Player Matchup

Thoth
Thoth
Platinum IV
ELITEinDIAPERZ
Thoth
Platinum IV
Level 259
God Stats
104W - 87L
1,653 SR
Queue Stats
634W - 666L
1,614 MMR
Party 1
Bacchus
Bacchus
Gold III
MфuТh
Bacchus
Gold III
Level 179
God Stats
4W - 5L
1,318 SR
Queue Stats
175W - 181L
1,468 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
ahmedbenladen
Guan Yu
Platinum V
Level 153
God Stats
11W - 3L
1,811 SR
Queue Stats
66W - 51L
1,666 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 197
1,594 SR
1,583 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,523 SR
1,500 MMR
Thanatos
Thanatos
Bronze III
WickedPickle756
Thanatos
Bronze III
Level 102
God Stats
0W - 1L
1,603 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Bakasura
Bakasura
Bronze III
XxWickedFatexX
Bakasura
Bronze III
Level 122
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Athena
Athena
Bronze III
xXWickedStylzXx
Athena
Bronze III
Level 152
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 6
9,682
968
11,601
3,193
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
MфuТh
Bacchus
13
1 / 3 / 13
7,591
759
5,142
9,277
9,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
14
5 / 1 / 9
8,353
835
9,689
10,149
6,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
Ne ZhaNoxAchillesHeraKuzenbo

VS

Bans
Chang'ePoseidonShivaVulcanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
2 / 5 / 0
6,801
680
2,985
8,785
2,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
11
1 / 4 / 3
6,927
693
4,964
12,470
9,345
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 1
6,262
626
3,547
11,916
9,095
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
14
Kills
4
4
Deaths
14
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
W
Bacchus
MфuТh
Bacchus
1
3
13
2.5
L
Thanatos
2
5
0
0.4
L
Bakasura
1
4
3
0.63
W
Guan Yu
5
1
9
9.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,432
Damage
11,496
22,619
Taken
33,171
17,551
Mitigated
20,773
5,585
Healing
4,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,601
860
0
0
3,193
1,097
1,384
591
2,591
52,259
1,304
W
Bacchus
MфuТh
Bacchus
5,142
737
155
1,186
9,277
9,641
203
1,240
6,917
20,264
219
L
Thanatos
2,985
396
35
2,309
8,785
2,333
0
4,956
3,454
0
17,246
L
Bakasura
4,964
2,759
0
1,888
12,470
9,345
0
5,346
6,368
0
7,831
W
Guan Yu
9,689
1,836
1,911
2,333
10,149
6,813
416
1,731
7,628
352
26,187
L
3,547
930
0
0
11,916
9,095
0
4,328
6,943
10,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,626
Gold Earned
19,990
176
Minions Killed
72
0
Camps Cleared
0
578,091
Distance Traveled
456,692
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,682
968
111
11
0
195,112
0
W
Bacchus
7,591
759
24
2
0
181,701
0
L
Thanatos
6,801
680
28
3
0
145,597
0
L
Bakasura
6,927
693
39
4
0
168,715
0
W
Guan Yu
8,353
835
41
4
0
201,278
2
L
Athena
6,262
626
5
1
0
142,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role