Player Matchup

Jormungandr
Jormungandr
Andmodeus
Jormungandr
Level 108
God Stats
8W - 6L
1,576 SR
Queue Stats
99W - 86L
1,500 Elo+
Party 3
Izanami
Izanami
Fihiv123
Izanami
Level 82
God Stats
8W - 9L
1,582 SR
Queue Stats
99W - 86L
1,500 Elo+
Party 3
Bellona
Bellona
MLheroz123
Bellona
Level 66
God Stats
36W - 34L
1,490 SR
Queue Stats
122W - 121L
1,409 Elo+
Party 2
Raijin
Raijin
bimen8
Raijin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,456 Elo+
Solo
Nemesis
Nemesis
eddy094000
Nemesis
Level 56
God Stats
45W - 32L
1,495 SR
Queue Stats
65W - 57L
1,427 Elo+
Party 2
Team Averages
Level 76
1,529 SR
1,458 Elo+

VS

Team Averages
Level 68
1,492 SR
1,448 Elo+
Vulcan
Vulcan
Matsey_ToxWillin
Vulcan
Level 55
God Stats
6W - 4L
1,529 SR
Queue Stats
56W - 44L
1,495 Elo+
Party 4
Guan Yu
Guan Yu
bimbas23
Guan Yu
Level 120
God Stats
18W - 17L
1,556 SR
Queue Stats
437W - 445L
1,389 Elo+
Solo
Arachne
Arachne
zAgB7r8o
Arachne
Level 66
God Stats
12W - 5L
1,774 SR
Queue Stats
204W - 206L
1,452 Elo+
Party 1
Charybdis
Charybdis
zAl3x11r
Charybdis
Level 44
God Stats
11W - 8L
1,476 SR
Queue Stats
178W - 172L
1,438 Elo+
Party 1
Chang'e
Chang'e
zim4ak
Chang'e
Level 55
God Stats
0W - 3L
1,125 SR
Queue Stats
40W - 32L
1,467 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Andmodeus
Jormungandr
11
4 / 0 / 6
7,665
548
8,469
10,145
9,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Fihiv123
Izanami
14
3 / 1 / 5
8,138
581
9,946
8,604
3,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
MLheroz123
Bellona
13
4 / 1 / 1
8,316
594
9,493
12,821
14,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
bimen8
Raijin
12
3 / 2 / 2
7,638
546
6,604
7,285
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
eddy094000
Nemesis
13
4 / 2 / 5
7,422
530
8,011
13,736
6,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,488
463
5,672
8,152
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
bimbas23
Guan Yu
12
0 / 3 / 3
6,418
458
5,608
13,401
12,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Arachne
zAgB7r8o
Arachne
13
6 / 2 / 0
7,868
562
9,552
17,431
7,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
zAl3x11r
Charybdis
9
0 / 4 / 0
5,509
394
5,105
12,402
3,960
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
zim4ak
Chang'e
9
0 / 5 / 1
5,557
397
3,401
10,195
5,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
18
Kills
6
6
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Andmodeus
Jormungandr
4
0
6
7
W
Izanami
Fihiv123
Izanami
3
1
5
5.5
W
Bellona
MLheroz123
Bellona
4
1
1
4.5
L
0
4
2
0.25
L
Guan Yu
bimbas23
Guan Yu
0
3
3
0.5
W
Raijin
bimen8
Raijin
3
2
2
2
W
Nemesis
eddy094000
Nemesis
4
2
5
3.25
L
Arachne
zAgB7r8o
Arachne
6
2
0
3
L
Charybdis
zAl3x11r
Charybdis
0
4
0
0
L
Chang'e
zim4ak
Chang'e
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,523
Damage
29,338
52,591
Taken
61,581
35,917
Mitigated
32,113
13,419
Healing
22,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Andmodeus
Jormungandr
8,469
3,081
0
1,446
10,145
9,197
0
2,017
7,754
24,686
0
W
Izanami
Fihiv123
Izanami
9,946
7,113
0
2,996
8,604
3,339
403
980
7,372
0
79,403
W
Bellona
MLheroz123
Bellona
9,493
2,422
0
3,729
12,821
14,547
90
401
12,342
0
60,978
L
5,672
785
0
1,540
8,152
3,134
0
3,346
4,806
36,992
771
L
Guan Yu
bimbas23
Guan Yu
5,608
490
501
4,170
13,401
12,289
0
2,336
11,065
0
38,466
W
Raijin
bimen8
Raijin
6,604
1,192
0
380
7,285
2,596
0
2,048
5,015
44,037
1,080
W
Nemesis
eddy094000
Nemesis
8,011
3,100
0
4,868
13,736
6,238
0
1,917
11,539
0
49,279
L
Arachne
zAgB7r8o
Arachne
9,552
6,308
0
10,177
17,431
7,225
0
3,825
13,606
0
67,798
L
Charybdis
zAl3x11r
Charybdis
5,105
2,209
0
3,540
12,402
3,960
0
3,693
8,709
0
36,312
L
Chang'e
zim4ak
Chang'e
3,401
463
720
1,808
10,195
5,505
0
1,982
8,213
18,672
1,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,179
Gold Earned
31,840
386
Minions Killed
309
0
Camps Cleared
0
1,404,667
Distance Traveled
1,367,885
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,665
548
17
1
0
284,365
5
W
Izanami
8,138
581
136
10
0
245,022
0
W
Bellona
8,316
594
85
6
0
267,193
2
L
Vulcan
6,488
463
71
5
0
269,104
3
L
Guan Yu
6,418
458
56
4
0
291,949
0
W
Raijin
7,638
546
76
5
0
264,990
0
W
Nemesis
7,422
530
72
5
0
343,097
0
L
Arachne
7,868
562
86
6
0
319,113
0
L
Charybdis
5,509
394
52
4
0
254,057
0
L
Chang'e
5,557
397
44
3
0
233,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role