Player Matchup

Ah Puch
Ah Puch
Abcsoybueno
Ah Puch
Level 98
God Stats
6W - 8L
1,716 SR
Queue Stats
124W - 146L
1,480 Elo+
Solo
Arachne
Arachne
AbledChart79273
Arachne
Level 68
God Stats
5W - 7L
1,500 SR
Queue Stats
210W - 200L
1,423 Elo+
Solo
Jormungandr
Jormungandr
B1lIy
Jormungandr
Level 168
God Stats
2W - 2L
1,674 SR
Queue Stats
15W - 21L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
NeWBANTCC
Kuzenbo
Level 94
God Stats
8W - 12L
1,742 SR
Queue Stats
199W - 199L
1,538 Elo+
Solo
Danzaburou
Danzaburou
Spider-man-verso
Danzaburou
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 75L
1,476 Elo+
Solo
Team Averages
Level 106
1,626 SR
1,491 Elo+

VS

Team Averages
Level 103
1,578 SR
1,481 Elo+
Tyr
Tyr
 
Tyr
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CuculaD10S
Ix Chel
Level 92
God Stats
3W - 1L
1,711 SR
Queue Stats
142W - 156L
1,486 Elo+
Party 1
Bake Kujira
Bake Kujira
ElGuieOMG
Bake Kujira
Level 106
God Stats
9W - 3L
1,656 SR
Queue Stats
57W - 69L
1,465 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gammer_Etoo
Ah Muzen Cab
Level 37
God Stats
8W - 6L
1,524 SR
Queue Stats
222W - 232L
1,496 Elo+
Solo
Bakasura
Bakasura
sant1blanc0
Bakasura
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 93L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Abcsoybueno
Ah Puch
14
0 / 3 / 4
9,086
454
7,798
8,313
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 3 / 4
9,200
460
7,832
24,227
10,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
B1lIy
Jormungandr
16
3 / 1 / 2
10,240
512
14,187
17,164
13,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
NeWBANTCC
Kuzenbo
12
2 / 2 / 1
8,560
428
11,316
20,188
25,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Spider-man-verso
Danzaburou
15
1 / 3 / 1
10,048
502
9,240
16,055
7,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
5 / 2 / 4
10,367
518
10,239
21,155
16,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
CuculaD10S
Ix Chel
16
1 / 2 / 6
10,380
519
13,157
9,247
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
ElGuieOMG
Bake Kujira
14
0 / 1 / 8
9,098
455
9,966
21,639
19,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Gammer_Etoo
Ah Muzen Cab
15
0 / 2 / 6
9,030
452
8,764
14,035
5,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
sant1blanc0
Bakasura
16
6 / 1 / 3
9,795
490
9,275
22,242
11,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
7
Kills
12
12
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
2
4
3.5
L
Ah Puch
Abcsoybueno
Ah Puch
0
3
4
0.67
L
1
3
4
1
L
Jormungandr
B1lIy
Jormungandr
3
1
2
4
W
Ix Chel
CuculaD10S
Ix Chel
1
2
6
2
W
Bake Kujira
ElGuieOMG
Bake Kujira
0
1
8
4
W
Ah Muzen Cab
Gammer_Etoo
Ah Muzen Cab
0
2
6
1.5
L
Kuzenbo
NeWBANTCC
Kuzenbo
2
2
1
1.25
L
Danzaburou
Spider-man-verso
Danzaburou
1
3
1
0.5
W
Bakasura
sant1blanc0
Bakasura
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,373
Damage
51,401
85,947
Taken
88,318
61,440
Mitigated
58,740
31,857
Healing
24,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,239
1,339
0
5,867
21,155
16,741
763
8,359
12,796
0
71,399
L
Ah Puch
Abcsoybueno
Ah Puch
7,798
290
0
1,941
8,313
3,758
46
1,715
6,268
67,597
608
L
7,832
5,253
0
14,013
24,227
10,259
0
4,897
18,967
0
73,078
L
Jormungandr
B1lIy
Jormungandr
14,187
3,021
0
6,125
17,164
13,943
16
4,201
12,743
91,954
1,508
W
Ix Chel
CuculaD10S
Ix Chel
13,157
731
1,176
2,405
9,247
4,438
1,119
5,213
4,034
95,392
0
W
Bake Kujira
ElGuieOMG
Bake Kujira
9,966
5,149
0
3,626
21,639
19,992
928
8,583
13,056
56,389
1,178
W
Ah Muzen Cab
Gammer_Etoo
Ah Muzen Cab
8,764
2,780
0
3,431
14,035
5,964
0
4,965
9,070
0
71,436
L
Kuzenbo
NeWBANTCC
Kuzenbo
11,316
4,919
0
3,466
20,188
25,832
0
8,890
10,295
28,834
2,089
L
Danzaburou
Spider-man-verso
Danzaburou
9,240
2,917
0
6,312
16,055
7,648
46
3,072
12,835
0
78,354
W
Bakasura
sant1blanc0
Bakasura
9,275
5,648
0
7,718
22,242
11,605
0
6,494
15,748
0
68,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,134
Gold Earned
48,670
539
Minions Killed
580
0
Camps Cleared
0
1,914,525
Distance Traveled
2,061,225
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,367
518
106
5
0
405,689
2
L
Ah Puch
9,086
454
130
7
0
298,451
4
L
Arachne
9,200
460
103
5
0
451,161
0
L
Jormungandr
10,240
512
138
7
0
366,566
0
W
Ix Chel
10,380
519
190
10
0
453,427
4
W
Bake Kujira
9,098
455
81
4
0
389,355
6
W
Ah Muzen Cab
9,030
452
103
5
0
377,008
0
L
Kuzenbo
8,560
428
45
2
0
431,925
3
L
Danzaburou
10,048
502
123
6
0
366,422
0
W
Bakasura
9,795
490
100
5
0
435,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role