Player Matchup

Zeus
Zeus
Coffeewithmemes
Zeus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 133L
1,443 Elo+
Solo
Mercury
Mercury
DBain8907
Mercury
Level 107
God Stats
9W - 8L
1,229 SR
Queue Stats
158W - 167L
1,310 Elo+
Solo
Odin
Odin
ITz_Me_Finesse
Odin
Level 103
God Stats
0W - 1L
1,241 SR
Queue Stats
53W - 56L
1,420 Elo+
Solo
Maui
Maui
Prime_Poito
Maui
Level 108
God Stats
2W - 2L
1,836 SR
Queue Stats
81W - 72L
1,411 Elo+
Solo
Izanami
Izanami
pokemonron
Izanami
Level 66
God Stats
22W - 23L
1,535 SR
Queue Stats
248W - 252L
1,354 Elo+
Solo
Team Averages
Level 98
1,468 SR
1,388 Elo+

VS

Team Averages
Level 80
1,475 SR
1,460 Elo+
Discordia
Discordia
AJ__0330
Discordia
Level 115
God Stats
12W - 6L
1,615 SR
Queue Stats
67W - 92L
1,368 Elo+
Solo
Bellona
Bellona
Amoeduuu
Bellona
Level 55
God Stats
1W - 0L
1,436 SR
Queue Stats
21W - 18L
1,691 Elo+
Solo
Hachiman
Hachiman
CoastDivide361
Hachiman
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 117L
1,399 Elo+
Solo
Ymir
Ymir
Darth Bane5457
Ymir
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 138L
1,460 Elo+
Solo
Thanatos
Thanatos
unholyoffspring1
Thanatos
Level 60
God Stats
19W - 31L
1,324 SR
Queue Stats
131W - 157L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
7,788
519
7,566
10,464
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
DBain8907
Mercury
10
0 / 4 / 2
5,878
392
997
10,636
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
0 / 1 / 0
5,982
399
5,976
11,442
11,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 1 / 2
6,723
448
3,720
12,795
11,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
pokemonron
Izanami
12
2 / 3 / 0
7,282
485
7,063
8,678
3,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AJ__0330
Discordia
14
3 / 1 / 0
8,293
553
9,183
6,807
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bellona
Amoeduuu
Bellona
13
0 / 0 / 1
7,678
512
7,755
10,939
10,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
13
2 / 1 / 2
7,288
486
7,234
7,801
2,639
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 2
7,464
498
4,969
12,273
8,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 2
7,579
505
5,110
12,461
5,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
9
12
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
AJ__0330
Discordia
3
1
0
3
W
Bellona
Amoeduuu
Bellona
0
0
1
0.5
W
Hachiman
2
1
2
3
L
1
3
0
0.33
L
Mercury
DBain8907
Mercury
0
4
2
0.25
W
1
0
2
2
L
0
1
0
0
L
0
1
2
1
L
Izanami
pokemonron
Izanami
2
3
0
0.67
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,322
Damage
34,251
54,015
Taken
50,281
33,556
Mitigated
29,934
10,495
Healing
22,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AJ__0330
Discordia
9,183
101
0
1,880
6,807
2,484
0
4,099
2,708
57,755
1,457
W
Bellona
Amoeduuu
Bellona
7,755
2,427
0
5,531
10,939
10,403
616
283
9,863
0
50,667
W
Hachiman
7,234
5,193
0
3,495
7,801
2,639
1,294
1,770
6,031
0
50,255
L
7,566
1,258
0
1,500
10,464
3,916
0
5,020
4,738
62,280
776
L
Mercury
DBain8907
Mercury
997
269
0
883
10,636
4,025
0
1,776
8,670
0
29,827
W
4,969
1,558
0
2,744
12,273
8,639
217
2,528
9,745
28,624
3,350
L
5,976
2,024
0
1,278
11,442
11,025
0
0
11,442
0
31,521
L
3,720
1,314
0
4,521
12,795
11,204
0
3,018
9,623
22,732
0
L
Izanami
pokemonron
Izanami
7,063
5,345
221
2,092
8,678
3,386
402
2,755
5,877
0
48,590
W
5,110
1,445
0
8,509
12,461
5,769
226
2,588
9,719
0
48,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,653
Gold Earned
38,302
311
Minions Killed
373
0
Camps Cleared
0
1,355,591
Distance Traveled
1,389,899
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,293
553
109
7
0
298,896
0
W
Bellona
7,678
512
68
5
0
267,623
0
W
Hachiman
7,288
486
72
5
0
248,564
0
L
Zeus
7,788
519
116
8
0
254,574
0
L
Mercury
5,878
392
46
3
0
293,356
0
W
Ymir
7,464
498
55
4
0
257,729
0
L
Odin
5,982
399
45
3
0
289,474
0
L
Maui
6,723
448
23
2
0
274,500
2
L
Izanami
7,282
485
81
5
0
243,687
0
W
Thanatos
7,579
505
69
5
0
317,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role