19
4 / 1 / 1
11,793
694
11,434
9,159
5,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 0 / 8
9,976
587
6,126
15,686
13,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 0 / 4
8,879
522
7,636
14,173
6,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zhong Kui
tetsmaster777
Zhong Kui
17
3 / 0 / 4
10,309
606
11,302
11,631
9,583
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KuzenboAgniSurtrHachimanThoth

VS

Bans
LokiAthenaAwilixArachneOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
HUMPDAY24
Bastet
15
1 / 1 / 1
8,257
486
8,569
10,706
4,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 0
8,148
479
3,650
10,140
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 4 / 0
8,407
495
4,900
12,998
4,545
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ThirtyRocket243
Sun Wukong
15
1 / 3 / 1
9,090
535
6,954
16,090
12,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
treysongz
Charon
12
0 / 3 / 0
7,802
459
4,729
15,043
10,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
3
3
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
HAZY NOVA
Bellona
2
2
2
1.5
L
Bastet
HUMPDAY24
Bastet
1
1
1
1.5
W
Heimdallr
JukeNova
Heimdallr
4
1
1
4.5
L
0
3
0
0
W
4
0
8
8
L
1
4
0
0.25
W
1
0
4
3
L
Sun Wukong
ThirtyRocket243
Sun Wukong
1
3
1
0.5
W
Zhong Kui
tetsmaster777
Zhong Kui
3
0
4
5
L
Charon
treysongz
Charon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,253
Damage
28,802
65,992
Taken
64,977
49,545
Mitigated
36,552
31,066
Healing
18,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
HAZY NOVA
Bellona
7,755
1,887
0
7,043
15,343
14,361
892
578
14,765
0
77,970
L
Bastet
HUMPDAY24
Bastet
8,569
1,817
0
4,005
10,706
4,823
0
2,355
8,186
0
75,800
W
Heimdallr
JukeNova
Heimdallr
11,434
7,965
0
4,943
9,159
5,123
220
1,513
7,646
0
118,404
L
3,650
658
567
2,633
10,140
4,228
0
5,649
4,413
68,474
0
W
6,126
2,213
0
2,724
15,686
13,868
51
2,956
12,604
26,657
0
L
4,900
3,982
0
4,101
12,998
4,545
0
2,164
10,834
0
71,437
W
7,636
2,112
0
8,450
14,173
6,610
0
386
13,731
0
88,271
L
Sun Wukong
ThirtyRocket243
Sun Wukong
6,954
1,379
0
5,009
16,090
12,023
0
1,666
13,617
0
74,401
W
Zhong Kui
tetsmaster777
Zhong Kui
11,302
1,899
0
7,906
11,631
9,583
946
3,996
7,258
77,862
4,357
L
Charon
treysongz
Charon
4,729
925
0
2,381
15,043
10,933
0
5,228
9,618
30,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,036
Gold Earned
41,704
589
Minions Killed
560
0
Camps Cleared
0
1,768,092
Distance Traveled
1,693,428
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,079
593
136
8
0
375,768
2
L
Bastet
8,257
486
108
6
0
414,745
0
W
Heimdallr
11,793
694
185
11
0
323,876
2
L
Ra
8,148
479
150
9
0
309,345
2
W
Atlas
9,976
587
16
1
0
361,092
4
L
Rama
8,407
495
131
8
0
350,169
6
W
Da Ji
8,879
522
96
6
0
365,806
5
L
Sun Wukong
9,090
535
135
8
0
269,220
3
W
Zhong Kui
10,309
606
156
9
0
341,550
0
L
Charon
7,802
459
36
2
0
349,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role