Player Matchup

Scylla
Scylla
Idgits420
Scylla
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 37L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
InvoIve
Baron Samedi
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 85L
1,576 Elo+
Solo
Osiris
Osiris
JoseFernandezs
Osiris
Level 93
God Stats
3W - 0L
1,493 SR
Queue Stats
65W - 64L
1,533 Elo+
Solo
King Arthur
King Arthur
Macypro32
King Arthur
Level 129
God Stats
8W - 15L
1,443 SR
Queue Stats
174W - 166L
1,533 Elo+
Solo
Skadi
Skadi
satgei
Skadi
Level 117
God Stats
2W - 2L
1,394 SR
Queue Stats
151W - 137L
1,492 Elo+
Solo
Team Averages
Level 94
1,466 SR
1,519 Elo+

VS

Team Averages
Level 91
1,559 SR
1,536 Elo+
Hercules
Hercules
Deiimol97
Hercules
Level 159
God Stats
4W - 10L
1,443 SR
Queue Stats
72W - 65L
1,556 Elo+
Solo
Ne Zha
Ne Zha
GloomK9
Ne Zha
Level 129
God Stats
1W - 2L
1,509 SR
Queue Stats
158W - 144L
1,528 Elo+
Party 1
Merlin
Merlin
LazyDracon
Merlin
Level 98
God Stats
7W - 6L
1,560 SR
Queue Stats
106W - 96L
1,530 Elo+
Solo
Athena
Athena
Ryze2121
Athena
Level 27
God Stats
5W - 7L
1,746 SR
Queue Stats
28W - 36L
1,516 Elo+
Party 1
Rama
Rama
skibidiohiorizz
Rama
Level 43
God Stats
19W - 18L
1,535 SR
Queue Stats
91W - 89L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Idgits420
Scylla
13
1 / 2 / 4
7,746
516
3,784
10,202
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
InvoIve
Baron Samedi
14
7 / 2 / 4
9,019
601
7,319
9,663
8,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 2
9,063
604
13,170
18,077
16,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Macypro32
King Arthur
16
5 / 1 / 8
8,575
572
9,703
14,513
7,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
satgei
Skadi
14
3 / 0 / 5
8,304
554
8,653
8,209
3,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deiimol97
Hercules
13
2 / 2 / 1
7,412
494
12,048
15,549
17,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ne Zha
GloomK9
Ne Zha
14
4 / 6 / 1
7,618
508
7,047
15,175
6,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
LazyDracon
Merlin
13
0 / 3 / 1
6,943
463
6,932
7,563
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
Ryze2121
Athena
11
0 / 3 / 4
6,748
450
6,091
14,844
15,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 1
7,464
498
4,931
11,045
4,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
17
Kills
7
7
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Deiimol97
Hercules
2
2
1
1.25
L
Ne Zha
GloomK9
Ne Zha
4
6
1
0.75
W
Scylla
Idgits420
Scylla
1
2
4
1.5
W
Baron Samedi
InvoIve
Baron Samedi
7
2
4
4.5
W
1
2
2
1
L
Merlin
LazyDracon
Merlin
0
3
1
0.17
W
King Arthur
Macypro32
King Arthur
5
1
8
9
L
Athena
Ryze2121
Athena
0
3
4
0.67
W
Skadi
satgei
Skadi
3
0
5
5.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,629
Damage
37,049
60,664
Taken
64,176
39,460
Mitigated
47,274
27,658
Healing
17,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Deiimol97
Hercules
12,048
3,221
0
7,054
15,549
17,311
0
373
13,929
0
52,397
L
Ne Zha
GloomK9
Ne Zha
7,047
1,948
0
5,614
15,175
6,599
0
2,373
12,754
0
66,696
W
Scylla
Idgits420
Scylla
3,784
343
0
2,405
10,202
3,474
599
4,097
5,539
51,192
1,941
W
Baron Samedi
InvoIve
Baron Samedi
7,319
1,508
1,249
3,940
9,663
8,068
0
2,910
6,661
30,846
0
W
13,170
5,029
0
12,492
18,077
16,912
135
1,446
15,568
0
74,038
L
Merlin
LazyDracon
Merlin
6,932
165
0
793
7,563
3,357
0
2,405
5,107
46,172
485
W
King Arthur
Macypro32
King Arthur
9,703
2,313
0
5,635
14,513
7,452
0
1,864
12,342
0
69,954
L
Athena
Ryze2121
Athena
6,091
2,295
0
1,964
14,844
15,736
0
3,824
10,972
24,777
0
W
Skadi
satgei
Skadi
8,653
4,109
0
1,937
8,209
3,554
31
1,852
6,351
0
65,752
L
4,931
2,607
0
1,774
11,045
4,271
0
2,144
8,901
0
58,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,707
Gold Earned
36,185
437
Minions Killed
410
0
Camps Cleared
0
1,472,738
Distance Traveled
1,409,197
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,412
494
84
6
0
265,524
2
L
Ne Zha
7,618
508
97
6
0
289,717
0
W
Scylla
7,746
516
91
6
0
254,946
2
W
Baron Samedi
9,019
601
37
2
0
282,195
2
W
Osiris
9,063
604
108
7
0
287,827
0
L
Merlin
6,943
463
88
6
0
244,562
4
W
King Arthur
8,575
572
106
7
0
348,842
0
L
Athena
6,748
450
29
2
0
336,032
2
W
Skadi
8,304
554
95
6
0
298,928
1
L
Rama
7,464
498
112
7
0
273,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role