Player Matchup

Mulan
Mulan
Carlitrus84
Mulan
Level 127
God Stats
8W - 12L
1,526 SR
Queue Stats
475W - 471L
1,435 Elo+
Solo
Kuzenbo
Kuzenbo
Krasyo
Kuzenbo
Level 127
God Stats
1W - 4L
1,217 SR
Queue Stats
206W - 196L
1,468 Elo+
Solo
Loki
Loki
Protide1
Loki
Level 68
God Stats
1W - 2L
1,166 SR
Queue Stats
69W - 43L
1,370 Elo+
Solo
Medusa
Medusa
surprisePT
Medusa
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 43L
1,317 Elo+
Solo
Zeus
Zeus
xXMACDOINXx
Zeus
Level 90
God Stats
3W - 2L
1,382 SR
Queue Stats
153W - 138L
1,498 Elo+
Solo
Team Averages
Level 100
1,358 SR
1,418 Elo+

VS

Team Averages
Level 98
1,495 SR
1,456 Elo+
Tyr
Tyr
AcuteDrip717
Tyr
Level 107
God Stats
1W - 5L
1,366 SR
Queue Stats
182W - 167L
1,531 Elo+
Solo
Olorun
Olorun
Geanteau_D_Luffy
Olorun
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 23L
1,426 Elo+
Party 1
Mercury
Mercury
Kagesensei1014
Mercury
Level 107
God Stats
14W - 16L
1,581 SR
Queue Stats
124W - 116L
1,434 Elo+
Solo
Sobek
Sobek
finisteur
Sobek
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
xXHavikXx4804
Nu Wa
Level 124
God Stats
39W - 47L
1,526 SR
Queue Stats
271W - 253L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,406
617
8,991
10,632
9,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
Krasyo
Kuzenbo
12
3 / 0 / 9
8,036
670
5,444
11,829
9,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
11
0 / 0 / 2
5,884
490
3,547
9,885
3,452
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
surprisePT
Medusa
12
9 / 2 / 3
7,575
631
13,523
9,013
3,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 0 / 0
7,949
662
4,829
6,220
1,899
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
6,772
564
4,999
13,690
15,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 2
5,313
443
5,843
8,670
3,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 2 / 0
5,524
460
2,381
9,375
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
finisteur
Sobek
9
2 / 4 / 0
5,913
493
5,598
12,767
12,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 1
6,914
576
5,563
5,890
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
2
2
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
0
0
L
0
6
2
0.17
L
0
2
0
0
W
Kuzenbo
Krasyo
Kuzenbo
3
0
9
7.5
W
Loki
0
0
2
1
L
Sobek
finisteur
Sobek
2
4
0
0.5
W
Medusa
surprisePT
Medusa
9
2
3
5.25
L
0
1
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,334
Damage
24,384
47,579
Taken
50,392
27,742
Mitigated
36,961
21,234
Healing
16,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,999
799
0
8,019
13,690
15,715
0
0
13,690
0
50,644
W
8,991
2,100
0
3,996
10,632
9,273
0
619
10,013
0
64,157
L
5,843
3,127
426
1,305
8,670
3,846
0
2,472
6,198
37,670
0
L
2,381
897
32
2,183
9,375
3,089
0
1,934
7,441
0
32,739
W
Kuzenbo
Krasyo
Kuzenbo
5,444
2,208
0
6,822
11,829
9,410
50
6,244
5,573
22,127
1,600
W
Loki
3,547
963
0
4,598
9,885
3,452
0
2,065
7,820
0
38,446
L
Sobek
finisteur
Sobek
5,598
497
0
3,765
12,767
12,482
0
1,932
10,835
20,605
0
W
Medusa
surprisePT
Medusa
13,523
6,488
0
2,114
9,013
3,708
400
4,912
4,101
0
55,514
L
5,563
1,996
0
1,189
5,890
1,829
0
3,761
2,129
59,757
2,218
W
4,829
1,156
0
3,704
6,220
1,899
0
3,038
3,172
93,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,850
Gold Earned
30,436
427
Minions Killed
349
0
Camps Cleared
0
1,227,689
Distance Traveled
1,179,805
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,772
564
90
8
0
239,007
0
W
Mulan
7,406
617
102
9
0
243,908
2
L
Olorun
5,313
443
56
5
0
212,052
0
L
Mercury
5,524
460
65
5
0
266,459
0
W
Kuzenbo
8,036
670
26
2
0
275,958
0
W
Loki
5,884
490
65
5
0
257,516
1
L
Sobek
5,913
493
27
2
0
249,895
0
W
Medusa
7,575
631
78
7
0
222,686
0
L
Nu Wa
6,914
576
111
9
0
212,392
0
W
Zeus
7,949
662
156
13
0
227,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role