Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Gu1lh3rm3321
Zhong Kui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,266 Elo+
Solo
He Bo
He Bo
Ohm3g4lul
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,392 Elo+
Solo
Bastet
Bastet
damisfitSpells
Bastet
Level 141
God Stats
1W - 1L
1,548 SR
Queue Stats
241W - 260L
1,533 Elo+
Solo
Team Averages
Level 126
1,510 SR
1,438 Elo+

VS

Team Averages
Level 123
1,411 SR
1,515 Elo+
Izanami
Izanami
 
Izanami
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Beanbags
Geb
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,455 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Cerdafiied
Tsukuyomi
Level 102
God Stats
1W - 1L
1,288 SR
Queue Stats
31W - 32L
1,458 Elo+
Party 1
Bellona
Bellona
SeventhKnight
Bellona
Level 163
God Stats
3W - 2L
1,265 SR
Queue Stats
326W - 151L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 3 / 6
5,422
1,084
5,592
7,560
7,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
 
Amaterasu
1
0 / 0 / 0
1,416
283
0
0
0
Zhong Kui
Gu1lh3rm3321
Zhong Kui
11
2 / 3 / 4
5,817
1,163
5,715
6,788
5,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
Ohm3g4lul
He Bo
11
1 / 4 / 5
5,547
1,109
3,369
5,666
1,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 4 / 2
5,578
1,116
6,124
7,650
4,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
6 / 1 / 3
7,828
1,566
7,692
5,079
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
 
Thoth
11
0 / 0 / 8
6,417
1,283
3,194
2,500
725
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 2 / 9
6,733
1,347
3,551
5,545
5,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
Cerdafiied
Tsukuyomi
11
1 / 3 / 7
6,536
1,307
5,745
6,264
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Bellona
13
6 / 1 / 4
8,045
1,609
4,449
7,301
6,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
6
Kills
14
14
Deaths
7
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
3
6
1.33
L
Amaterasu
 
Amaterasu
0
0
0
0
W
Izanami
 
Izanami
6
1
3
7.5
W
Thoth
 
Thoth
0
0
8
4
W
1
2
9
2.75
W
Tsukuyomi
Cerdafiied
Tsukuyomi
1
3
7
1.5
L
Zhong Kui
Gu1lh3rm3321
Zhong Kui
2
3
4
1.33
L
He Bo
Ohm3g4lul
He Bo
1
4
5
0.88
W
Bellona
6
1
4
8
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,800
Damage
24,631
27,664
Taken
26,689
19,954
Mitigated
17,393
5,663
Healing
9,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,592
3,076
90
2,003
7,560
7,858
0
2,760
4,800
0
7,782
L
Amaterasu
 
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
 
Izanami
7,692
5,464
1,632
2,083
5,079
2,060
3,054
2,907
2,131
0
19,277
W
Thoth
 
Thoth
3,194
324
0
0
2,500
725
446
958
1,542
6,930
0
W
3,551
816
194
968
5,545
5,059
133
2,227
3,172
3,835
192
W
Tsukuyomi
Cerdafiied
Tsukuyomi
5,745
1,782
56
873
6,264
2,785
118
2,052
4,107
0
14,176
L
Zhong Kui
Gu1lh3rm3321
Zhong Kui
5,715
946
0
1,210
6,788
5,780
0
1,453
5,335
8,956
0
L
He Bo
Ohm3g4lul
He Bo
3,369
232
0
553
5,666
1,975
0
887
4,779
9,160
0
W
Bellona
4,449
1,505
1,196
2,806
7,301
6,764
244
940
6,149
0
10,060
L
6,124
1,990
0
1,807
7,650
4,341
0
1,455
6,195
0
9,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,780
Gold Earned
35,559
36
Minions Killed
77
0
Camps Cleared
0
427,085
Distance Traveled
589,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,422
1,084
3
1
0
99,169
0
L
Amaterasu
1,416
283
0
0
0
0
0
W
Izanami
7,828
1,566
36
7
0
111,289
0
W
Thoth
6,417
1,283
12
2
0
110,881
0
W
Geb
6,733
1,347
4
1
0
116,633
0
W
Tsukuyomi
6,536
1,307
15
3
0
114,494
0
L
Zhong Kui
5,817
1,163
12
2
0
106,704
0
L
He Bo
5,547
1,109
12
2
0
105,161
0
W
Bellona
8,045
1,609
10
2
0
135,728
0
L
Bastet
5,578
1,116
9
2
0
116,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role