Player Matchup

Bastet
Bastet
Billmacia
Bastet
Level 143
God Stats
4W - 3L
1,585 SR
Queue Stats
8W - 7L
1,516 Elo+
Party 3
Hachiman
Hachiman
Karatomtak
Hachiman
Level 128
God Stats
2W - 0L
1,694 SR
Queue Stats
8W - 7L
1,516 Elo+
Party 3
Zhong Kui
Zhong Kui
L1ghthammer
Zhong Kui
Level 122
God Stats
1W - 2L
1,684 SR
Queue Stats
69W - 49L
1,542 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LogiFugginBear
Ah Muzen Cab
Level 120
God Stats
2W - 3L
1,587 SR
Queue Stats
179W - 168L
1,542 Elo+
Solo
Cabrakan
Cabrakan
SonOvOsiris
Cabrakan
Level 109
God Stats
2W - 2L
1,731 SR
Queue Stats
107W - 67L
1,542 Elo+
Party 2
Team Averages
Level 124
1,656 SR
1,532 Elo+

VS

Team Averages
Level 161
1,558 SR
1,516 Elo+
Surtr
Surtr
EndyaSkill
Surtr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,546 Elo+
Party 1
Mercury
Mercury
Ludachristian15
Mercury
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,473 Elo+
Solo
Hachiman
Hachiman
Renzzey
Hachiman
Level 156
God Stats
0W - 1L
1,577 SR
Queue Stats
56W - 53L
1,582 Elo+
Party 1
Poseidon
Poseidon
UnwrittenThesis
Poseidon
Level 141
God Stats
2W - 2L
1,519 SR
Queue Stats
21W - 29L
1,468 Elo+
Party 1
Charon
Charon
aProspector
Charon
Level 233
God Stats
1W - 1L
1,696 SR
Queue Stats
46W - 58L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Billmacia
Bastet
14
11 / 0 / 2
8,137
626
12,496
11,523
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Karatomtak
Hachiman
13
2 / 2 / 5
7,267
559
6,422
9,167
3,493
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Zhong Kui
L1ghthammer
Zhong Kui
13
1 / 0 / 0
7,120
548
7,193
13,359
9,642
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ah Muzen Cab
LogiFugginBear
Ah Muzen Cab
13
0 / 0 / 4
6,966
536
3,007
6,056
2,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cabrakan
SonOvOsiris
Cabrakan
12
3 / 1 / 11
7,787
599
6,694
11,605
14,320
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
1 / 2 / 0
7,284
560
9,585
14,265
11,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 1 / 1
5,628
433
3,952
10,358
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Hachiman
Renzzey
Hachiman
13
2 / 6 / 0
6,886
530
7,998
14,653
5,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
13
0 / 3 / 0
6,756
520
4,874
7,067
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charon
10
0 / 5 / 3
5,787
445
7,807
10,952
8,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
17
Kills
3
3
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
Billmacia
Bastet
11
0
2
12
L
Surtr
1
2
0
0.5
W
Hachiman
Karatomtak
Hachiman
2
2
5
2.25
W
Zhong Kui
L1ghthammer
Zhong Kui
1
0
0
1
W
Ah Muzen Cab
LogiFugginBear
Ah Muzen Cab
0
0
4
2
L
0
1
1
0.5
L
Hachiman
Renzzey
Hachiman
2
6
0
0.33
W
Cabrakan
SonOvOsiris
Cabrakan
3
1
11
8.5
L
Poseidon
0
3
0
0
L
Charon
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,812
Damage
34,216
51,710
Taken
57,295
34,110
Mitigated
29,720
21,659
Healing
16,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Billmacia
Bastet
12,496
4,460
0
6,713
11,523
4,452
0
2,819
8,593
0
55,349
L
Surtr
9,585
4,059
0
5,192
14,265
11,055
0
7,801
6,464
741
51,822
W
Hachiman
Karatomtak
Hachiman
6,422
4,082
0
3,083
9,167
3,493
0
3,133
6,034
0
52,560
W
Zhong Kui
L1ghthammer
Zhong Kui
7,193
733
0
9,175
13,359
9,642
208
332
12,132
57,448
620
W
Ah Muzen Cab
LogiFugginBear
Ah Muzen Cab
3,007
949
0
733
6,056
2,203
672
2,413
3,368
0
56,473
L
3,952
1,594
0
4,350
10,358
3,103
0
2,529
7,829
0
27,797
L
Hachiman
Renzzey
Hachiman
7,998
5,339
0
4,492
14,653
5,128
0
949
13,704
0
59,519
W
Cabrakan
SonOvOsiris
Cabrakan
6,694
1,182
0
1,955
11,605
14,320
0
3,771
7,546
20,388
1,994
L
Poseidon
4,874
682
0
856
7,067
2,016
0
616
6,451
58,267
0
L
Charon
7,807
1,796
0
1,682
10,952
8,418
0
1,647
9,305
23,460
1,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,277
Gold Earned
32,341
390
Minions Killed
367
0
Camps Cleared
0
1,325,248
Distance Traveled
1,289,968
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,137
626
76
6
0
335,036
0
L
Surtr
7,284
560
83
6
0
227,983
0
W
Hachiman
7,267
559
84
6
0
253,887
0
W
Zhong Kui
7,120
548
105
8
0
207,318
0
W
Ah Muzen Cab
6,966
536
96
7
0
271,510
0
L
Mercury
5,628
433
58
4
0
312,340
0
L
Hachiman
6,886
530
93
7
0
229,472
1
W
Cabrakan
7,787
599
29
2
0
257,497
5
L
Poseidon
6,756
520
112
9
0
266,718
0
L
Charon
5,787
445
21
2
0
253,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role