Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DownBadJimmy
Bacchus
Level 106
God Stats
5W - 3L
1,894 SR
Queue Stats
52W - 51L
1,453 Elo+
Solo
Izanami
Izanami
Unraveled___
Izanami
Level 159
God Stats
11W - 9L
1,741 SR
Queue Stats
103W - 93L
1,602 Elo+
Solo
Ra
Ra
WileyBoxx
Ra
Level 148
God Stats
5W - 3L
1,568 SR
Queue Stats
96W - 79L
1,578 Elo+
Solo
Zeus
Zeus
iHinokami
Zeus
Level 157
God Stats
1W - 1L
1,697 SR
Queue Stats
100W - 83L
1,660 Elo+
Solo
Team Averages
Level 146
1,680 SR
1,559 Elo+

VS

Team Averages
Level 145
1,537 SR
1,562 Elo+
Camazotz
Camazotz
 
Camazotz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Crosstip
Skadi
Level 107
God Stats
89W - 64L
1,612 SR
Queue Stats
386W - 367L
1,526 Elo+
Solo
Loki
Loki
FellTurtle82469
Loki
Level 157
God Stats
39W - 20L
1,694 SR
Queue Stats
366W - 325L
1,636 Elo+
Solo
Bacchus
Bacchus
MrUntoutchable
Bacchus
Level 158
God Stats
10W - 5L
1,619 SR
Queue Stats
101W - 85L
1,622 Elo+
Solo
Thoth
Thoth
aaronmudkip
Thoth
Level 146
God Stats
5W - 11L
1,259 SR
Queue Stats
214W - 192L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
1 / 1 / 2
4,630
579
4,261
7,744
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
DownBadJimmy
Bacchus
8
1 / 1 / 2
4,663
583
3,068
7,201
6,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Unraveled___
Izanami
6
1 / 1 / 2
4,337
542
2,560
3,784
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 0
4,865
608
3,504
7,374
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
9
1 / 2 / 0
4,988
624
3,669
4,281
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
2 / 0 / 0
5,653
707
4,875
7,904
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Skadi
Crosstip
Skadi
10
1 / 2 / 0
5,228
654
3,175
4,722
1,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 2
5,170
646
5,334
6,856
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 4
5,300
663
4,657
6,511
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 1 / 2
4,989
624
2,085
3,971
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
4
Kills
7
7
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
1
2
2
W
Camazotz
 
Camazotz
2
0
0
2
W
Skadi
Crosstip
Skadi
1
2
0
0.5
L
Bacchus
DownBadJimmy
Bacchus
1
1
2
2
W
2
0
2
3
W
1
1
4
3
L
Izanami
Unraveled___
Izanami
1
1
2
2
L
0
2
0
0
W
1
1
2
2
L
Zeus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,062
Damage
20,126
30,384
Taken
29,964
17,518
Mitigated
13,545
10,569
Healing
13,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,261
2,616
0
2,135
7,744
3,887
0
1,337
6,407
0
25,316
W
Camazotz
 
Camazotz
4,875
1,419
0
5,160
7,904
2,452
0
2,576
4,666
0
39,708
W
Skadi
Crosstip
Skadi
3,175
769
0
803
4,722
1,547
0
979
3,743
0
40,598
L
Bacchus
DownBadJimmy
Bacchus
3,068
885
0
1,656
7,201
6,749
0
1,801
5,400
11,834
0
W
5,334
1,939
0
4,495
6,856
2,344
0
1,891
4,901
0
37,690
W
4,657
1,239
0
2,815
6,511
5,855
0
2,538
3,973
19,804
832
L
Izanami
Unraveled___
Izanami
2,560
1,591
0
1,422
3,784
1,269
0
1,641
2,143
0
26,368
L
3,504
262
49
4,250
7,374
4,296
0
0
7,374
27,658
0
W
2,085
52
0
618
3,971
1,347
0
1,531
2,440
31,408
301
L
Zeus
3,669
551
0
1,057
4,281
1,317
0
1,843
2,438
33,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,483
Gold Earned
26,340
225
Minions Killed
292
0
Camps Cleared
0
812,793
Distance Traveled
877,784
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,630
579
42
5
0
202,313
0
W
Camazotz
5,653
707
71
9
0
181,017
0
W
Skadi
5,228
654
70
9
0
142,755
0
L
Bacchus
4,663
583
16
2
0
165,456
2
W
Loki
5,170
646
68
9
0
211,403
0
W
Bacchus
5,300
663
21
3
0
180,482
0
L
Izanami
4,337
542
41
5
0
122,544
1
L
Ra
4,865
608
60
8
0
160,288
1
W
Thoth
4,989
624
62
8
0
162,127
2
L
Zeus
4,988
624
66
8
0
162,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role