Player Matchup

Arachne
Arachne
CravenEdge
Arachne
Level 156
God Stats
1W - 4L
1,441 SR
Queue Stats
144W - 187L
1,426 Elo+
Party 1
Nut
Nut
FatStacksofGME
Nut
Level 158
God Stats
5W - 3L
1,918 SR
Queue Stats
217W - 242L
1,466 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ofp00n3x
Morgan Le Fay
Level 112
God Stats
47W - 51L
1,509 SR
Queue Stats
189W - 216L
1,474 Elo+
Party 1
Ganesha
Ganesha
PhillyFrancShow
Ganesha
Level 158
God Stats
3W - 5L
1,775 SR
Queue Stats
224W - 262L
1,498 Elo+
Party 1
Hercules
Hercules
SmallWeenie69
Hercules
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,601 Elo+
Party 1
Team Averages
Level 126
1,629 SR
1,493 Elo+

VS

Team Averages
Level 125
1,483 SR
1,520 Elo+
Ganesha
Ganesha
Flaming-KG-
Ganesha
Level 121
God Stats
3W - 2L
1,430 SR
Queue Stats
198W - 181L
1,478 Elo+
Party 2
Bellona
Bellona
Mungiing
Bellona
Level 118
God Stats
3W - 1L
1,744 SR
Queue Stats
178W - 164L
1,487 Elo+
Party 2
Osiris
Osiris
Thunder_moon__
Osiris
Level 122
God Stats
5W - 4L
1,308 SR
Queue Stats
198W - 197L
1,531 Elo+
Solo
Ra
Ra
ZARCK36
Ra
Level 108
God Stats
9W - 7L
1,498 SR
Queue Stats
239W - 211L
1,545 Elo+
Solo
Izanami
Izanami
jbuggy101
Izanami
Level 154
God Stats
6W - 2L
1,433 SR
Queue Stats
157W - 142L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CravenEdge
Arachne
8
1 / 3 / 0
4,777
478
1,222
8,765
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
0 / 0 / 1
4,807
481
5,625
6,514
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
Ofp00n3x
Morgan Le Fay
11
0 / 1 / 0
5,489
549
3,398
4,362
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 1 / 1
4,884
488
2,386
7,876
5,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
SmallWeenie69
Hercules
9
0 / 2 / 0
4,998
500
2,623
8,092
4,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Flaming-KG-
Ganesha
10
0 / 1 / 1
5,637
564
1,766
7,544
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Mungiing
Bellona
11
2 / 0 / 2
5,717
572
2,891
7,278
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 0
6,706
671
5,031
5,836
5,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
2 / 0 / 1
6,576
658
2,037
3,559
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
jbuggy101
Izanami
11
1 / 0 / 0
5,724
572
6,347
6,318
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
7
7
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
CravenEdge
Arachne
1
3
0
0.33
L
0
0
1
0.5
W
Ganesha
Flaming-KG-
Ganesha
0
1
1
0.5
W
Bellona
Mungiing
Bellona
2
0
2
3
L
Morgan Le Fay
Ofp00n3x
Morgan Le Fay
0
1
0
0
L
0
1
1
0.5
L
Hercules
SmallWeenie69
Hercules
0
2
0
0
W
2
0
0
2
W
2
0
1
2.5
W
Izanami
jbuggy101
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,254
Damage
18,072
35,609
Taken
30,535
16,661
Mitigated
18,329
15,269
Healing
13,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CravenEdge
Arachne
1,222
876
0
5,033
8,765
2,875
0
630
8,135
0
31,243
L
5,625
3,470
0
4,076
6,514
2,095
0
443
6,071
0
44,499
W
Ganesha
Flaming-KG-
Ganesha
1,766
220
0
2,621
7,544
4,755
0
1,095
6,449
15,111
2,017
W
Bellona
Mungiing
Bellona
2,891
1,123
0
5,109
7,278
3,985
0
1,098
6,180
0
44,353
L
Morgan Le Fay
Ofp00n3x
Morgan Le Fay
3,398
176
0
791
4,362
1,470
0
1,345
2,955
48,135
2,375
L
2,386
316
0
2,573
7,876
5,361
0
805
7,071
16,521
0
L
Hercules
SmallWeenie69
Hercules
2,623
1,118
0
2,796
8,092
4,860
0
0
7,559
0
23,420
W
5,031
1,395
0
2,062
5,836
5,991
0
0
5,488
0
48,405
W
2,037
82
481
744
3,559
1,274
0
2,334
1,225
50,036
0
W
Izanami
jbuggy101
Izanami
6,347
4,994
0
1,997
6,318
2,324
0
1,145
5,173
0
58,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,955
Gold Earned
30,360
283
Minions Killed
399
0
Camps Cleared
0
995,934
Distance Traveled
1,083,499
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,777
478
52
5
0
230,434
0
L
Nut
4,807
481
91
9
0
182,930
1
W
Ganesha
5,637
564
12
1
0
205,450
3
W
Bellona
5,717
572
86
9
0
252,593
0
L
Morgan Le Fay
5,489
549
89
9
0
206,205
0
L
Ganesha
4,884
488
0
0
0
208,793
4
L
Hercules
4,998
500
51
5
0
167,572
0
W
Osiris
6,706
671
88
9
0
202,479
0
W
Ra
6,576
658
96
10
0
236,768
0
W
Izanami
5,724
572
117
12
0
186,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role